# | Line 29 | Line 29 | void Bend::calc_forces(){ | |
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29 | double dadxk, dadyk, dadzk;//, dadxj, dadyj, dadzj; | |
30 | double daxi, dayi, dazi, daxk, dayk, dazk, daxj, dayj, dazj; | |
31 | ||
32 | < | double aR[3], bR[3], cR[3]; |
33 | < | double aF[3], bF[3], cF[3]; |
32 | > | Vector3d aR, bR, cR; |
33 | > | Vector3d aF, bF, cF; |
34 | ||
35 | aR = c_p_a->getPos(); | |
36 | bR = c_p_b->getPos(); |
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