ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/group/branches/new_design/OOPSE-3.0/src/primitives/Bend.cpp
(Generate patch)

Comparing:
trunk/OOPSE-3.0/src/primitives/Bend.cpp (file contents), Revision 1490 by gezelter, Fri Sep 24 04:16:43 2004 UTC vs.
branches/new_design/OOPSE-3.0/src/primitives/Bend.cpp (file contents), Revision 1782 by tim, Wed Nov 24 20:55:03 2004 UTC

# Line 1 | Line 1
1 < #include "SRI.hpp"
2 < #include "Atom.hpp"
1 > #include "primitives/Bend.hpp"
2  
3 < #include <math.h>
5 < #include <iostream>
6 < #include <stdlib.h>
3 > namespace oopse {
4  
5 < void Bend::set_atoms( Atom &a, Atom &b, Atom &c){
5 > /**@todo still a lot left to improve*/
6 > void Bend::calcForce() {
7 >    Vector3d pos1 = atom1_->getPos();
8 >    Vector3d pos2 = atom2_->getPos();
9 >    Vector3d pos3 = atom3_->getPos();
10  
11 <  c_p_a = &a;
12 <  c_p_b = &b;
12 <  c_p_c = &c;
11 >    Vector3d r12 = pos1 - pos2;
12 >    double d12 = r12.length();
13  
14 <  c_potential_E = 0.0;
15 < }
14 >    double d12inv = 1.0 / d12;
15  
16 +    Vector3d r32 = pos3 - pos2;
17 +    double d32 = r32.length();
18  
19 < void Bend::calc_forces(){
19 <  
20 <  double dx,dy,dz,gx,gy,gz,dx2,dy2,dz2,gx2,gy2,gz2;
21 <  double rij2, rkj2, riji2, rkji2, dot, denom, cosang, angl;
22 <  
23 <  double sina2, sinai;
19 >    double d32inv = 1.0 / d32;
20  
21 <  double comf2, comf3, comf4;
26 <  double dcsidx, dcsidy, dcsidz, dcskdx, dcskdy, dcskdz;
27 <  // double dcsjdx, dcsjdy, dcsjdz;
28 <  double dadxi, dadyi, dadzi;
29 <  double dadxk, dadyk, dadzk;//, dadxj, dadyj, dadzj;
30 <  double daxi, dayi, dazi, daxk, dayk, dazk, daxj, dayj, dazj;
31 <  
32 <  double aR[3], bR[3], cR[3];
33 <  double aF[3], bF[3], cF[3];
21 >    double cosTheta = dot(r12, r32) / (d12 * d32);
22  
23 <  c_p_a->getPos( aR );
24 <  c_p_b->getPos( bR );
25 <  c_p_c->getPos( cR );
26 <  
23 >    //check roundoff    
24 >    if (cosTheta > 1.0) {
25 >        cosTheta = 1.0;
26 >    } else if (cosTheta < -1.0) {
27 >        cosTheta = -1.0;
28 >    }
29  
30 <  dx = aR[0] - bR[0];
41 <  dy = aR[1] - bR[1];
42 <  dz = aR[2] - bR[2];
43 <
44 <  gx = cR[0] - bR[0];
45 <  gy = cR[1] - bR[1];
46 <  gz = cR[2] - bR[2];
47 <  
48 <  dx2 = dx * dx;
49 <  dy2 = dy * dy;
50 <  dz2 = dz * dz;
30 >    double theta = acos(cosTheta);
31  
32 <  gx2 = gx * gx;
53 <  gy2 = gy * gy;
54 <  gz2 = gz * gz;
55 <  
56 <  rij2 = dx2 + dy2 + dz2;
57 <  rkj2 = gx2 + gy2 + gz2;
58 <  
59 <  riji2 = 1.0 / rij2;
60 <  rkji2 = 1.0 / rkj2;
32 >    double firstDerivative;
33  
34 <  dot = dx * gx + dy * gy + dz * gz;
63 <  denom = sqrt((riji2 * rkji2));
64 <  cosang = dot * denom;
34 >    bendType_->calcForce(theta, firstDerivative, potential_);
35  
36 <  if(cosang > 1.0)cosang = 1.0;
67 <  if(cosang < -1.0) cosang = -1.0;
36 >    double sinTheta = sqrt(1.0 - cosTheta * cosTheta);
37  
38 <  angl = acos(cosang);
39 <  angl = angl * 180.0 / M_PI;
38 >    if (fabs(sinTheta) < 1.0E-12) {
39 >        sinTheta = 1.0E-12;
40 >    }
41  
42 <  sina2 = 1.0 - cosang*cosang;
43 <  if(fabs(sina2) < 1.0E-12 ) sina2 = 1.0E-12;
74 <  sinai = 1.0 / sqrt(sina2);
42 >    double commonFactor1 = -firstDerivative / sinTheta * d12inv;
43 >    double commonFactor2 = -firstDerivative / sinTheta * d32inv;
44  
45 <  comf2 = cosang * riji2;
77 <  comf3 = cosang * rkji2;
78 <  comf4 = bend_force(angl);
45 >    Vector3d force1 = commonFactor1*(r12*(d12inv*cosTheta) - r32*d32inv);
46  
47 +    Vector3d force3 = commonFactor2*(r32*(d32inv*cosTheta) - r12*d12inv);
48  
49 <  dcsidx = gx*denom - comf2*dx;
50 <  dcsidy = gy*denom - comf2*dy;
51 <  dcsidz = gz*denom - comf2*dz;
84 <  
85 <  dcskdx = dx*denom - comf3*gx;
86 <  dcskdy = dy*denom - comf3*gy;
87 <  dcskdz = dz*denom - comf3*gz;
88 <  
89 < //   dcsjdx = -dcsidx - dcskdx;
90 < //   dcsjdy = -dcsidy - dcskdy;
91 < //   dcsjdz = -dcsidz - dcskdz;
49 >    //total force in current bend is zero
50 >    Vector3d force2 = force1 + force3;
51 >    force2 *= -1.0;
52  
53 <  dadxi = -sinai*dcsidx;
54 <  dadyi = -sinai*dcsidy;
55 <  dadzi = -sinai*dcsidz;
96 <
97 <  dadxk = -sinai*dcskdx;
98 <  dadyk = -sinai*dcskdy;
99 <  dadzk = -sinai*dcskdz;
100 <
101 < //   dadxj = -dadxi - dadxk;
102 < //   dadyj = -dadyi - dadyk;
103 < //   dadzj = -dadzi - dadzk;
104 <
105 <  daxi = comf4*dadxi;
106 <  dayi = comf4*dadyi;
107 <  dazi = comf4*dadzi;
108 <
109 <  daxk = comf4*dadxk;
110 <  dayk = comf4*dadyk;
111 <  dazk = comf4*dadzk;
112 <  
113 <  daxj = -daxi - daxk;
114 <  dayj = -dayi - dayk;
115 <  dazj = -dazi - dazk;
116 <  
117 <  aF[0] = daxi;
118 <  aF[1] = dayi;
119 <  aF[2] = dazi;
120 <
121 <  bF[0] = daxj;
122 <  bF[1] = dayj;
123 <  bF[2] = dazj;
124 <
125 <  cF[0] = daxk;
126 <  cF[1] = dayk;
127 <  cF[2] = dazk;
128 <
129 <  c_p_a->addFrc(aF);
130 <  c_p_b->addFrc(bF);
131 <  c_p_c->addFrc(cF);
132 <
133 <  return;
53 >    atom1_->addFrc(force1);
54 >    atom2_->addFrc(force2);
55 >    atom3_->addFrc(force3);
56   }
57 +
58 + } //end namespace oopse

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines