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root/group/trunk/OOPSE-2.0/src/brains/SimSnapshotManager.hpp
Revision: 1642
Committed: Mon Oct 25 04:08:14 2004 UTC (19 years, 8 months ago) by tim
File size: 2064 byte(s)
Log Message:
more classes get reconstructed

File Contents

# User Rev Content
1 tim 1642 /*
2     * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3     *
4     * Contact: oopse@oopse.org
5     *
6     * This program is free software; you can redistribute it and/or
7     * modify it under the terms of the GNU Lesser General Public License
8     * as published by the Free Software Foundation; either version 2.1
9     * of the License, or (at your option) any later version.
10     * All we ask is that proper credit is given for our work, which includes
11     * - but is not limited to - adding the above copyright notice to the beginning
12     * of your source code files, and to any copyright notice that you may distribute
13     * with programs based on this work.
14     *
15     * This program is distributed in the hope that it will be useful,
16     * but WITHOUT ANY WARRANTY; without even the implied warranty of
17     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18     * GNU Lesser General Public License for more details.
19     *
20     * You should have received a copy of the GNU Lesser General Public License
21     * along with this program; if not, write to the Free Software
22     * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23     *
24     */
25    
26     /**
27     * @file SimSnapshotManager.hpp
28     * @author tlin
29     * @date 10/20/2004
30     * @time 23:56am
31     * @version 1.0
32     */
33     #ifndef BRAINS_SNAPSHOTMANAGER_HPP
34     #define BRAINS_SNAPSHOTMANAGER_HPP
35    
36     #include "brains/SnapshotManager.hpp"
37    
38     namespace oopse{
39    
40     /**
41     * @class SimSnapshotManager SimSnapshotManager.hpp "brains/SimSnapshotManager.hpp"
42     * @brief SimSnapshotManager class is the concrete snapshot manager for actual simulation
43     * SimSnapshotManager only maintains two snapshots.
44     * @see PropSimSnapshotManager
45     */
46     class SimSnapshotManager : public SnapshotManager {
47     public:
48     SimSnapshotManager(SimModel* model);
49     virtual bool advance();
50    
51     virtual Snapshot* getSnapshot(int id);
52    
53     int getCapacity();
54    
55     virtual void setCapacity(int capacity);
56    
57     private:
58     };
59    
60     }
61     #endif //BRAINS_SNAPSHOTMANAGER_HPP