ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/group/branches/new_design/OOPSE-2.0/src/UseTheForce/ForceField.cpp
Revision: 1720
Committed: Sat Nov 6 05:21:55 2004 UTC (19 years, 7 months ago) by tim
File size: 3857 byte(s)
Log Message:
adding ForceField and TypeContainer classes

File Contents

# User Rev Content
1 tim 1720 /*
2     * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3     *
4     * Contact: oopse@oopse.org
5     *
6     * This program is free software; you can redistribute it and/or
7     * modify it under the terms of the GNU Lesser General Public License
8     * as published by the Free Software Foundation; either version 2.1
9     * of the License, or (at your option) any later version.
10     * All we ask is that proper credit is given for our work, which includes
11     * - but is not limited to - adding the above copyright notice to the beginning
12     * of your source code files, and to any copyright notice that you may distribute
13     * with programs based on this work.
14     *
15     * This program is distributed in the hope that it will be useful,
16     * but WITHOUT ANY WARRANTY; without even the implied warranty of
17     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18     * GNU Lesser General Public License for more details.
19     *
20     * You should have received a copy of the GNU Lesser General Public License
21     * along with this program; if not, write to the Free Software
22     * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23     *
24     */
25    
26     /**
27     * @file ForceField.cpp
28     * @author tlin
29     * @date 11/04/2004
30     * @time 22:51am
31     * @version 1.0
32     */
33    
34 gezelter 1711 #include "UseTheForce/ForceField.hpp"
35 tim 1720 namespace oopse {
36 gezelter 1711
37 tim 1720 ForceField::ForceField() : hasVariant_(false){
38     char* tempPath;
39     tempPath = getenv("FORCE_PARAM_PATH");
40 gezelter 1711
41 tim 1720 if (tempPath == NULL) {
42     //convert a macro from compiler to a string in c++
43     STR_DEFINE(ffPath_, FRC_PATH );
44     } else {
45     ffPath_ = tempPath;
46     }
47 gezelter 1711 }
48    
49 tim 1720 AtomType* ForceField::getAtomType(const std::string &at) {
50     std::vector<std::string> keys;
51     keys.push_back(at);
52     return atomTypeCont_.find(keys);
53     }
54 gezelter 1711
55 tim 1720 BondType* ForceField::getBondType(const std::string &at1, const std::string &at2) {
56     std::vector<std::string> keys;
57     keys.push_back(at1);
58     keys.push_back(at2);
59     return bondTypeCont_.find(keys, wildCardAtomTypeName_);
60 gezelter 1711
61 tim 1720 }
62 gezelter 1711
63 tim 1720 BendType* ForceField::getBendType(const std::string &at1, const std::string &at2,
64     const std::string &at3) {
65     std::vector<std::string> keys;
66     keys.push_back(at1);
67     keys.push_back(at2);
68     keys.push_back(at3);
69     return bendTypeCont_.find(keys, wildCardAtomTypeName_);
70     }
71 gezelter 1711
72 tim 1720 TorsionType* ForceField::getTorsionType(const std::string &at1, const std::string &at2,
73     const std::string &at3, const std::string &at4) {
74     std::vector<std::string> keys;
75     keys.push_back(at1);
76     keys.push_back(at2);
77     keys.push_back(at3);
78     keys.push_back(at4);
79     return torsionTypeCont_.find(keys, wildCardAtomTypeName_);
80 gezelter 1711
81 tim 1720 }
82 gezelter 1711
83 tim 1720 void ForceField::addAtomType(const std::string &at, AtomType* atomType) {
84     std::vector<std::string> keys;
85     keys.push_back(at);
86     return atomTypeCont_.add(keys);
87     }
88 gezelter 1711
89 tim 1720 void ForceField::addBondType(const std::string &at1, const std::string &at2, BondType* bondType) {
90     std::vector<std::string> keys;
91     keys.push_back(at1);
92     keys.push_back(at2);
93     return bondTypeCont_.add(keys);
94 gezelter 1711
95 tim 1720 }
96 gezelter 1711
97 tim 1720 void ForceField::addBendType(const std::string &at1, const std::string &at2,
98     const std::string &at3, BendType* bendType) {
99     std::vector<std::string> keys;
100     keys.push_back(at1);
101     keys.push_back(at2);
102     keys.push_back(at3);
103     return bendTypeCont_.add(keys);
104     }
105 gezelter 1711
106 tim 1720 void ForceField::addTorsionType(const std::string &at1, const std::string &at2,
107     const std::string &at3, const std::string &at4, TorsionType* torsionType) {
108     std::vector<std::string> keys;
109     keys.push_back(at1);
110     keys.push_back(at2);
111     keys.push_back(at3);
112     keys.push_back(at4);
113     return torsionTypeCont_.add(keys);
114     }
115 gezelter 1711
116 tim 1720 double ForceField::getRcutForAtomType(AtomType* at) {
117 gezelter 1711
118 tim 1720 }
119 gezelter 1711
120 tim 1720 } //end namespace oopse