285 |
|
* @return the length of this vector |
286 |
|
*/ |
287 |
|
inline double length() { |
288 |
< |
return sqrt(lengthSquared()); |
288 |
> |
return sqrt(lengthSquare()); |
289 |
|
} |
290 |
|
|
291 |
|
/** |
301 |
|
double len; |
302 |
|
|
303 |
|
len = length(); |
304 |
+ |
|
305 |
+ |
//if (len < oopse:epsilon) |
306 |
+ |
// throw(); |
307 |
+ |
|
308 |
|
*this /= len; |
309 |
|
} |
310 |
|
|
312 |
|
* Tests if this vector is normalized |
313 |
|
* @return true if this vector is normalized, otherwise return false |
314 |
|
*/ |
315 |
< |
inline bool isNormalized() const |
316 |
< |
{ |
313 |
< |
return lengthSquare() == 1.0; |
315 |
> |
inline bool isNormalized() { |
316 |
> |
return equal(lengthSquare(), 1.0); |
317 |
|
} |
318 |
|
|
319 |
|
protected: |
395 |
|
return result; |
396 |
|
} |
397 |
|
|
395 |
– |
/** fuzzy comparson */ |
396 |
– |
template<typename Real, unsigned int Dim> |
397 |
– |
inline bool epsilonEqual( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
398 |
– |
|
399 |
– |
} |
400 |
– |
|
401 |
– |
|
398 |
|
/** |
399 |
|
* Returns the dot product of two Vectors |
400 |
|
* @param v1 first vector |