| 55 |  | namespace oopse { | 
| 56 |  |  | 
| 57 |  |  | 
| 58 | < | class Context { | 
| 59 | < | public: | 
| 60 | < |  | 
| 61 | < | void clear() { | 
| 62 | < | linenumbers.clear(); | 
| 63 | < | lineIndices.clear(); | 
| 64 | < | aatoken.clear(); | 
| 65 | < | } | 
| 66 | < |  | 
| 67 | < | std::string filename; | 
| 68 | < | std::string script; | 
| 69 | < | std::vector<int> linenumbers; | 
| 70 | < | std::vector<int> lineIndices; | 
| 71 | < | std::vector<std::vector<Token> > aatoken; | 
| 72 | < | int pc; | 
| 73 | < | }; | 
| 58 | > | //class Context { | 
| 59 | > | //    public: | 
| 60 | > | // | 
| 61 | > | //        void clear() { | 
| 62 | > | //            linenumbers.clear(); | 
| 63 | > | //            lineIndices.clear(); | 
| 64 | > | //            aatoken.clear(); | 
| 65 | > | //        } | 
| 66 | > | // | 
| 67 | > | //        std::string filename; | 
| 68 | > | //        std::string script; | 
| 69 | > | //        std::vector<int> linenumbers; | 
| 70 | > | //        std::vector<int> lineIndices; | 
| 71 | > | //        std::vector<std::vector<Token> > aatoken; | 
| 72 | > | //        int pc; | 
| 73 | > | //}; | 
| 74 |  |  | 
| 75 |  |  | 
| 76 |  | /** | 
| 80 |  | class SelectionEvaluator{ | 
| 81 |  | public: | 
| 82 |  |  | 
| 83 | < | SelectionEvaluator(SimInfo* info, const std::string& script); | 
| 83 | > | SelectionEvaluator(SimInfo* info); | 
| 84 |  |  | 
| 85 |  |  | 
| 86 | + | bool loadScriptString(const std::string& script); | 
| 87 | + | bool loadScriptFile(const std::string& filename); | 
| 88 | + |  | 
| 89 |  | BitSet evaluate(); | 
| 90 |  |  | 
| 91 | < | BitSet evaluate(int frameNo); | 
| 91 | > | //BitSet evaluate(Snapshot* snapshot); | 
| 92 |  |  | 
| 93 |  | /** | 
| 94 | < | * Tests if the result from evaluation of script is static. | 
| 92 | < | * @return true if the result keeps the same even the frame change, otherwise return false | 
| 94 | > | * Tests if the result from evaluation of script is dynamic. | 
| 95 |  | */ | 
| 96 | < | bool isStatic(); | 
| 96 | > | bool isDynamic() { | 
| 97 | > | return isDynamic_; | 
| 98 | > | } | 
| 99 |  |  | 
| 100 |  | bool hadRuntimeError() const{ | 
| 101 |  | return error; | 
| 125 |  | void clearState(); | 
| 126 |  |  | 
| 127 |  | bool loadScript(const std::string& filename, const std::string& script); | 
| 128 | < | bool loadScriptString(const std::string& script); | 
| 128 | > |  | 
| 129 |  | bool loadScriptFileInternal(const std::string& filename); | 
| 126 | – | bool loadScriptFile(const std::string& filename); | 
| 130 |  |  | 
| 131 | + |  | 
| 132 |  | void clearDefinitionsAndLoadPredefined(); | 
| 133 |  |  | 
| 134 |  | void define(); | 
| 135 | < | void select(); | 
| 135 | > | void select(BitSet& bs); | 
| 136 |  | void predefine(const std::string& script); | 
| 137 |  |  | 
| 138 | < | void instructionDispatchLoop(); | 
| 138 | > | void instructionDispatchLoop(BitSet& bs); | 
| 139 |  |  | 
| 140 |  | void withinInstruction(const Token& instruction, BitSet& bs); | 
| 141 |  |  | 
| 147 |  |  | 
| 148 |  | BitSet lookupValue(const std::string& variable); | 
| 149 |  |  | 
| 150 | < | void evalError(const std::string& message); | 
| 150 | > | void evalError(const std::string& message) { | 
| 151 | > | std::cerr << "SelectionEvaulator Error: " << message <<  std::endl; | 
| 152 | > | } | 
| 153 |  |  | 
| 154 |  | void unrecognizedCommand(const Token& token) { | 
| 155 |  | evalError("unrecognized command:" + boost::any_cast<std::string>(token.value)); | 
| 166 |  | void unrecognizedIdentifier(const std::string& identifier) { | 
| 167 |  | evalError("unrecognized identifier:" + identifier); | 
| 168 |  | } | 
| 169 | + |  | 
| 170 | + | bool containDynamicToken(const std::vector<Token>& tokens); | 
| 171 | + |  | 
| 172 |  | SelectionCompiler compiler; | 
| 173 |  |  | 
| 174 | < | const static int scriptLevelMax = 10; | 
| 175 | < | int scriptLevel; | 
| 174 | > | //const static int scriptLevelMax = 10; | 
| 175 | > | //int scriptLevel; | 
| 176 |  |  | 
| 177 | < | Context stack[scriptLevelMax]; | 
| 177 | > | //Context stack[scriptLevelMax]; | 
| 178 |  |  | 
| 179 |  | std::string filename; | 
| 180 |  | std::string script; | 
| 193 |  | NameFinder finder; | 
| 194 |  | int nStuntDouble;   //natoms + nrigidbodies | 
| 195 |  | std::map<std::string, boost::any > variables; | 
| 196 | + |  | 
| 197 | + | bool isDynamic_; | 
| 198 | + | bool isLoaded_; | 
| 199 | + |  | 
| 200 |  | }; | 
| 201 |  |  | 
| 202 |  | } |