| 1 | < | /* | 
| 1 | > | /* | 
| 2 |  | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. | 
| 3 |  | * | 
| 4 |  | * The University of Notre Dame grants you ("Licensee") a | 
| 6 |  | * redistribute this software in source and binary code form, provided | 
| 7 |  | * that the following conditions are met: | 
| 8 |  | * | 
| 9 | < | * 1. Acknowledgement of the program authors must be made in any | 
| 10 | < | *    publication of scientific results based in part on use of the | 
| 11 | < | *    program.  An acceptable form of acknowledgement is citation of | 
| 12 | < | *    the article in which the program was described (Matthew | 
| 13 | < | *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher | 
| 14 | < | *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented | 
| 15 | < | *    Parallel Simulation Engine for Molecular Dynamics," | 
| 16 | < | *    J. Comput. Chem. 26, pp. 252-271 (2005)) | 
| 17 | < | * | 
| 18 | < | * 2. Redistributions of source code must retain the above copyright | 
| 9 | > | * 1. Redistributions of source code must retain the above copyright | 
| 10 |  | *    notice, this list of conditions and the following disclaimer. | 
| 11 |  | * | 
| 12 | < | * 3. Redistributions in binary form must reproduce the above copyright | 
| 12 | > | * 2. Redistributions in binary form must reproduce the above copyright | 
| 13 |  | *    notice, this list of conditions and the following disclaimer in the | 
| 14 |  | *    documentation and/or other materials provided with the | 
| 15 |  | *    distribution. | 
| 28 |  | * arising out of the use of or inability to use software, even if the | 
| 29 |  | * University of Notre Dame has been advised of the possibility of | 
| 30 |  | * such damages. | 
| 31 | + | * | 
| 32 | + | * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your | 
| 33 | + | * research, please cite the appropriate papers when you publish your | 
| 34 | + | * work.  Good starting points are: | 
| 35 | + | * | 
| 36 | + | * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). | 
| 37 | + | * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). | 
| 38 | + | * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). | 
| 39 | + | * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010). | 
| 40 | + | * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). | 
| 41 |  | */ | 
| 42 |  |  | 
| 43 |  | #ifndef UTILS_MOLOCATOR_HPP | 
| 43 | – |  | 
| 44 |  | #define UTILS_MOLOCATOR_HPP | 
| 45 |  |  | 
| 46 |  | #include <vector> | 
| 51 |  | #include "primitives/Molecule.hpp" | 
| 52 |  | #include "math/SquareMatrix3.hpp" | 
| 53 |  | #include "math/Vector3.hpp" | 
| 54 | < | #include "UseTheForce/ForceField.hpp" | 
| 55 | < | namespace oopse { | 
| 56 | < | //convert lattice vector to rotation matrix | 
| 57 | < | double getAtomMass(const std::string& at, ForceField* myFF); | 
| 58 | < | double getMolMass(MoleculeStamp *molStamp, ForceField *myFF); | 
| 59 | < | RotMat3x3d latVec2RotMat(const Vector3d& lv); | 
| 60 | < | class MoLocator{ | 
| 61 | < | public: | 
| 62 | < | MoLocator( MoleculeStamp* theStamp, ForceField* theFF); | 
| 63 | < | void placeMol( const Vector3d& offset, const Vector3d& ort, Molecule* mol); | 
| 64 | < | private: | 
| 65 | < | void calcRef( void ); | 
| 66 | < | MoleculeStamp* myStamp; | 
| 54 | > | #include "brains/ForceField.hpp" | 
| 55 |  |  | 
| 56 | < | ForceField* myFF; | 
| 69 | < | std::vector<Vector3d> refCoords; | 
| 70 | < | int nIntegrableObjects; | 
| 56 | > | namespace OpenMD { | 
| 57 |  |  | 
| 58 | < | }; | 
| 58 | > | class MoLocator{ | 
| 59 | > | public: | 
| 60 | > | MoLocator( MoleculeStamp* theStamp, ForceField* theFF); | 
| 61 | > | void placeMol( const Vector3d& offset, const Vector3d& ort, Molecule* mol); | 
| 62 | > | static RealType getMolMass(MoleculeStamp *molStamp, ForceField *myFF); | 
| 63 |  |  | 
| 64 | + | private: | 
| 65 | + | void calcRef( void ); | 
| 66 | + | static RealType getAtomMass(const std::string& at, ForceField* myFF); | 
| 67 | + | RotMat3x3d latVec2RotMat(const Vector3d& lv); ///< convert lattice vector to rotation matrix | 
| 68 | + |  | 
| 69 | + | MoleculeStamp* myStamp; | 
| 70 | + |  | 
| 71 | + | ForceField* myFF; | 
| 72 | + | std::vector<Vector3d> refCoords; | 
| 73 | + | unsigned int nIntegrableObjects; | 
| 74 | + | }; | 
| 75 |  | } | 
| 76 |  | #endif | 
| 77 |  |  |