54 |
|
Vector3() : Vector<Real, 3>(){} |
55 |
|
|
56 |
|
/** Constructs and initializes a Vector3 from x, y, z coordinates */ |
57 |
< |
inline Vector3( double x, double y, double z) { |
57 |
> |
inline Vector3( Real x, Real y, Real z) { |
58 |
|
data_[0] = x; |
59 |
|
data_[1] = y; |
60 |
|
data_[2] = z; |
61 |
|
} |
62 |
|
|
63 |
|
/** Constructs and initializes from an array*/ |
64 |
< |
inline Vector3(double* array) : Vector<Real, 3>(array) {} |
64 |
> |
inline Vector3(Real* array) : Vector<Real, 3>(array) {} |
65 |
|
|
66 |
|
inline Vector3(const Vector<Real, 3>& v) : Vector<Real, 3>(v) {} |
67 |
|
|