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#include "brains/SimInfo.hpp" | 
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#include "selection/Token.hpp" | 
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#include "selection/SelectionCompiler.hpp" | 
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#include "selection/NameFinder.hpp" | 
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#include "selection/DistanceFinder.hpp" | 
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#include "utils/BitSet.hpp" | 
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#include "primitives/StuntDouble.hpp" | 
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#include "utils/StringUtils.hpp" | 
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namespace oopse { | 
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 | 
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class Context { | 
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    public: | 
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         | 
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        void clear() { | 
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            linenumbers.clear(); | 
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            lineIndices.clear(); | 
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            aatoken.clear(); | 
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        } | 
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         | 
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        std::string filename; | 
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        std::string script; | 
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        std::vector<int> linenumbers; | 
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        std::vector<int> lineIndices; | 
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        std::vector<std::vector<Token> > aatoken; | 
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        int pc; | 
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}; | 
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//class Context { | 
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//    public: | 
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//         | 
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//        void clear() { | 
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//            linenumbers.clear(); | 
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//            lineIndices.clear(); | 
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//            aatoken.clear(); | 
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//        } | 
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//         | 
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//        std::string filename; | 
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//        std::string script; | 
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//        std::vector<int> linenumbers; | 
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//        std::vector<int> lineIndices; | 
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//        std::vector<std::vector<Token> > aatoken; | 
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//        int pc; | 
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//}; | 
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/** | 
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 * @class SelectionEvaluator SelectionEvaluator.hpp "selection/SelectionEvaluator" | 
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 * @brief Evalute the tokens compiled by SelectionCompiler and return a BitSet | 
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class SelectionEvaluator{ | 
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    public: | 
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        SelectionEvaluator(SimInfo* info, const std::string& script); | 
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        SelectionEvaluator(SimInfo* info); | 
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 | 
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        bool loadScriptString(const std::string& script); | 
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        bool loadScriptFile(const std::string& filename); | 
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        BitSet evaluate(); | 
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        BitSet evaluate(int frameNo); | 
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        //BitSet evaluate(Snapshot* snapshot); | 
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        /** | 
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         * Tests if the result from evaluation of script is static. | 
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         * @return true if the result keeps the same even the frame change, otherwise return false | 
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         * Tests if the result from evaluation of script is dynamic. | 
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         */          | 
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        bool isStatic(); | 
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        bool isDynamic() { | 
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            return isDynamic_; | 
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        } | 
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 | 
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        bool hadRuntimeError() const{ | 
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            return error; | 
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        void clearState(); | 
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        bool loadScript(const std::string& filename, const std::string& script);  | 
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        bool loadScriptString(const std::string& script); | 
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 | 
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        bool loadScriptFileInternal(const std::string& filename); | 
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        bool loadScriptFile(const std::string& filename); | 
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 | 
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        void clearDefinitionsAndLoadPredefined(); | 
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        void define(); | 
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  | 
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        void predefine(); | 
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        void select(BitSet& bs); | 
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        void predefine(const std::string& script); | 
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        void instructionDispatchLoop(); | 
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        void instructionDispatchLoop(BitSet& bs); | 
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        void withinInstruction(const Token& instruction, BitSet& , BitSet&); | 
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        void withinInstruction(const Token& instruction, BitSet& bs); | 
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        BitSet comparatorInstruction(const Token& instruction);  | 
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        void compareProperty(StuntDouble* sd, BitSet& bs, int property, int comparator, float comparisonValue); | 
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        BitSet nameInstruction(const std::string& name); | 
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        BitSet indexInstruction(const boost::any& value); | 
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        BitSet expression(const std::vector<Token>& tokens, int pc); | 
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 | 
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        BitSet expression(std::vector<Token>& tokens, int pc); | 
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        BitSet lookupValue(const std::string& variable); | 
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         | 
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        void evalError(const std::string& message) { | 
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            std::cerr << "SelectionEvaulator Error: " << message <<  std::endl;  | 
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        } | 
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 | 
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        void unrecognizedCommand(const Token& token) { | 
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            evalError("unrecognized command:" + boost::any_cast<std::string>(token.value)); | 
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        }         | 
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 | 
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        void unrecognizedExpression() { | 
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            evalError("unrecognized expression"); | 
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        } | 
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 | 
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        void unrecognizedAtomProperty(int property){ | 
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            evalError("unrecognized atom property"); | 
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        } | 
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 | 
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        void unrecognizedIdentifier(const std::string& identifier) { | 
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            evalError("unrecognized identifier:" + identifier); | 
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        }     | 
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 | 
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        void invalidIndexRange(std::pair<int, int> range) { | 
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            evalError("invalid index range: [" + toString(range.first) + ", " + toString(range.second) + ")"); | 
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        } | 
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 | 
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        void invalidIndex(int index) { | 
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            evalError("invalid index : " + toString(index) ); | 
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        } | 
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         | 
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        bool containDynamicToken(const std::vector<Token>& tokens); | 
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         | 
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        SelectionCompiler compiler; | 
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 | 
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        const static int scriptLevelMax = 10; | 
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        int scriptLevel; | 
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        //const static int scriptLevelMax = 10; | 
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        //int scriptLevel; | 
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 | 
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        Context stack[scriptLevelMax]; | 
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        //Context stack[scriptLevelMax]; | 
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 | 
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        std::string filename; | 
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        std::string script; | 
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        int statementLength; | 
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 | 
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        SimInfo* info; | 
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        NameFinder nameFinder; | 
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        DistanceFinder distanceFinder; | 
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        int nStuntDouble;   //natoms + nrigidbodies | 
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        std::map<std::string, boost::any > variables; | 
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 | 
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        std::map<std::string, std::vector<Token> > variables; | 
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        bool isDynamic_; | 
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        bool isLoaded_; | 
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         | 
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}; | 
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} |