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1 | #include <math.h> | |
2 | < | #include "RigidBody.hpp" |
3 | < | #include "DirectionalAtom.hpp" |
4 | < | #include "simError.h" |
5 | < | #include "MatVec3.h" |
2 | > | #include "primitives/RigidBody.hpp" |
3 | > | #include "primitives/DirectionalAtom.hpp" |
4 | > | #include "utils/simError.h" |
5 | > | #include "math/MatVec3.h" |
6 | ||
7 | RigidBody::RigidBody() : StuntDouble() { | |
8 | objType = OT_RIGIDBODY; |
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