| 1 |  | /* | 
| 2 | < | * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project | 
| 3 | < | * | 
| 4 | < | * Contact: oopse@oopse.org | 
| 5 | < | * | 
| 6 | < | * This program is free software; you can redistribute it and/or | 
| 7 | < | * modify it under the terms of the GNU Lesser General Public License | 
| 8 | < | * as published by the Free Software Foundation; either version 2.1 | 
| 9 | < | * of the License, or (at your option) any later version. | 
| 10 | < | * All we ask is that proper credit is given for our work, which includes | 
| 11 | < | * - but is not limited to - adding the above copyright notice to the beginning | 
| 12 | < | * of your source code files, and to any copyright notice that you may distribute | 
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| 14 | < | * | 
| 15 | < | * This program is distributed in the hope that it will be useful, | 
| 16 | < | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
| 17 | < | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
| 18 | < | * GNU Lesser General Public License for more details. | 
| 19 | < | * | 
| 20 | < | * You should have received a copy of the GNU Lesser General Public License | 
| 21 | < | * along with this program; if not, write to the Free Software | 
| 22 | < | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
| 2 | > | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. | 
| 3 |  | * | 
| 4 | + | * The University of Notre Dame grants you ("Licensee") a | 
| 5 | + | * non-exclusive, royalty free, license to use, modify and | 
| 6 | + | * redistribute this software in source and binary code form, provided | 
| 7 | + | * that the following conditions are met: | 
| 8 | + | * | 
| 9 | + | * 1. Acknowledgement of the program authors must be made in any | 
| 10 | + | *    publication of scientific results based in part on use of the | 
| 11 | + | *    program.  An acceptable form of acknowledgement is citation of | 
| 12 | + | *    the article in which the program was described (Matthew | 
| 13 | + | *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher | 
| 14 | + | *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented | 
| 15 | + | *    Parallel Simulation Engine for Molecular Dynamics," | 
| 16 | + | *    J. Comput. Chem. 26, pp. 252-271 (2005)) | 
| 17 | + | * | 
| 18 | + | * 2. Redistributions of source code must retain the above copyright | 
| 19 | + | *    notice, this list of conditions and the following disclaimer. | 
| 20 | + | * | 
| 21 | + | * 3. Redistributions in binary form must reproduce the above copyright | 
| 22 | + | *    notice, this list of conditions and the following disclaimer in the | 
| 23 | + | *    documentation and/or other materials provided with the | 
| 24 | + | *    distribution. | 
| 25 | + | * | 
| 26 | + | * This software is provided "AS IS," without a warranty of any | 
| 27 | + | * kind. All express or implied conditions, representations and | 
| 28 | + | * warranties, including any implied warranty of merchantability, | 
| 29 | + | * fitness for a particular purpose or non-infringement, are hereby | 
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| 40 |  | */ | 
| 41 | < |  | 
| 41 | > |  | 
| 42 |  | /** | 
| 43 |  | * @file GenericFactory.hpp | 
| 44 |  | * @author Teng Lin | 
| 54 |  |  | 
| 55 |  | namespace oopse { | 
| 56 |  |  | 
| 57 | < | /** | 
| 58 | < | * @class GenericFactory GenericFactory.hpp "utils/GenericFactory.hpp" | 
| 59 | < | * @brief GenericFactory is a template based Object Factory | 
| 60 | < | * Factory pattern is used to define an interface for creating an object. | 
| 61 | < | * | 
| 62 | < | * @param Object the base class of the hierarchy for which you provide the object factory. | 
| 63 | < | * @param IdentType the object that identifies the type of the concrete object. Default type is string | 
| 64 | < | * @param Creator  the callable entity that creates objects. This type must support operator(), | 
| 65 | < | * taking no parameters and returning a pointer to Object. Default type is function pointer. | 
| 66 | < | * | 
| 67 | < | * Usage: | 
| 68 | < | * @code | 
| 69 | < | * //Shape class | 
| 70 | < | * class Shape { | 
| 71 | < | * ... | 
| 72 | < | * }; | 
| 73 | < | * | 
| 74 | < | * //instantiating a new object factory | 
| 75 | < | * typedef GenericFactory<Shape> ShapeFactory; | 
| 76 | < | * | 
| 77 | < | * //Line class | 
| 78 | < | * class Line : public Shape{ | 
| 79 | < | * ... | 
| 80 | < | * }; | 
| 81 | < | * | 
| 82 | < | * //declare function to create Line | 
| 83 | < | * Shape* createLine() { | 
| 84 | < | *   return new Line; | 
| 85 | < | * } | 
| 86 | < | * | 
| 87 | < | * //register createLine | 
| 88 | < | * //note: must put ShapeFactory::getInstance()->registerCreator("Line", createLine) on the right | 
| 89 | < | * //hand side, otherwise the compiler will consider it as a function declaration | 
| 90 | < | * const bool registeredLine = ShapeFactory::getInstance()->registerCreator("Line", createLine); | 
| 91 | < | * | 
| 92 | < | * //Circle class | 
| 93 | < | * class Circle : public Shape{ | 
| 94 | < | * ... | 
| 95 | < | * }; | 
| 96 | < | * | 
| 97 | < | * //declare function to create Circle | 
| 98 | < | * Shape* createCircle() { | 
| 99 | < | *   return new Circle; | 
| 100 | < | * } | 
| 101 | < | * | 
| 102 | < | * //register createCircle | 
| 103 | < | * const bool registeredCircle = ShapeFactory::getInstance()->registerCreator("Circle", createCircle); | 
| 104 | < | * | 
| 105 | < | * //create object by ident | 
| 106 | < | * Line* line = ShapeFactory::getInstance()->createObject("Line"); | 
| 107 | < | * Circle* circle = ShapeFactory::getInstance()->createObject("Circle"); | 
| 108 | < | * @endcode | 
| 109 | < | * | 
| 110 | < | * Or the user can use predefined macro DECLARE_CREATOR and REGISTER_CREATOR | 
| 111 | < | * @code | 
| 112 | < | * //Shape class | 
| 113 | < | * class Shape { | 
| 114 | < | * ... | 
| 115 | < | * }; | 
| 116 | < | * | 
| 117 | < | * //instantiating a new object factory | 
| 118 | < | * typedef GenericFactory<Shape> ShapeFactory; | 
| 119 | < | * | 
| 120 | < | * //Line class | 
| 121 | < | * class Line : public Shape{ | 
| 122 | < | * ... | 
| 123 | < | * }; | 
| 124 | < | * | 
| 125 | < | * //declare function using macro | 
| 126 | < | * DECLARE_CREATOR(Shape, Line) | 
| 127 | < | * | 
| 128 | < | * //register using macro | 
| 113 | < | * REGISTER_CREATOR(ShapeFactory, "Line", Line); | 
| 57 | > | /** | 
| 58 | > | * @class GenericFactory GenericFactory.hpp "utils/GenericFactory.hpp" | 
| 59 | > | * @brief GenericFactory is a template based Object Factory | 
| 60 | > | * Factory pattern is used to define an interface for creating an object. | 
| 61 | > | * | 
| 62 | > | * @param Object the base class of the hierarchy for which you provide the object factory. | 
| 63 | > | * @param IdentType the object that identifies the type of the concrete object. Default type is  std::string * @param Creator  the callable entity that creates objects. This type must support operator(), | 
| 64 | > | * taking no parameters and returning a pointer to Object. Default type is function pointer. | 
| 65 | > | * | 
| 66 | > | * Usage: | 
| 67 | > | * @code | 
| 68 | > | * //Shape class | 
| 69 | > | * class Shape { | 
| 70 | > | * ... | 
| 71 | > | * }; | 
| 72 | > | * | 
| 73 | > | * //instantiating a new object factory | 
| 74 | > | * typedef GenericFactory<Shape> ShapeFactory; | 
| 75 | > | * | 
| 76 | > | * //Line class | 
| 77 | > | * class Line : public Shape{ | 
| 78 | > | * ... | 
| 79 | > | * }; | 
| 80 | > | * | 
| 81 | > | * //declare function to create Line | 
| 82 | > | * Shape* createLine() { | 
| 83 | > | *   return new Line; | 
| 84 | > | * } | 
| 85 | > | * | 
| 86 | > | * //register createLine | 
| 87 | > | * //note: must put ShapeFactory::getInstance()->registerCreator("Line", createLine) on the right | 
| 88 | > | * //hand side, otherwise the compiler will consider it as a function declaration | 
| 89 | > | * const bool registeredLine = ShapeFactory::getInstance()->registerCreator("Line", createLine); | 
| 90 | > | * | 
| 91 | > | * //Circle class | 
| 92 | > | * class Circle : public Shape{ | 
| 93 | > | * ... | 
| 94 | > | * }; | 
| 95 | > | * | 
| 96 | > | * //declare function to create Circle | 
| 97 | > | * Shape* createCircle() { | 
| 98 | > | *   return new Circle; | 
| 99 | > | * } | 
| 100 | > | * | 
| 101 | > | * //register createCircle | 
| 102 | > | * const bool registeredCircle = ShapeFactory::getInstance()->registerCreator("Circle", createCircle); | 
| 103 | > | * | 
| 104 | > | * //create object by ident | 
| 105 | > | * Line* line = ShapeFactory::getInstance()->createObject("Line"); | 
| 106 | > | * Circle* circle = ShapeFactory::getInstance()->createObject("Circle"); | 
| 107 | > | * @endcode | 
| 108 | > | * | 
| 109 | > | * Or the user can use predefined macro DECLARE_CREATOR and REGISTER_CREATOR | 
| 110 | > | * @code | 
| 111 | > | * //Shape class | 
| 112 | > | * class Shape { | 
| 113 | > | * ... | 
| 114 | > | * }; | 
| 115 | > | * | 
| 116 | > | * //instantiating a new object factory | 
| 117 | > | * typedef GenericFactory<Shape> ShapeFactory; | 
| 118 | > | * | 
| 119 | > | * //Line class | 
| 120 | > | * class Line : public Shape{ | 
| 121 | > | * ... | 
| 122 | > | * }; | 
| 123 | > | * | 
| 124 | > | * //declare function using macro | 
| 125 | > | * DECLARE_CREATOR(Shape, Line) | 
| 126 | > | * | 
| 127 | > | * //register using macro | 
| 128 | > | * REGISTER_CREATOR(ShapeFactory, "Line", Line); | 
| 129 |  |  | 
| 130 | < | * //Circle class | 
| 131 | < | * class Circle : public Shape{ | 
| 132 | < | * ... | 
| 133 | < | * }; | 
| 134 | < | * | 
| 135 | < | * //declare function using macro | 
| 136 | < | * DECLARE_CREATOR(Shape, Circle) | 
| 137 | < | * | 
| 138 | < | * //register using macro | 
| 139 | < | * REGISTER_CREATOR(ShapeFactory, "Circle", Circle); | 
| 140 | < | * @endcode | 
| 141 | < | */ | 
| 142 | < | template<class Object, typename IdentType = std::string, typename Creator = Object* (*)()> | 
| 143 | < | class GenericFactory { | 
| 144 | < | public: | 
| 145 | < | typedef GenericFactory<Object, IdentType, Creator> FactoryType; | 
| 146 | < | typedef std::map<IdentType, Creator> CreatorMapType; | 
| 130 | > | * //Circle class | 
| 131 | > | * class Circle : public Shape{ | 
| 132 | > | * ... | 
| 133 | > | * }; | 
| 134 | > | * | 
| 135 | > | * //declare function using macro | 
| 136 | > | * DECLARE_CREATOR(Shape, Circle) | 
| 137 | > | * | 
| 138 | > | * //register using macro | 
| 139 | > | * REGISTER_CREATOR(ShapeFactory, "Circle", Circle); | 
| 140 | > | * @endcode | 
| 141 | > | */ | 
| 142 | > | template<class Object, typename IdentType = std::string, typename Creator = Object* (*)()> | 
| 143 | > | class GenericFactory { | 
| 144 | > | public: | 
| 145 | > | typedef GenericFactory<Object, IdentType, Creator> FactoryType; | 
| 146 | > | typedef std::map<IdentType, Creator> CreatorMapType; | 
| 147 |  |  | 
| 148 | < | /** | 
| 149 | < | * Returns an instance of object factory | 
| 150 | < | * @return an instance of object factory | 
| 151 | < | */ | 
| 152 | < | static FactoryType* getInstance(){ | 
| 153 | < | if (instance_ == NULL) | 
| 154 | < | instance_ = new FactoryType; | 
| 155 | < | return instance_; | 
| 156 | < | } | 
| 148 | > | /** | 
| 149 | > | * Returns an instance of object factory | 
| 150 | > | * @return an instance of object factory | 
| 151 | > | */ | 
| 152 | > | static FactoryType* getInstance(){ | 
| 153 | > | if (instance_ == NULL) | 
| 154 | > | instance_ = new FactoryType; | 
| 155 | > | return instance_; | 
| 156 | > | } | 
| 157 |  |  | 
| 158 | < | /** | 
| 159 | < | * Registers a creator with a type identifier | 
| 160 | < | * @return true if registration is succeed, otherwise return false | 
| 161 | < | * @id the identification of the concrete object | 
| 162 | < | * @creator the object responsible to create the concrete object | 
| 163 | < | */ | 
| 164 | < | bool registerCreator(const IdentType& id, Creator creator) { | 
| 165 | < | return creatorMap_.insert( | 
| 166 | < | CreatorMapType::value_type(id, creator)).second; | 
| 167 | < | } | 
| 158 | > | /** | 
| 159 | > | * Registers a creator with a type identifier | 
| 160 | > | * @return true if registration is succeed, otherwise return false | 
| 161 | > | * @id the identification of the concrete object | 
| 162 | > | * @creator the object responsible to create the concrete object | 
| 163 | > | */ | 
| 164 | > | bool registerCreator(const IdentType& id, Creator creator) { | 
| 165 | > | return creatorMap_.insert( | 
| 166 | > | CreatorMapType::value_type(id, creator)).second; | 
| 167 | > | } | 
| 168 |  |  | 
| 169 | < | /** | 
| 170 | < | * Unregisters the creator for the given type identifier. If the type identifier | 
| 171 | < | * was previously registered, the function returns true. | 
| 172 | < | * @return truethe type identifier was previously registered and the creator is removed, | 
| 173 | < | * otherwise return false | 
| 174 | < | * @id the identification of the concrete object | 
| 175 | < | */ | 
| 176 | < | bool unregisterCreator(const IdentType& id) { | 
| 177 | < | return creatorMap_.erase(id) == 1; | 
| 178 | < | } | 
| 169 | > | /** | 
| 170 | > | * Unregisters the creator for the given type identifier. If the type identifier | 
| 171 | > | * was previously registered, the function returns true. | 
| 172 | > | * @return truethe type identifier was previously registered and the creator is removed, | 
| 173 | > | * otherwise return false | 
| 174 | > | * @id the identification of the concrete object | 
| 175 | > | */ | 
| 176 | > | bool unregisterCreator(const IdentType& id) { | 
| 177 | > | return creatorMap_.erase(id) == 1; | 
| 178 | > | } | 
| 179 |  |  | 
| 180 | < | /** | 
| 181 | < | * Looks up the type identifier in the internal map. If it is found, it invokes the | 
| 182 | < | * corresponding creator for the type identifier and returns its result. | 
| 183 | < | * @return a pointer of the concrete object, return NULL if no creator is registed for | 
| 184 | < | * creating this concrete object | 
| 185 | < | * @param id the identification of the concrete object | 
| 186 | < | */ | 
| 187 | < | Object* createObject(const IdentType& id) { | 
| 188 | < | typename CreatorMapType::iterator i = creatorMap_.find(id); | 
| 189 | < | if (i != creatorMap_.end()) { | 
| 190 | < | //invoke functor to create object | 
| 191 | < | return (i->second)(); | 
| 192 | < | } else { | 
| 193 | < | return NULL; | 
| 194 | < | } | 
| 195 | < | } | 
| 180 | > | /** | 
| 181 | > | * Looks up the type identifier in the internal map. If it is found, it invokes the | 
| 182 | > | * corresponding creator for the type identifier and returns its result. | 
| 183 | > | * @return a pointer of the concrete object, return NULL if no creator is registed for | 
| 184 | > | * creating this concrete object | 
| 185 | > | * @param id the identification of the concrete object | 
| 186 | > | */ | 
| 187 | > | Object* createObject(const IdentType& id) { | 
| 188 | > | typename CreatorMapType::iterator i = creatorMap_.find(id); | 
| 189 | > | if (i != creatorMap_.end()) { | 
| 190 | > | //invoke functor to create object | 
| 191 | > | return (i->second)(); | 
| 192 | > | } else { | 
| 193 | > | return NULL; | 
| 194 | > | } | 
| 195 | > | } | 
| 196 |  |  | 
| 197 | < | /** | 
| 198 | < | *  Returns all of the registed  type identifiers | 
| 199 | < | * @return all of the registed  type identifiers | 
| 200 | < | */ | 
| 201 | < | std::vector<IdentType> getIdents() { | 
| 202 | < | std::vector<IdentType> idents; | 
| 203 | < | typename CreatorMapType::iterator i; | 
| 197 | > | /** | 
| 198 | > | *  Returns all of the registed  type identifiers | 
| 199 | > | * @return all of the registed  type identifiers | 
| 200 | > | */ | 
| 201 | > | std::vector<IdentType> getIdents() { | 
| 202 | > | std::vector<IdentType> idents; | 
| 203 | > | typename CreatorMapType::iterator i; | 
| 204 |  |  | 
| 205 | < | for (i = creatorMap_.begin(); i != creatorMap_.end(); ++i) { | 
| 206 | < | idents.push_back(i->first); | 
| 207 | < | } | 
| 205 | > | for (i = creatorMap_.begin(); i != creatorMap_.end(); ++i) { | 
| 206 | > | idents.push_back(i->first); | 
| 207 | > | } | 
| 208 |  |  | 
| 209 | < | return idents; | 
| 210 | < | } | 
| 209 | > | return idents; | 
| 210 | > | } | 
| 211 |  |  | 
| 212 | < | public: | 
| 213 | < | static FactoryType* instance_; | 
| 214 | < | CreatorMapType creatorMap_; | 
| 215 | < | }; | 
| 212 | > | public: | 
| 213 | > | static FactoryType* instance_; | 
| 214 | > | CreatorMapType creatorMap_; | 
| 215 | > | }; | 
| 216 |  |  | 
| 217 | < | /** write out all of the type identifier to a output stream */ | 
| 218 | < | template<typename O, typename I, typename C> | 
| 219 | < | std::ostream& operator <<(std::ostream& o, GenericFactory<O, I, C>& factory) { | 
| 217 | > | /** write out all of the type identifiers to an output stream */ | 
| 218 | > | template<typename O, typename I, typename C> | 
| 219 | > | std::ostream& operator <<(std::ostream& o, GenericFactory<O, I, C>& factory) { | 
| 220 |  | std::vector<I> idents; | 
| 221 |  | std::vector<I>::iterator i; | 
| 222 |  |  | 
| 224 |  |  | 
| 225 |  | o << "Avaliable type identifiers in this factory: " << std::endl; | 
| 226 |  | for (i = idents.begin(); i != idents.end(); ++i) { | 
| 227 | < | o << *i << std::endl; | 
| 227 | > | o << *i << std::endl; | 
| 228 |  | } | 
| 229 |  |  | 
| 230 |  | return o; | 
| 231 | < | } | 
| 231 | > | } | 
| 232 |  |  | 
| 233 | < | //static template class member | 
| 234 | < | template<class Object, typename IdentType,typename Creator> | 
| 235 | < | GenericFactory<Object,IdentType,Creator>* GenericFactory<Object,IdentType,Creator>::instance_ ; | 
| 233 | > | //static template class member | 
| 234 | > | template<class Object, typename IdentType,typename Creator> | 
| 235 | > | GenericFactory<Object,IdentType,Creator>* GenericFactory<Object,IdentType,Creator>::instance_ ; | 
| 236 |  |  | 
| 237 |  |  | 
| 238 |  | #define DECLARE_CREATOR(abstractObject, concreteObject) \ | 
| 239 | < | inline abstractObject* create##concreteObject(){\ | 
| 240 | < | return new concreteObject;\ | 
| 241 | < | } | 
| 239 | > | inline abstractObject* create##concreteObject(){      \ | 
| 240 | > | return new concreteObject;                          \ | 
| 241 | > | } | 
| 242 |  |  | 
| 243 | < | #define REGISTER_CREATOR(factory, ident, concreteObject) \ | 
| 244 | < | const bool registered##concreteObject = factory::getInstance()->registerCreator(ident, create##concreteObject); | 
| 243 | > | #define REGISTER_CREATOR(factory, ident, concreteObject)                \ | 
| 244 | > | const bool registered##concreteObject = factory::getInstance()->registerCreator(ident, create##concreteObject); | 
| 245 |  |  | 
| 246 |  |  | 
| 247 |  | }//namespace oopse |