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 * Copyright (c) 2009 The University of Notre Dame. All Rights Reserved. | 
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 * | 
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 * The University of Notre Dame grants you ("Licensee") a | 
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 * non-exclusive, royalty free, license to use, modify and | 
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 * redistribute this software in source and binary code form, provided | 
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 * that the following conditions are met: | 
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 * | 
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 * 1. Redistributions of source code must retain the above copyright | 
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 *    notice, this list of conditions and the following disclaimer. | 
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 * | 
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 * 2. Redistributions in binary form must reproduce the above copyright | 
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 *    notice, this list of conditions and the following disclaimer in the | 
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 *    documentation and/or other materials provided with the | 
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 *    distribution. | 
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 * | 
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 * This software is provided "AS IS," without a warranty of any | 
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 * kind. All express or implied conditions, representations and | 
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 * warranties, including any implied warranty of merchantability, | 
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 * fitness for a particular purpose or non-infringement, are hereby | 
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 * excluded.  The University of Notre Dame and its licensors shall not | 
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 * be liable for any damages suffered by licensee as a result of | 
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 * using, modifying or distributing the software or its | 
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 * derivatives. In no event will the University of Notre Dame or its | 
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 * licensors be liable for any lost revenue, profit or data, or for | 
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 * direct, indirect, special, consequential, incidental or punitive | 
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 * damages, however caused and regardless of the theory of liability, | 
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 * arising out of the use of or inability to use software, even if the | 
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 * University of Notre Dame has been advised of the possibility of | 
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 * such damages. | 
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 * | 
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 * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your | 
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 * research, please cite the appropriate papers when you publish your | 
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 * work.  Good starting points are: | 
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 *                                                                       | 
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 * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).              | 
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 * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).           | 
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 * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).           | 
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 * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010). | 
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 * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). | 
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 */ | 
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  | 
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#include "restraints/MolecularRestraint.hpp" | 
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#include "math/SquareMatrix3.hpp" | 
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#include "math/SVD.hpp" | 
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#include <utility> | 
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 | 
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//using namespace JAMA; | 
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 | 
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namespace OpenMD { | 
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 | 
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 | 
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  void MolecularRestraint::calcForce(std::vector<Vector3d> struc,  | 
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                                     Vector3d molCom){ | 
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 | 
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    assert(struc.size() == ref_.size()); | 
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 | 
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    std::vector<Vector3d>::iterator it; | 
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 | 
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    // clear out initial values: | 
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    pot_ = 0.0; | 
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    for(it = forces_.begin(); it != forces_.end(); ++it) | 
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      (*it) = 0.0; | 
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    | 
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    if (restType_ & rtDisplacement) { | 
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      Vector3d del = molCom - refCom_;      | 
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       | 
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      RealType r = del.length(); | 
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      RealType p = 0.5 * kDisp_ * r * r; | 
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 | 
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      pot_ += p; | 
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      restInfo_[rtDisplacement] = std::make_pair(r, p); | 
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      for(it = forces_.begin(); it != forces_.end(); ++it) | 
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        (*it) = -kDisp_ * del * scaleFactor_; | 
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    } | 
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    for(it = struc.begin(); it != struc.end(); ++it) | 
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      (*it) -= molCom; | 
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 | 
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    // rtDisplacement = 1, so anything higher than that requires orientations: | 
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    if (restType_ > 1) { | 
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      Vector3d tBody(0.0); | 
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      Mat3x3d R(0.0); | 
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      for (unsigned int n = 0; n < struc.size(); n++){ | 
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 | 
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        /* | 
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         * correlation matrix R:    | 
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         *   R(i,j) = sum(over n): y(n,i) * x(n,j)   | 
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         *   where x(n) and y(n) are two vector sets    | 
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         */ | 
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         | 
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        R += outProduct(struc[n], ref_[n]); | 
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      }     | 
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 | 
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      // SVD class uses dynamic matrices, so we must wrap the correlation | 
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      // matrix before calling SVD and then unwrap the results into Mat3x3d  | 
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      // and Vector3d before we use them. | 
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       | 
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      DynamicRectMatrix<RealType> Rtmp(3, 3, 0.0); | 
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      DynamicRectMatrix<RealType> vtmp(3, 3); | 
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      DynamicVector<RealType>     stmp(3); | 
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      DynamicRectMatrix<RealType> wtmp(3, 3); | 
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 | 
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      Rtmp.setSubMatrix(0, 0, R); | 
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     | 
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      // Heavy lifting goes here: | 
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      JAMA::SVD<RealType> svd(Rtmp); | 
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      svd.getU(vtmp); | 
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      svd.getSingularValues(stmp); | 
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      svd.getV(wtmp); | 
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 | 
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      Mat3x3d v; | 
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      Vector3d s; | 
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      Mat3x3d w_tr; | 
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       | 
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      vtmp.getSubMatrix(0, 0, v); | 
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      stmp.getSubVector(0, s); | 
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      wtmp.getSubMatrix(0, 0, w_tr); | 
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      bool is_reflection = (v.determinant() * w_tr.determinant()) < 0.0; | 
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       | 
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      if (is_reflection){         | 
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        v(2, 0) = -v(2, 0); | 
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        v(2, 1) = -v(2, 1); | 
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        v(2, 2) = -v(2, 2); | 
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      } | 
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       | 
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      RotMat3x3d Atrans = v * w_tr.transpose(); | 
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      RotMat3x3d A = Atrans.transpose(); | 
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      Vector3d eularAngles = A.toEulerAngles(); | 
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 | 
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      RealType twistAngle; | 
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      Vector3d swingAxis; | 
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      Quat4d quat = A.toQuaternion();   | 
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      RealType swingX, swingY; | 
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      quat.toSwingTwist(swingX, swingY, twistAngle); | 
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      RealType dVdtwist, dVdswingX, dVdswingY; | 
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      RealType dTwist, dSwingX, dSwingY; | 
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      RealType p; | 
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      if (restType_ & rtTwist){ | 
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        dTwist = twistAngle - twist0_; | 
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        dVdtwist = kTwist_ * sin(dTwist) ; | 
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        p = kTwist_ * (1.0 - cos(dTwist) ) ; | 
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        pot_ += p; | 
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        tBody -= dVdtwist * V3Z; | 
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        restInfo_[rtTwist] = std::make_pair(twistAngle, p); | 
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      } | 
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//       if (restType_ & rtSwing){ | 
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//         dSwing = swingAngle - swing0_; | 
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//         dVdswing = kSwing_ * 2.0 * sin(2.0 * dSwing); | 
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//         p = kSwing_ * (1.0 - cos(2.0 * dSwing)); | 
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//         pot_ += p; | 
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//         tBody -= dVdswing * swingAxis; | 
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//         restInfo_[rtSwing] = std::make_pair(swingAngle, p); | 
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//       } | 
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      if (restType_ & rtSwingX){ | 
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        dSwingX = swingX - swingX0_; | 
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        dVdswingX = kSwingX_ * 2.0 * sin(2.0 * dSwingX); | 
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        p = kSwingX_ * (1.0 - cos(2.0 * dSwingX)); | 
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        pot_ += p; | 
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        tBody -= dVdswingX * V3X; | 
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        restInfo_[rtSwingX] = std::make_pair(swingX, p); | 
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      } | 
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      if (restType_ & rtSwingY){ | 
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        dSwingY = swingY - swingY0_; | 
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        dVdswingY = kSwingY_ * 2.0 * sin(2.0 * dSwingY); | 
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        p = kSwingY_ * (1.0 - cos(2.0 * dSwingY)); | 
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        pot_ += p; | 
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        tBody -= dVdswingY * V3Y; | 
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        restInfo_[rtSwingY] = std::make_pair(swingY, p); | 
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      } | 
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             | 
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      RealType t2 = dot(tBody, tBody);      | 
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      Vector3d rLab, rBody, txr, fBody, fLab; | 
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      for (unsigned int i = 0; i < struc.size(); i++) { | 
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        rLab = struc[i];         | 
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        rBody = A * rLab; | 
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        txr = cross(tBody, rBody); | 
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        fBody = txr * t2; | 
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        fLab = Atrans * fBody;         | 
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        fLab *= scaleFactor_; | 
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           | 
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        forces_[i] += fLab; | 
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      } | 
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      // test the force vectors and see if it is the right orientation | 
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//       std::cout << struc.size() << std::endl << std::endl; | 
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//       for (int i = 0; i != struc.size(); ++i){ | 
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//         std::cout << "H\t" << struc[i].x() << "\t" << struc[i].y() << "\t" << struc[i].z() << "\t"; | 
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//         std::cout << forces_[i].x() << "\t" << forces_[i].y() << "\t" << forces_[i].z() << std::endl; | 
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//       } | 
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    } | 
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  } | 
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} |