| 77 | 
  | 
 | 
| 78 | 
  | 
    RealType dVdcosPhi; | 
| 79 | 
  | 
    torsionType_->calcForce(cos_phi, potential_, dVdcosPhi); | 
| 80 | 
< | 
    Vector3d f1; | 
| 81 | 
< | 
    Vector3d f2; | 
| 82 | 
< | 
    Vector3d f3; | 
| 80 | 
> | 
    Vector3d f1 ; | 
| 81 | 
> | 
    Vector3d f2 ; | 
| 82 | 
> | 
    Vector3d f3 ; | 
| 83 | 
  | 
 | 
| 84 | 
  | 
    Vector3d dcosdA = (cos_phi * A - B) /rA; | 
| 85 | 
  | 
    Vector3d dcosdB = (cos_phi * B - A) /rB; | 
| 92 | 
  | 
    atom2_->addFrc(f2 - f1); | 
| 93 | 
  | 
    atom3_->addFrc(f3 - f2); | 
| 94 | 
  | 
    atom4_->addFrc(-f3); | 
| 95 | 
+ | 
 | 
| 96 | 
+ | 
    atom1_->addParticlePot(potential_); | 
| 97 | 
+ | 
    atom2_->addParticlePot(potential_); | 
| 98 | 
+ | 
    atom3_->addParticlePot(potential_); | 
| 99 | 
+ | 
    atom4_->addParticlePot(potential_); | 
| 100 | 
+ | 
 | 
| 101 | 
  | 
    angle = acos(cos_phi) /M_PI * 180.0; | 
| 102 | 
  | 
  } | 
| 103 | 
  | 
 |