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1 | < | #include "primitives/Bend.hpp" |
1 | > | #include "primitives/GhostBend.hpp" |
2 | #include "primitives/DirectionalAtom.hpp" | |
3 | namespace oopse { | |
4 | ||
5 | /**@todo still a lot left to improve*/ | |
6 | < | void Bend::calcForce() { |
6 | > | void GhostBend::calcForce() { |
7 | DirectionalAtom* ghostAtom = static_cast<DirectionalAtom*>(atom2_); | |
8 | ||
9 | Vector3d pos1 = atom1_->getPos(); |
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