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root/group/branches/new_design/OOPSE-4/src/primitives/RigidBody.hpp
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Comparing branches/new_design/OOPSE-4/src/primitives/RigidBody.hpp (file contents):
Revision 1805 by tim, Tue Nov 30 20:50:47 2004 UTC vs.
Revision 1813 by tim, Wed Dec 1 17:38:32 2004 UTC

# Line 52 | Line 52 | namespace oopse{
52             /**
53               * Sets  the current rotation matrix of this stuntdouble
54               * @param a  new rotation matrix
55 +             * @note setA will not change the position and rotation matrix of Directional atoms belong to
56 +             * this rigidbody. If you want to do that, use #updateAtoms
57               */        
58              virtual void setA(const RotMat3x3d& a);
59             /**
# Line 70 | Line 72 | namespace oopse{
72  
73  
74              /** Sets the internal unit frame of this stuntdouble by three euler angles */
75 <            void setUnitFrameFromEuler(double phi, double theta, double psi);
75 >            void setElectroFrameFromEuler(double phi, double theta, double psi);
76              
77              /**
78               * Returns the gradient of this stuntdouble
# Line 176 | Line 178 | namespace oopse{
178              
179              std::vector<Atom*> atoms_;
180              std::vector<Vector3d> refCoords_;
181 +            std::vector<RotMat3x3d> refOrients_;
182      };
183  
184   }//namepace oopse

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