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root/group/branches/new_design/OOPSE-4/src/brains/DataStorage.hpp
Revision: 1702
Committed: Wed Nov 3 18:00:36 2004 UTC (19 years, 8 months ago) by tim
File size: 4750 byte(s)
Log Message:
ForceFiled get compiled. Still a long way to go ......

File Contents

# User Rev Content
1 tim 1648 /*
2     * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3     *
4     * Contact: oopse@oopse.org
5     *
6     * This program is free software; you can redistribute it and/or
7     * modify it under the terms of the GNU Lesser General Public License
8     * as published by the Free Software Foundation; either version 2.1
9     * of the License, or (at your option) any later version.
10     * All we ask is that proper credit is given for our work, which includes
11     * - but is not limited to - adding the above copyright notice to the beginning
12     * of your source code files, and to any copyright notice that you may distribute
13     * with programs based on this work.
14     *
15     * This program is distributed in the hope that it will be useful,
16     * but WITHOUT ANY WARRANTY; without even the implied warranty of
17     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18     * GNU Lesser General Public License for more details.
19     *
20     * You should have received a copy of the GNU Lesser General Public License
21     * along with this program; if not, write to the Free Software
22     * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23     *
24     */
25    
26     /**
27     * @file Vector.hpp
28     * @author Teng Lin
29     * @date 09/14/2004
30     * @version 1.0
31     */
32    
33     #ifndef BRAINS_DATASTORAGE_HPP
34     #define BRAINS_DATASTORAGE_HPP
35    
36     #include <vector>
37     #include <math/Vector3.hpp>
38     #include <math/SquareMatrix3.hpp>
39    
40     using namespace oopse;
41    
42     /**
43     * @class DataStorage
44     * @warning do not try to insert element into (or ease element from) private member data
45     * of DataStorage directly.
46     * @todo DataStorage may need refactorying. Every std::vector can inherit from the same base class
47     * which will make it easy to maintain
48     */
49     class DataStorage {
50     public:
51    
52     enum{
53     dslPosition = 1,
54     dslVelocity = 2,
55     dslAmat = 4,
56     dslAngularMomentum = 8,
57     dslUnitVector = 16,
58     dslZAngle = 32,
59     dslForce = 64,
60     dslTorque = 128
61     };
62    
63    
64     DataStorage();
65     DataStorage(int size, int storageLayout = 0x11111111);
66     /** return the size of this DataStorage. */
67     int getSize();
68     /**
69     * Changes the size of this DataStorage.
70     * @param size new size of this DataStorage
71     */
72     void resize(int newSize);
73     /**
74     * Reallocates memory manually. The main reason for using reserve() is efficiency
75     * if you know the capacity to which your std::vector must eventually grow, then it is usually more
76     * efficient to allocate that memory all at once.
77     */
78     void reserve(int size);
79     /**
80     * Copies data inside DataStorage class.
81     * Copy function actually call std::copy for every std::vector in DataStorage class.
82     * One Precondition of std::copy is that target is not within the range [soruce, soruce + num]
83     * @param souce
84     * @param num number of element to be moved
85     * @param target
86     */
87     void copy(int source, int num, int target);
88     /** Returns the storage layout */
89     int getStorageLayout();
90     /** Sets the storage layout */
91     void setStorageLayout(int layout);
92     /** Returns the pointer of internal array */
93     double *getArrayPointer(int whichArray);
94 tim 1695
95     std::vector<Vector3d> position; /** position array */
96     std::vector<Vector3d> velocity; /** velocity array */
97     std::vector<RotMat3x3d> aMat; /** rotation matrix array */
98     std::vector<Vector3d> angularMomentum;/** angular momentum array (body-fixed) */
99     std::vector<Vector3d> unitVector; /** the lab frame unit std::vector array*/
100     std::vector<double> zAngle; /** z -angle array */
101     std::vector<Vector3d> force; /** force array */
102     std::vector<Vector3d> torque; /** torque array */
103    
104 tim 1648 private:
105    
106     double* internalGetArrayPointer(std::vector<Vector3d>& v);
107    
108     double* internalGetArrayPointer(std::vector<RotMat3x3d>& v);
109     double* internalGetArrayPointer(std::vector<double>& v);
110    
111     template<typename T>
112     void internalResize(std::vector<T>& v, int newSize);
113    
114     template<typename T>
115     void interalCopy(std::vector<T>& v, int source, int num, int target);
116    
117     int size_;
118     int storageLayout_;
119 tim 1695
120 tim 1648 };
121    
122    
123     #endif //BRAINS_DATASTORAGE_HPP

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