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/* |
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* Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project |
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* |
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* Contact: oopse@oopse.org |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public License |
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* as published by the Free Software Foundation; either version 2.1 |
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* of the License, or (at your option) any later version. |
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* All we ask is that proper credit is given for our work, which includes |
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* - but is not limited to - adding the above copyright notice to the beginning |
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* of your source code files, and to any copyright notice that you may distribute |
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* with programs based on this work. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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/* |
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* Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. |
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* |
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* The University of Notre Dame grants you ("Licensee") a |
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* non-exclusive, royalty free, license to use, modify and |
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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Acknowledgement of the program authors must be made in any |
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* publication of scientific results based in part on use of the |
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* program. An acceptable form of acknowledgement is citation of |
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* the article in which the program was described (Matthew |
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* A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
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* J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
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* Parallel Simulation Engine for Molecular Dynamics," |
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* J. Comput. Chem. 26, pp. 252-271 (2005)) |
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* |
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* 2. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 3. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* |
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* This software is provided "AS IS," without a warranty of any |
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* kind. All express or implied conditions, representations and |
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* warranties, including any implied warranty of merchantability, |
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* fitness for a particular purpose or non-infringement, are hereby |
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* excluded. The University of Notre Dame and its licensors shall not |
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* be liable for any damages suffered by licensee as a result of |
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* using, modifying or distributing the software or its |
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* derivatives. In no event will the University of Notre Dame or its |
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* licensors be liable for any lost revenue, profit or data, or for |
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* direct, indirect, special, consequential, incidental or punitive |
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* damages, however caused and regardless of the theory of liability, |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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*/ |
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/** |
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* @file GenericFactory.hpp |
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* @author Teng Lin |
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*/ |
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#ifndef UTIL_GENERICFACTORY_HPP |
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#define UTIL_GENERICFACTORY_HPP |
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#include <cassert> |
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#include <map> |
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#include <string> |
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#include <vector> |
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* Factory pattern is used to define an interface for creating an object. |
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* |
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* @param Object the base class of the hierarchy for which you provide the object factory. |
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* @param IdentType the object that identifies the type of the concrete object. Default type is string |
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* @param Creator the callable entity that creates objects. This type must support operator(), |
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* @param IdentType the object that identifies the type of the concrete object. Default type is std::string * @param Creator the callable entity that creates objects. This type must support operator(), |
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* taking no parameters and returning a pointer to Object. Default type is function pointer. |
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* |
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* Usage: |
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* @code |
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* //Shape class |
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* class Shape { |
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* } |
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* |
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* //register createLine |
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* ShapeFactory::getInstance()->registerCreator("Line", createLine); |
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* //note: must put ShapeFactory::getInstance()->registerCreator("Line", createLine) on the right |
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* //hand side, otherwise the compiler will consider it as a function declaration |
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* const bool registeredLine = ShapeFactory::getInstance()->registerCreator("Line", createLine); |
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* |
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* //Circle class |
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* class Circle : public Shape{ |
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* } |
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* |
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* //register createCircle |
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* ShapeFactory::getInstance()->registerCreator("Circle", createCircle); |
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* const bool registeredCircle = ShapeFactory::getInstance()->registerCreator("Circle", createCircle); |
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* |
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* //create object by ident |
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* Line* line = ShapeFactory::getInstance()->createObject("Line"); |
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* Circle* circle = ShapeFactory::getInstance()->createObject("Circle"); |
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* @endcode |
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* |
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* Or the user can use predefined macro DECLARE_CREATOR and REGISTER_CREATOR |
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* @code |
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* //Shape class |
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* class Shape { |
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* ... |
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* }; |
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* |
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* //instantiating a new object factory |
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* typedef GenericFactory<Shape> ShapeFactory; |
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* |
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* //Line class |
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* class Line : public Shape{ |
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* ... |
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* }; |
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* |
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* //declare function using macro |
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* DECLARE_CREATOR(Shape, Line) |
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* |
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* //register using macro |
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* REGISTER_CREATOR(ShapeFactory, "Line", Line); |
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|
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* //Circle class |
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* class Circle : public Shape{ |
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* ... |
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* }; |
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* |
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* //declare function using macro |
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* DECLARE_CREATOR(Shape, Circle) |
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* |
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* //register using macro |
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* REGISTER_CREATOR(ShapeFactory, "Circle", Circle); |
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* @endcode |
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*/ |
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template<class Object, typename IdentType = std::string, typename Creator = Object* (*)()> |
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class GenericFactory { |
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* corresponding creator for the type identifier and returns its result. |
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* @return a pointer of the concrete object, return NULL if no creator is registed for |
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* creating this concrete object |
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* @id the identification of the concrete object |
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* @param id the identification of the concrete object |
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*/ |
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Object* createObject(const IdentType& id) { |
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typename CreatorMapType::iterator i = creatorMap_.find(id); |
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if (i != creatorMap_.end()) { |
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//invoke functor to create object |
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return (i->second)(); |
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} else { |
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return NULL; |
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CreatorMapType creatorMap_; |
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}; |
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/** write out all of the type identifier to a output stream */ |
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/** write out all of the type identifiers to an output stream */ |
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template<typename O, typename I, typename C> |
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std::ostream& operator <<(std::ostream& o, GenericFactory<O, I, C>& factory) { |
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std::vector<I> idents; |
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template<class Object, typename IdentType,typename Creator> |
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GenericFactory<Object,IdentType,Creator>* GenericFactory<Object,IdentType,Creator>::instance_ ; |
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#define DECLARE_CREATOR(abstractObject, concreteObject) \ |
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abstractObject* create##concreteObject(){\ |
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inline abstractObject* create##concreteObject(){\ |
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return new concreteObject;\ |
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} |
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#define REGISTER_CREATOR(factory, ident, concreteObject) \ |
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const bool registered##concreteObject = factory::getInstance()->registerCreator(ident, create##concreteObject); |
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}//namespace oopse |
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#endif //UTIL_GENERICFACTORY_HPP |
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