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#include <fstream> |
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#include "brains/SimInfo.hpp" |
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#include "selection/Token.hpp" |
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#include "selection/SelectionToken.hpp" |
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#include "selection/SelectionCompiler.hpp" |
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#include "selection/NameFinder.hpp" |
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#include "selection/DistanceFinder.hpp" |
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#include "selection/IndexFinder.hpp" |
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#include "utils/BitSet.hpp" |
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#include "utils/OOPSEBitSet.hpp" |
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#include "primitives/StuntDouble.hpp" |
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#include "utils/StringUtils.hpp" |
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namespace oopse { |
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/** |
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* @class SelectionEvaluator SelectionEvaluator.hpp "selection/SelectionEvaluator" |
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* @brief Evalute the tokens compiled by SelectionCompiler and return a BitSet |
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* @brief Evalute the tokens compiled by SelectionCompiler and return a OOPSEBitSet |
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*/ |
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class SelectionEvaluator{ |
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public: |
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SelectionEvaluator(SimInfo* info); |
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bool loadScriptString(const std::string& script); |
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bool loadScriptFile(const std::string& filename); |
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BitSet evaluate(); |
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OOPSEBitSet evaluate(); |
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/** |
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* Tests if the result from evaluation of script is dynamic. |
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void clearDefinitionsAndLoadPredefined(); |
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void define(); |
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void select(BitSet& bs); |
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void select(OOPSEBitSet& bs); |
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void predefine(const std::string& script); |
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void instructionDispatchLoop(BitSet& bs); |
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void instructionDispatchLoop(OOPSEBitSet& bs); |
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void withinInstruction(const Token& instruction, BitSet& bs); |
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void withinInstruction(const Token& instruction, OOPSEBitSet& bs); |
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BitSet comparatorInstruction(const Token& instruction); |
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void compareProperty(StuntDouble* sd, BitSet& bs, int property, int comparator, float comparisonValue); |
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BitSet nameInstruction(const std::string& name); |
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BitSet indexInstruction(const boost::any& value); |
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BitSet expression(const std::vector<Token>& tokens, int pc); |
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OOPSEBitSet comparatorInstruction(const Token& instruction); |
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void compareProperty(StuntDouble* sd, OOPSEBitSet& bs, int property, int comparator, float comparisonValue); |
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OOPSEBitSet nameInstruction(const std::string& name); |
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OOPSEBitSet indexInstruction(const boost::any& value); |
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OOPSEBitSet expression(const std::vector<Token>& tokens, int pc); |
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BitSet lookupValue(const std::string& variable); |
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OOPSEBitSet lookupValue(const std::string& variable); |
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void evalError(const std::string& message) { |
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std::cerr << "SelectionEvaulator Error: " << message << std::endl; |
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sprintf( painCave.errMsg, |
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"SelectionEvaluator Error: %s\n", message.c_str()); |
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painCave.severity = OOPSE_ERROR; |
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painCave.isFatal = 1; |
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simError(); |
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} |
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void unrecognizedCommand(const Token& token) { |
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bool containDynamicToken(const std::vector<Token>& tokens); |
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double getCharge(Atom* atom); |
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RealType getCharge(Atom* atom); |
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SelectionCompiler compiler; |
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NameFinder nameFinder; |
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DistanceFinder distanceFinder; |
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IndexFinder indexFinder; |
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int nStuntDouble; //natoms + nrigidbodies |
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int nStuntDouble; //nGLOBALatoms + nGLOBALrigidbodies |
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typedef std::map<std::string, boost::any > VariablesType; |
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VariablesType variables; |