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root/group/branches/new_design/OOPSE-4/src/primitives/StuntDouble.hpp
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Comparing branches/new_design/OOPSE-4/src/primitives/StuntDouble.hpp (file contents):
Revision 1701 by tim, Wed Nov 3 16:08:43 2004 UTC vs.
Revision 1803 by tim, Tue Nov 30 17:54:22 2004 UTC

# Line 30 | Line 30
30   * @version 1.0
31   */
32    
33 < #ifndef _STUNTDOUBLE_HPP_
34 < #define _STUNTDOUBLE_HPP_
33 > #ifndef PRIMITIVES_STUNTDOUBLE_HPP
34 > #define PRIMITIVES_STUNTDOUBLE_HPP
35  
36   #include <vector>
37  
# Line 40 | Line 40
40   #include "math/SquareMatrix3.hpp"
41   #include "math/Vector3.hpp"
42   #include "utils/PropertyMap.hpp"
43 + #include "brains/Snapshot.hpp"
44   #include "brains/SnapshotManager.hpp"
45   namespace oopse{
46  
# Line 55 | Line 56 | namespace oopse{
56     * provides an interface for the Integrators and Minimizers to use,
57     * and does some preliminary sanity checking so that the program
58     * doesn't try to do something stupid like torque an Atom
59 <   * @note the dynamoc data of stuntdouble will be stored outside of the class
59 >   * @note the dynamic data of stuntdouble will be stored outside of the class
60     */
61     class StuntDouble{
62     public:    
# Line 453 | Line 454 | namespace oopse{
454           * Returns the previous unit vectors of this stuntdouble
455           * @return the unit vectors of this stuntdouble
456           */    
457 <        Vector3d getPrevUnitVector() {
458 <            return ((snapshotMan_->getPrevSnapshot())->*storage_).unitVector[localIndex_];
457 >        RotMat3x3d getPrevUnitFrame() {
458 >            return ((snapshotMan_->getPrevSnapshot())->*storage_).unitFrame[localIndex_];
459          }
460        
461          /**
462           * Returns the current unit vectors of this stuntdouble
463           * @return the unit vectors of this stuntdouble
464           */    
465 <        Vector3d getUnitVector() {
466 <            return ((snapshotMan_->getCurrentSnapshot())->*storage_).unitVector[localIndex_];
465 >        RotMat3x3d getUnitFrame() {
466 >            return ((snapshotMan_->getCurrentSnapshot())->*storage_).unitFrame[localIndex_];
467          }
468  
469         /**
# Line 471 | Line 472 | namespace oopse{
472           * @return the unit vectors of this stuntdouble
473           * @param snapshotNo
474           */    
475 <         Vector3d getUnitVector(int snapshotNo) {
476 <            return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).unitVector[localIndex_];
475 >         RotMat3x3d getUnitFrame(int snapshotNo) {
476 >            return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).unitFrame[localIndex_];
477          }
478  
479         /**
# Line 870 | Line 871 | namespace oopse{
871      };
872  
873   }//end namespace oopse
874 < #endif //ifndef _STUNTDOUBLE_HPP_
874 > #endif //PRIMITIVES_STUNTDOUBLE_HPP

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