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root/group/branches/new_design/OOPSE-4/src/brains/SnapshotManager.hpp
Revision: 1832
Committed: Thu Dec 2 16:04:19 2004 UTC (19 years, 9 months ago) by tim
File size: 3121 byte(s)
Log Message:
still have two linking problem

File Contents

# User Rev Content
1 tim 1615 /*
2     * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3     *
4     * Contact: oopse@oopse.org
5     *
6     * This program is free software; you can redistribute it and/or
7     * modify it under the terms of the GNU Lesser General Public License
8     * as published by the Free Software Foundation; either version 2.1
9     * of the License, or (at your option) any later version.
10     * All we ask is that proper credit is given for our work, which includes
11     * - but is not limited to - adding the above copyright notice to the beginning
12     * of your source code files, and to any copyright notice that you may distribute
13     * with programs based on this work.
14     *
15     * This program is distributed in the hope that it will be useful,
16     * but WITHOUT ANY WARRANTY; without even the implied warranty of
17     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18     * GNU Lesser General Public License for more details.
19     *
20     * You should have received a copy of the GNU Lesser General Public License
21     * along with this program; if not, write to the Free Software
22     * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23     *
24     */
25    
26     /**
27     * @file SnapshotManager.hpp
28     * @author tlin
29     * @date 10/20/2004
30     * @time 23:56am
31     * @version 1.0
32     */
33     #ifndef BRAINS_SNAPSHOTMANAGER_HPP
34     #define BRAINS_SNAPSHOTMANAGER_HPP
35 tim 1630
36     #include "brains/Snapshot.hpp"
37    
38 tim 1615 namespace oopse{
39    
40     /**
41     * @class SnapshotManager SnapshotManager.hpp "brains/SnapshotManager.hpp"
42 tim 1639 * @brief SnapshotManager class is an abstract class which maintains
43     * a series of snapshots.
44     *
45     * @see SimSnapshotManager
46     * @see PropSnapshotManager
47 tim 1615 */
48     class SnapshotManager {
49     public:
50 tim 1696
51     virtual ~SnapshotManager() {
52     delete currentSnapshot_;
53     delete previousSnapshot_;
54 tim 1642 }
55 tim 1696
56 tim 1639 virtual bool advance() = 0;
57 tim 1615
58 tim 1642 virtual Snapshot* getSnapshot(int id) = 0;
59 tim 1615
60 tim 1642 /**
61     * Returns the pointer of previous snapshot
62     * @return the pointer of previous snapshot
63     */
64     Snapshot* getPrevSnapshot() {
65     return previousSnapshot_;
66     }
67 tim 1615
68 tim 1642 /**
69     * Returns the pointer of current snapshot
70     * @return the pointer of current snapshot
71     */
72     Snapshot* getCurrentSnapshot() {
73     return currentSnapshot_;
74     }
75 tim 1615
76 tim 1832 virtual int getCapacity() = 0;
77 tim 1615
78 tim 1832 virtual void setCapacity(int capacity) = 0;
79 tim 1639
80 tim 1695 //bool getNotifyStatus();
81 tim 1639
82 tim 1695 //void setNotifyStatus(bool status);
83 tim 1639
84 tim 1695 //void attach(SnapshotObserver*);
85 tim 1639
86 tim 1695 //void detach(SnapshotObserver*);
87 tim 1639
88 tim 1695 //void notify();
89 tim 1642
90     protected:
91 tim 1696
92     SnapshotManager() : currentSnapshot_(NULL), previousSnapshot_(NULL) {
93     }
94    
95 tim 1642 Snapshot* currentSnapshot_;
96     Snapshot* previousSnapshot_;
97 tim 1639
98 tim 1615 private:
99 tim 1695 //vector<SnapshotObserver*> observers_;
100 tim 1642
101 tim 1615 };
102    
103     }
104     #endif //BRAINS_SNAPSHOTMANAGER_HPP
105