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root/group/branches/new_design/OOPSE-3.0/src/primitives/GhostBend.cpp
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Comparing:
trunk/OOPSE-3.0/src/primitives/GhostBend.cpp (file contents), Revision 1492 by tim, Fri Sep 24 16:27:58 2004 UTC vs.
branches/new_design/OOPSE-3.0/src/primitives/GhostBend.cpp (file contents), Revision 1813 by tim, Wed Dec 1 17:38:32 2004 UTC

# Line 1 | Line 1
1 + #include "primitives/Bend.hpp"
2 + #include "primitives/DirectionalAtom.hpp"
3 + namespace oopse {
4  
5 < #include <math.h>
6 < #include <iostream>
7 < #include <stdlib.h>
5 <
6 < #include "utils/simError.h"
7 < #include "primitives/SRI.hpp"
8 < #include "primitives/Atom.hpp"
9 <
10 <
11 <
12 < GhostBend::GhostBend( Atom &a, Atom &b ){
13 <  
14 <  c_p_a = &a;
15 <  
16 <  if( !b.isDirectional() ){
5 > /**@todo still a lot left to improve*/
6 > void Bend::calcForce() {
7 >    DirectionalAtom* ghostAtom = static_cast<DirectionalAtom*>(atom2_);
8      
9 <    // if atom b is not directional, then bad things will happen
10 <    
20 <    sprintf( painCave.errMsg,
21 <             " Ghost Bend error: Atom # %d of type \"%s\" is not "
22 <             "directional.\n",
23 <             b.getIndex(),
24 <             b.getType() );
25 <    painCave.isFatal = 1;
26 <    simError();
27 <  }    
9 >    Vector3d pos1 = atom1_->getPos();
10 >    Vector3d pos2 = ghostAtom->getPos();
11  
12 <  atomB = ( DirectionalAtom* ) &b;
13 <  
31 <  c_potential_E = 0.0;
12 >    Vector3d r12 = pos1 - pos2;
13 >    double d12 = r12.length();
14  
15 < }
15 >    double d12inv = 1.0 / d12;
16  
17 +    Vector3d r32 = ghostAtom->getElectroFrame().getColum(2);
18 +    double d32 = r32.length();
19  
20 < void GhostBend::calc_forces(){
37 <  
38 <  double dx,dy,dz,gx,gy,gz,dx2,dy2,dz2,gx2,gy2,gz2;
39 <  double rij2, rkj2, riji2, rkji2, dot, denom, cosang, angl;
40 <  
41 <  double sina2, sinai;
20 >    double d32inv = 1.0 / d32;
21  
22 <  double comf2, comf3, comf4;
44 <  double dcsidx, dcsidy, dcsidz, dcskdx, dcskdy, dcskdz;
45 <  // double dcsjdx, dcsjdy, dcsjdz;
46 <  double dadxi, dadyi, dadzi;
47 <  double dadxk, dadyk, dadzk;//, dadxj, dadyj, dadzj;
48 <  double daxi, dayi, dazi, daxk, dayk, dazk, daxj, dayj, dazj;
49 <  double u[3];
50 <  
51 <  double aR[3], bR[3];
52 <  double aF[3], bF[3], bTrq[3];
22 >    double cosTheta = dot(r12, r32) / (d12 * d32);
23  
24 <  c_p_a->getPos( aR );
25 <  atomB->getPos( bR );
26 <  
24 >    //check roundoff    
25 >    if (cosTheta > 1.0) {
26 >        cosTheta = 1.0;
27 >    } else if (cosTheta < -1.0) {
28 >        cosTheta = -1.0;
29 >    }
30  
31 <  dx = aR[0] - bR[0];
59 <  dy = aR[1] - bR[1];
60 <  dz = aR[2] - bR[2];
31 >    double theta = acos(cosTheta);
32  
33 <  atomB->getU(u);
33 >    double firstDerivative;
34  
35 <  gx = u[0];
65 <  gy = u[1];
66 <  gz = u[2];
67 <  
68 <  dx2 = dx * dx;
69 <  dy2 = dy * dy;
70 <  dz2 = dz * dz;
35 >    bendType_->calcForce(theta, firstDerivative, potential_);
36  
37 <  gx2 = gx * gx;
73 <  gy2 = gy * gy;
74 <  gz2 = gz * gz;
75 <  
76 <  rij2 = dx2 + dy2 + dz2;
77 <  rkj2 = gx2 + gy2 + gz2;
78 <  
79 <  riji2 = 1.0 / rij2;
80 <  rkji2 = 1.0 / rkj2;
37 >    double sinTheta = sqrt(1.0 - cosTheta * cosTheta);
38  
39 <  dot = dx * gx + dy * gy + dz * gz;
40 <  denom = sqrt((riji2 * rkji2));
41 <  cosang = dot * denom;
39 >    if (fabs(sinTheta) < 1.0E-12) {
40 >        sinTheta = 1.0E-12;
41 >    }
42  
43 <  if(cosang > 1.0)cosang = 1.0;
44 <  if(cosang < -1.0) cosang = -1.0;
43 >    double commonFactor1 = -firstDerivative / sinTheta * d12inv;
44 >    double commonFactor2 = -firstDerivative / sinTheta * d32inv;
45  
46 <  angl = acos(cosang);
47 <  angl = angl * 180.0 / M_PI;
46 >    Vector3d force1 = commonFactor1*(r12*(d12inv*cosTheta) - r32*d32inv);
47 >    Vector3d force3 = commonFactor2*(r32*(d32inv*cosTheta) - r12*d12inv);
48 >    atom1_->addFrc(force1);
49 >    ghostAtom->addFrc(-force1);
50 >    /**@todo test correctness */
51 >    ghostAtom->addTrq(cross(r32, force3) );
52  
92  sina2 = 1.0 - cosang*cosang;
93  if(fabs(sina2) < 1.0E-12 ) sina2 = 1.0E-12;
94  sinai = 1.0 / sqrt(sina2);
95
96  comf2 = cosang * riji2;
97  comf3 = cosang * rkji2;
98  comf4 = bend_force(angl);
99
100  dcsidx = gx*denom - comf2*dx;
101  dcsidy = gy*denom - comf2*dy;
102  dcsidz = gz*denom - comf2*dz;
103  
104  dcskdx = dx*denom - comf3*gx;
105  dcskdy = dy*denom - comf3*gy;
106  dcskdz = dz*denom - comf3*gz;
107  
108 //   dcsjdx = -dcsidx - dcskdx;
109 //   dcsjdy = -dcsidy - dcskdy;
110 //   dcsjdz = -dcsidz - dcskdz;
111
112  dadxi = -sinai*dcsidx;
113  dadyi = -sinai*dcsidy;
114  dadzi = -sinai*dcsidz;
115
116  dadxk = -sinai*dcskdx;
117  dadyk = -sinai*dcskdy;
118  dadzk = -sinai*dcskdz;
119
120 //   dadxj = -dadxi - dadxk;
121 //   dadyj = -dadyi - dadyk;
122 //   dadzj = -dadzi - dadzk;
123
124  daxi = comf4*dadxi;
125  dayi = comf4*dadyi;
126  dazi = comf4*dadzi;
127
128  daxk = comf4*dadxk;
129  dayk = comf4*dadyk;
130  dazk = comf4*dadzk;
131  
132  daxj = -daxi - daxk;
133  dayj = -dayi - dayk;
134  dazj = -dazi - dazk;
135
136  aF[0] = daxi;
137  aF[1] = dayi;
138  aF[2] = dazi;
139
140  bF[0] = daxj + daxk;
141  bF[1] = dayj + dayk;
142  bF[2] = dazj + dazk;
143
144  bTrq[0] = gy*dazk - gz*dayk;
145  bTrq[1] = gz*daxk - gx*dazk;
146  bTrq[2] = gx*dayk - gy*daxk;
147  
148  
149  c_p_a->addFrc( aF );
150  atomB->addFrc( bF );
151  atomB->addTrq( bTrq );
152  
153  return;
53   }
54  
55 < void GhostBend::setConstants( double the_c1, double the_c2, double the_c3,
157 <                                  double the_Th0 ){
158 <  c1 = the_c1;
159 <  c2 = the_c2;
160 <  c3 = the_c3;
161 <  theta0 = the_Th0;
162 < }
55 > } //end namespace oopse
56  
164
165 double GhostBend::bend_force( double theta ){
166
167  double dt, dt2;
168  double force;
169
170  dt = ( theta - theta0 ) * M_PI / 180.0;
171  dt2 = dt * dt;
172
173  c_potential_E = ( c1 * dt2 ) + ( c2 * dt ) + c3;
174  force = -( ( 2.0 * c1 * dt ) + c2 );
175  return force;
176 }

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