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root/group/branches/new_design/OOPSE-3.0/src/math/Vector.hpp
Revision: 1569
Committed: Thu Oct 14 23:28:09 2004 UTC (19 years, 8 months ago) by tim
Original Path: trunk/OOPSE-3.0/src/math/Vector.hpp
File size: 14462 byte(s)
Log Message:
math library in progress

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file Vector.hpp
28 * @author Teng Lin
29 * @date 09/14/2004
30 * @version 1.0
31 */
32
33 #ifndef MATH_VECTOR_HPP
34 #define MATH_VECTOR_HPP
35
36 #include <cassert>
37 #include <cmath>
38 #include <iostream>
39
40 namespace oopse {
41
42 const double epsilon = 0.000001;
43
44 template<typename T>
45 inline bool equal(T e1, T e2) {
46 return e1 == e2;
47 }
48
49 template<>
50 inline bool equal(float e1, float e2) {
51 return fabs(e1 - e2) < epsilon;
52 }
53
54 template<>
55 inline bool equal(double e1, double e2) {
56 return fabs(e1 - e2) < epsilon;
57 }
58
59 /**
60 * @class Vector Vector.hpp "math/Vector.hpp"
61 * @brief Fix length vector class
62 */
63 template<typename Real, unsigned int Dim>
64 class Vector{
65 public:
66
67 /** default constructor */
68 inline Vector(){
69 for (unsigned int i = 0; i < Dim; i++)
70 data_[i] = 0.0;
71 }
72
73 /** Constructs and initializes a Vector from a vector */
74 inline Vector(const Vector<Real, Dim>& v) {
75 *this = v;
76 }
77
78 /** copy assignment operator */
79 inline Vector<Real, Dim>& operator=(const Vector<Real, Dim>& v) {
80 if (this == &v)
81 return *this;
82
83 for (unsigned int i = 0; i < Dim; i++)
84 data_[i] = v[i];
85
86 return *this;
87 }
88
89 /** Constructs and initializes a Vector from an array */
90 inline Vector( double* v) {
91 for (unsigned int i = 0; i < Dim; i++)
92 data_[i] = v[i];
93 }
94
95 /**
96 * Returns reference of ith element.
97 * @return reference of ith element
98 * @param i index
99 */
100 inline double& operator[](unsigned int i) {
101 assert( i < Dim);
102 return data_[i];
103 }
104
105 /**
106 * Returns reference of ith element.
107 * @return reference of ith element
108 * @param i index
109 */
110 inline double& operator()(unsigned int i) {
111 assert( i < Dim);
112 return data_[i];
113 }
114
115 /**
116 * Returns constant reference of ith element.
117 * @return reference of ith element
118 * @param i index
119 */
120 inline const double& operator[](unsigned int i) const {
121 assert( i < Dim);
122 return data_[i];
123 }
124
125 /**
126 * Returns constant reference of ith element.
127 * @return reference of ith element
128 * @param i index
129 */
130 inline const double& operator()(unsigned int i) const {
131 assert( i < Dim);
132 return data_[i];
133 }
134
135 /**
136 * Tests if this vetor is equal to other vector
137 * @return true if equal, otherwise return false
138 * @param v vector to be compared
139 */
140 inline bool operator ==(const Vector<Real, Dim>& v) {
141
142 for (unsigned int i = 0; i < Dim; i ++) {
143 if (!equal(data_[i], v[i])) {
144 return false;
145 }
146 }
147
148 return true;
149 }
150
151 /**
152 * Tests if this vetor is not equal to other vector
153 * @return true if equal, otherwise return false
154 * @param v vector to be compared
155 */
156 inline bool operator !=(const Vector<Real, Dim>& v) {
157 return !(*this == v);
158 }
159
160 /** Negates the value of this vector in place. */
161 inline void negate() {
162 data_[0] = -data_[0];
163 data_[1] = -data_[1];
164 data_[2] = -data_[2];
165 }
166
167 /**
168 * Sets the value of this vector to the negation of vector v1.
169 * @param v1 the source vector
170 */
171 inline void negate(const Vector<Real, Dim>& v1) {
172 for (unsigned int i = 0; i < Dim; i++)
173 data_[i] = -v1.data_[i];
174
175 }
176
177 /**
178 * Sets the value of this vector to the sum of itself and v1 (*this += v1).
179 * @param v1 the other vector
180 */
181 inline void add( const Vector<Real, Dim>& v1 ) {
182 for (unsigned int i = 0; i < Dim; i++)
183 data_[i] += v1.data_[i];
184 }
185
186 /**
187 * Sets the value of this vector to the sum of v1 and v2 (*this = v1 + v2).
188 * @param v1 the first vector
189 * @param v2 the second vector
190 */
191 inline void add( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) {
192 for (unsigned int i = 0; i < Dim; i++)
193 data_[i] = v1.data_[i] + v2.data_[i];
194 }
195
196 /**
197 * Sets the value of this vector to the difference of itself and v1 (*this -= v1).
198 * @param v1 the other vector
199 */
200 inline void sub( const Vector<Real, Dim>& v1 ) {
201 for (unsigned int i = 0; i < Dim; i++)
202 data_[i] -= v1.data_[i];
203 }
204
205 /**
206 * Sets the value of this vector to the difference of vector v1 and v2 (*this = v1 - v2).
207 * @param v1 the first vector
208 * @param v2 the second vector
209 */
210 inline void sub( const Vector<Real, Dim>& v1, const Vector &v2 ){
211 for (unsigned int i = 0; i < Dim; i++)
212 data_[i] = v1.data_[i] - v2.data_[i];
213 }
214
215 /**
216 * Sets the value of this vector to the scalar multiplication of itself (*this *= s).
217 * @param s the scalar value
218 */
219 inline void mul( double s ) {
220 for (unsigned int i = 0; i < Dim; i++)
221 data_[i] *= s;
222 }
223
224 /**
225 * Sets the value of this vector to the scalar multiplication of vector v1
226 * (*this = s * v1).
227 * @param s the scalar value
228 * @param v1 the vector
229 */
230 inline void mul( double s, const Vector<Real, Dim>& v1 ) {
231 for (unsigned int i = 0; i < Dim; i++)
232 data_[i] = s * v1.data_[i];
233 }
234
235 /**
236 * Sets the value of this vector to the scalar division of itself (*this /= s ).
237 * @param s the scalar value
238 */
239 inline void div( double s) {
240 for (unsigned int i = 0; i < Dim; i++)
241 data_[i] /= s;
242 }
243
244 /**
245 * Sets the value of this vector to the scalar division of vector v1 (*this = v1 / s ).
246 * @param v1 the source vector
247 * @param s the scalar value
248 */
249 inline void div( const Vector<Real, Dim>& v1, double s ) {
250 for (unsigned int i = 0; i < Dim; i++)
251 data_[i] = v1.data_[i] / s;
252 }
253
254 /** @see #add */
255 inline Vector<Real, Dim>& operator +=( const Vector<Real, Dim>& v1 ) {
256 add(v1);
257 return *this;
258 }
259
260 /** @see #sub */
261 inline Vector<Real, Dim>& operator -=( const Vector<Real, Dim>& v1 ) {
262 sub(v1);
263 return *this;
264 }
265
266 /** @see #mul */
267 inline Vector<Real, Dim>& operator *=( double s) {
268 mul(s);
269 return *this;
270 }
271
272 /** @see #div */
273 inline Vector<Real, Dim>& operator /=( double s ) {
274 div(s);
275 return *this;
276 }
277
278 /**
279 * Returns the length of this vector.
280 * @return the length of this vector
281 */
282 inline double length() {
283 return sqrt(lengthSquared());
284 }
285
286 /**
287 * Returns the squared length of this vector.
288 * @return the squared length of this vector
289 */
290 inline double lengthSquared() {
291 return dot(*this, *this);
292 }
293
294 /** Normalizes this vector in place */
295 inline void normalize() {
296 double len;
297
298 len = length();
299 *this /= len;
300 }
301
302 protected:
303 double data_[3];
304
305 };
306
307 /** unary minus*/
308 template<typename Real, unsigned int Dim>
309 inline Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1){
310 Vector tmp(v1);
311 return tmp.negate();
312 }
313
314 /**
315 * Return the sum of two vectors (v1 - v2).
316 * @return the sum of two vectors
317 * @param v1 the first vector
318 * @param v2 the second vector
319 */
320 template<typename Real, unsigned int Dim>
321 inline Vector<Real, Dim> operator +(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) {
322 Vector<Real, Dim> result;
323
324 result.add(v1, v2);
325 return result;
326 }
327
328 /**
329 * Return the difference of two vectors (v1 - v2).
330 * @return the difference of two vectors
331 * @param v1 the first vector
332 * @param v2 the second vector
333 */
334 template<typename Real, unsigned int Dim>
335 Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) {
336 Vector<Real, Dim> result;
337 result.sub(v1, v2);
338 return result;
339 }
340
341 /**
342 * Returns the vaule of scalar multiplication of this vector v1 (v1 * r).
343 * @return the vaule of scalar multiplication of this vector
344 * @param v1 the source vector
345 * @param s the scalar value
346 */
347 template<typename Real, unsigned int Dim>
348 Vector<Real, Dim> operator * ( const Vector<Real, Dim>& v1, double s) {
349 Vector<Real, Dim> result;
350 result.mul(s, v1);
351 return result;
352 }
353
354 /**
355 * Returns the vaule of scalar multiplication of this vector v1 (v1 * r).
356 * @return the vaule of scalar multiplication of this vector
357 * @param s the scalar value
358 * @param v1 the source vector
359 */
360 template<typename Real, unsigned int Dim>
361 Vector<Real, Dim> operator * ( double s, const Vector<Real, Dim>& v1 ) {
362 Vector<Real, Dim> result;
363 result.mul(s, v1);
364 return result;
365 }
366
367 /**
368 * Returns the value of division of a vector by a scalar.
369 * @return the vaule of scalar division of this vector
370 * @param v1 the source vector
371 * @param s the scalar value
372 */
373 template<typename Real, unsigned int Dim>
374 Vector<Real, Dim> operator / ( const Vector<Real, Dim>& v1, double s) {
375 Vector<Real, Dim> result;
376 result.div( v1,s);
377 return result;
378 }
379
380 /**
381 * Returns the value of division of a vector by a scalar.
382 * @return the vaule of scalar division of this vector
383 * @param s the scalar value
384 * @param v1 the source vector
385 */
386 template<typename Real, unsigned int Dim>
387 inline Vector<Real, Dim> operator /( double s, const Vector<Real, Dim>& v1 ) {
388 Vector<Real, Dim> result;
389 result.div( v1,s);
390 return result;
391 }
392
393 /** fuzzy comparson */
394 template<typename Real, unsigned int Dim>
395 inline bool epsilonEqual( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) {
396
397 }
398
399
400 /**
401 * Returns the dot product of two Vectors
402 * @param v1 first vector
403 * @param v2 second vector
404 * @return the dot product of v1 and v2
405 */
406 template<typename Real, unsigned int Dim>
407 inline Real dot( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) {
408 Real tmp;
409 tmp = 0;
410
411 for (unsigned int i = 0; i < Dim; i++)
412 tmp += v1[i] + v2[i];
413
414 return tmp;
415 }
416
417 /**
418 * Returns the distance between two Vectors
419 * @param v1 first vector
420 * @param v2 second vector
421 * @return the distance between v1 and v2
422 */
423 template<typename Real, unsigned int Dim>
424 inline Real distance( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) {
425 Vector<Real, Dim> tempVector = v1 - v2;
426 return tempVector.length();
427 }
428
429 /**
430 * Returns the squared distance between two Vectors
431 * @param v1 first vector
432 * @param v2 second vector
433 * @return the squared distance between v1 and v2
434 */
435 template<typename Real, unsigned int Dim>
436 inline Real distanceSquare( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) {
437 Vector<Real, Dim> tempVector = v1 - v2;
438 return tempVector.lengthSquare();
439 }
440
441 /**
442 * Write to an output stream
443 */
444 template<typename Real, unsigned int Dim>
445 std::ostream &operator<< ( std::ostream& o, const Vector<Real, Dim>& v1 ) {
446
447 return o;
448 }
449
450 }
451 #endif