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root/group/branches/new_design/OOPSE-3.0/src/primitives/RigidBody.hpp
Revision: 1692
Committed: Mon Nov 1 20:15:58 2004 UTC (19 years, 7 months ago) by tim
File size: 6612 byte(s)
Log Message:
break, break and break.....

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file RigidBody.hpp
28 * @author tlin
29 * @date 10/23/2004
30 * @version 1.0
31 */
32
33 #ifndef PRIMITIVES_RIGIDBODY_HPP
34 #define PRIMITIVES_RIGIDBODY_HPP
35
36 #include <vector>
37
38 #include "primitives/StuntDouble.hpp"
39 #include "primitives/DirectionalAtom.hpp"
40 namespace oopse{
41 class RigidBody : public StuntDouble {
42 public:
43 RigidBody();
44
45 /**
46 * Sets the previous rotation matrix of this stuntdouble
47 * @param a new rotation matrix
48 */
49 virtual void setPrevA(const RotMat3x3d& a);
50
51 /**
52 * Sets the current rotation matrix of this stuntdouble
53 * @param a new rotation matrix
54 */
55 virtual void setA(const RotMat3x3d& a);
56 /**
57 * Sets the rotation matrix of this stuntdouble in specified snapshot
58 * @param a rotation matrix to be set
59 * @param snapshotNo
60 * @see #getA
61 */
62 virtual void setA(const RotMat3x3d& a, int snapshotNo);
63
64 /**
65 * Returns the inertia tensor of this stuntdouble
66 * @return the inertia tensor of this stuntdouble
67 */
68 virtual Mat3x3d getI();
69
70
71 /** Sets the internal unit frame of this stuntdouble by three euler angles */
72 void setUnitFrameFromEuler(double phi, double theta, double psi);
73
74 /**
75 * Returns the gradient of this stuntdouble
76 * @return the inertia tensor of this stuntdouble
77 * @see #setI
78 */
79 virtual std::vector<double> getGrad();
80
81 virtual void accept(BaseVisitor* v);
82
83 void addAtom(Atom* atom);
84
85 /** calculate the reference coordinates */
86 void calcRefCoords();
87
88 /** Convert Atomic forces and torques to total forces and torques */
89 void calcForcesAndTorques();
90
91 /** update the positions of atoms belong to this rigidbody */
92 void updateAtoms();
93
94 /**
95 * Returns the atoms of this rigid body
96 * @return the atoms of this rigid body in a vector
97 */
98 std::vector<Atom*> getAtoms() {
99 return atoms_;
100 }
101
102 /**
103 * Returns the number of atoms in this rigid body
104 * @return the number of atoms in this rigid body
105 */
106 int getNumAtoms() {
107 return atoms_.size();
108 }
109
110 /**
111 * Return the position of atom which belongs to this rigid body.
112 * @return true if index is valid otherwise return false
113 * @param pos the position of atom which will be set on return if index is valid
114 * @param index the index of the atom in rigid body's private data member atoms_
115 */
116 bool getAtomPos(Vector3d& pos, unsigned int index);
117
118 /**
119 * Return the position of atom which belongs to this rigid body.
120 * @return true if atom belongs to this rigid body,otherwise return false
121 * @param pos position of atom which will be set on return if atom belongs to this rigid body
122 * @param atom the pointer to an atom
123 */
124 bool getAtomPos(Vector3d& pos, Atom* atom);
125
126 /**
127 * Return the velocity of atom which belongs to this rigid body.
128 * @return true if index is valid otherwise return false
129 * @param vel the velocity of atom which will be set on return if index is valid
130 * @param index the index of the atom in rigid body's private data member atoms_
131 */
132 bool getAtomVel(Vector3d& vel, unsigned int index);
133
134 /**
135 * Return the velocity of atom which belongs to this rigid body.
136 * @return true if atom belongs to this rigid body,otherwise return false
137 * @param vel velocity of atom which will be set on return if atom belongs to this rigid body
138 * @param atom the pointer to an atom
139 */
140 bool getAtomVel(Vector3d& vel, Atom*);
141
142 /**
143 * Return the reference coordinate of atom which belongs to this rigid body.
144 * @return true if index is valid otherwise return false
145 * @param coor the reference coordinate of atom which will be set on return if index is valid
146 * @param index the index of the atom in rigid body's private data member atoms_
147 */
148 bool getAtomRefCoor(Vector3d& coor, unsigned int index);
149
150 /**
151 * Return the velocity of atom which belongs to this rigid body.
152 * @return true if atom belongs to this rigid body,otherwise return false
153 * @param coor velocity of atom which will be set on return if atom belongs to this rigid body
154 * @param atom the pointer to an atom
155 */
156 bool getAtomRefCoor(Vector3d& coor, Atom* atom);
157
158 private:
159
160 Mat3x3d inertiaTensor_;
161 RotMat3x3d sU_; /**< body fixed standard unit vector */
162
163 std::vector<Atom*> atoms_;
164 std::vector<Vector3d> refCoords_;
165 };
166
167 }//namepace oopse
168
169 #endif //PRIMITIVES_RIGIDBODY_HPP
170