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root/group/branches/new_design/OOPSE-4/src/UseTheForce/ForceFieldFactory.hpp
Revision: 1913
Committed: Mon Jan 10 22:04:20 2005 UTC (19 years, 6 months ago) by tim
File size: 4108 byte(s)
Log Message:
create a register module to register force fields, integrators and minimizers

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file ForceFieldFactory.hpp
28 * @author Teng Lin
29 * @date 10/24/2004
30 * @version 1.0
31 */
32 #ifndef USETHEFORCE_FORCEFIELDFACTORY_HPP
33 #define USETHEFORCE_FORCEFIELDFACTORY_HPP
34 #include <cassert>
35 #include <map>
36 #include <string>
37 #include <vector>
38 #include <iostream>
39 namespace oopse {
40
41 //forward declaration
42 class ForceField;
43 class ForceFieldCreator;
44 /**
45 * @class ForceFieldFactory ForceFieldFactory.hpp "UseTheForce/ForceFieldFactory.hpp"
46 * Factory pattern and Singleton Pattern are used to define an interface for creating an ForceField.
47 */
48 class ForceFieldFactory {
49 public:
50
51 typedef std::map<std::string, ForceFieldCreator*> CreatorMapType;
52 typedef std::vector<std::string> IdentVectorType;
53 typedef std::vector<std::string>::iterator IdentVectorIterator;
54
55 ~ForceFieldFactory();
56
57 /**
58 * Returns an instance of ForceField factory
59 * @return an instance of ForceField factory
60 */
61 static ForceFieldFactory* getInstance() {
62
63 if (instance_ == NULL) {
64 instance_ = new ForceFieldFactory();
65 }
66 return instance_;
67
68 }
69
70 /**
71 * Registers a creator with a type identifier
72 * @return true if registration is succeed, otherwise return false
73 * @id the identification of the concrete object
74 * @creator the object responsible to create the concrete object
75 */
76 bool registerForceField(ForceFieldCreator* creator);
77
78 /**
79 * Unregisters the creator for the given type identifier. If the type identifier
80 * was previously registered, the function returns true.
81 * @return truethe type identifier was previously registered and the creator is removed,
82 * otherwise return false
83 * @id the identification of the concrete object
84 */
85 bool unregisterForceField(const std::string& id);
86 /**
87 * Looks up the type identifier in the internal map. If it is found, it invokes the
88 * corresponding creator for the type identifier and returns its result.
89 * @return a pointer of the concrete object, return NULL if no creator is registed for
90 * creating this concrete object
91 * @param id the identification of the concrete object
92 */
93 ForceField* createForceField(const std::string& id);
94
95 /**
96 * Returns all of the registed type identifiers
97 * @return all of the registed type identifiers
98 */
99 IdentVectorType getIdents();
100
101 private:
102 ForceFieldFactory() {}
103
104 static ForceFieldFactory* instance_;
105 CreatorMapType creatorMap_;
106 };
107
108 /** write out all of the type identifiers to an output stream */
109 std::ostream& operator <<(std::ostream& o, ForceFieldFactory& factory);
110
111 }//namespace oopse
112 #endif //USETHEFORCE_FORCEFIELDFACTORY_HPP