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root/group/trunk/OOPSE-2.0/src/brains/DataStorage.hpp
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Comparing trunk/OOPSE-2.0/src/brains/DataStorage.hpp (file contents):
Revision 2007 by tim, Sun Feb 13 15:56:10 2005 UTC vs.
Revision 2204 by gezelter, Fri Apr 15 22:04:00 2005 UTC

# Line 1 | Line 1
1 < /*
1 > /*
2   * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3   *
4   * The University of Notre Dame grants you ("Licensee") a
# Line 54 | Line 54 | namespace oopse {
54   #include <math/SquareMatrix3.hpp>
55  
56   namespace oopse {
57 <    /**
58 <     * @class DataStorage
59 <     * @warning do not try to insert element into (or ease element from) private member data
60 <     * of DataStorage directly.
61 <     * @todo DataStorage may need refactorying. Every std::vector can inherit from the same base class
62 <     * which will make it easy to maintain
63 <     */
64 <    class DataStorage {
65 <        public:
57 >  /**
58 >   * @class DataStorage
59 >   * @warning do not try to insert element into (or ease element from) private member data
60 >   * of DataStorage directly.
61 >   * @todo DataStorage may need refactorying. Every std::vector can inherit from the same base class
62 >   * which will make it easy to maintain
63 >   */
64 >  class DataStorage {
65 >  public:
66  
67 <            enum{
68 <                dslPosition = 1,
69 <                dslVelocity = 2,
70 <                dslAmat = 4,
71 <                dslAngularMomentum = 8,
72 <                dslElectroFrame = 16,
73 <                dslZAngle = 32,
74 <                dslForce = 64,
75 <                dslTorque = 128
76 <            };
67 >    enum{
68 >      dslPosition = 1,
69 >      dslVelocity = 2,
70 >      dslAmat = 4,
71 >      dslAngularMomentum = 8,
72 >      dslElectroFrame = 16,
73 >      dslZAngle = 32,
74 >      dslForce = 64,
75 >      dslTorque = 128
76 >    };
77  
78  
79 <            DataStorage();
80 <            DataStorage(int size, int storageLayout = 255);
81 <            /** return the size of this DataStorage. */
82 <            int getSize();
83 <            /**
84 <             * Changes the size of this DataStorage.
85 <             * @param size new size of this DataStorage
86 <             */
87 <            void resize(int newSize);
88 <            /**
89 <             * Reallocates memory manually. The main reason for using reserve() is efficiency
90 <             * if you know the capacity to which your std::vector must eventually grow, then it is usually more
91 <             * efficient to allocate that memory all at once.
92 <             */
93 <            void reserve(int size);
94 <            /**
95 <             * Copies data inside DataStorage class.
96 <             * Copy function actually call std::copy for every std::vector in DataStorage class.
97 <             * One Precondition of std::copy is that target is not within the range [soruce, soruce + num]
98 <             * @param souce
99 <             * @param num number of element to be moved
100 <             * @param target
101 <             */
102 <            void copy(int source, int num, int target);
103 <            /** Returns the storage layout  */
104 <            int getStorageLayout();
105 <            /** Sets the storage layout  */
106 <            void setStorageLayout(int layout);
107 <            /** Returns the pointer of internal array */
108 <            double *getArrayPointer(int whichArray);
79 >    DataStorage();
80 >    DataStorage(int size, int storageLayout = 255);
81 >    /** return the size of this DataStorage. */
82 >    int getSize();
83 >    /**
84 >     * Changes the size of this DataStorage.
85 >     * @param size new size of this DataStorage
86 >     */
87 >    void resize(int newSize);
88 >    /**
89 >     * Reallocates memory manually. The main reason for using reserve() is efficiency
90 >     * if you know the capacity to which your std::vector must eventually grow, then it is usually more
91 >     * efficient to allocate that memory all at once.
92 >     */
93 >    void reserve(int size);
94 >    /**
95 >     * Copies data inside DataStorage class.
96 >     * Copy function actually call std::copy for every std::vector in DataStorage class.
97 >     * One Precondition of std::copy is that target is not within the range [soruce, soruce + num]
98 >     * @param souce
99 >     * @param num number of element to be moved
100 >     * @param target
101 >     */
102 >    void copy(int source, int num, int target);
103 >    /** Returns the storage layout  */
104 >    int getStorageLayout();
105 >    /** Sets the storage layout  */
106 >    void setStorageLayout(int layout);
107 >    /** Returns the pointer of internal array */
108 >    double *getArrayPointer(int whichArray);
109  
110 <            std::vector<Vector3d> position;               /** position array */
111 <            std::vector<Vector3d> velocity;               /** velocity array */
112 <            std::vector<RotMat3x3d> aMat;            /** rotation matrix array */
113 <            std::vector<Vector3d> angularMomentum;/** angular momentum array (body-fixed) */
114 <            std::vector<Mat3x3d> electroFrame;                /** the lab frame unit std::vector array*/
115 <            std::vector<double> zAngle;              /** z -angle array */        
116 <            std::vector<Vector3d> force;               /** force array */
117 <            std::vector<Vector3d> torque;               /** torque array */
110 >    std::vector<Vector3d> position;               /** position array */
111 >    std::vector<Vector3d> velocity;               /** velocity array */
112 >    std::vector<RotMat3x3d> aMat;            /** rotation matrix array */
113 >    std::vector<Vector3d> angularMomentum;/** angular momentum array (body-fixed) */
114 >    std::vector<Mat3x3d> electroFrame;                /** the lab frame unit std::vector array*/
115 >    std::vector<double> zAngle;              /** z -angle array */        
116 >    std::vector<Vector3d> force;               /** force array */
117 >    std::vector<Vector3d> torque;               /** torque array */
118  
119 <            static int getBytesPerStuntDouble(int layout);
119 >    static int getBytesPerStuntDouble(int layout);
120  
121 <        private:
121 >  private:
122  
123 <            double* internalGetArrayPointer(std::vector<Vector3d>& v);
123 >    double* internalGetArrayPointer(std::vector<Vector3d>& v);
124              
125 <            double* internalGetArrayPointer(std::vector<RotMat3x3d>& v);
126 <            double* internalGetArrayPointer(std::vector<double>& v);
125 >    double* internalGetArrayPointer(std::vector<RotMat3x3d>& v);
126 >    double* internalGetArrayPointer(std::vector<double>& v);
127              
128 <            template<typename T>
129 <            void internalResize(std::vector<T>& v, int newSize);
128 >    template<typename T>
129 >    void internalResize(std::vector<T>& v, int newSize);
130  
131 <            template<typename T>
132 <            void internalCopy(std::vector<T>& v, int source,  int num, int target);
131 >    template<typename T>
132 >    void internalCopy(std::vector<T>& v, int source,  int num, int target);
133              
134 <            int size_;
135 <            int storageLayout_;
134 >    int size_;
135 >    int storageLayout_;
136  
137 <    };
137 >  };
138  
139   }
140   #endif //BRAINS_DATASTORAGE_HPP

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