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Comparing trunk/OOPSE-2.0/src/brains/Snapshot.hpp (file contents):
Revision 1630 by tim, Thu Oct 21 21:31:39 2004 UTC vs.
Revision 2000 by tim, Fri Feb 11 22:41:02 2005 UTC

# Line 1 | Line 1
1 < /*
2 < * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project
3 < *
4 < * Contact: oopse@oopse.org
5 < *
6 < * This program is free software; you can redistribute it and/or
7 < * modify it under the terms of the GNU Lesser General Public License
8 < * as published by the Free Software Foundation; either version 2.1
9 < * of the License, or (at your option) any later version.
10 < * All we ask is that proper credit is given for our work, which includes
11 < * - but is not limited to - adding the above copyright notice to the beginning
12 < * of your source code files, and to any copyright notice that you may distribute
13 < * with programs based on this work.
14 < *
15 < * This program is distributed in the hope that it will be useful,
16 < * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 < * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18 < * GNU Lesser General Public License for more details.
19 < *
20 < * You should have received a copy of the GNU Lesser General Public License
21 < * along with this program; if not, write to the Free Software
22 < * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
1 > /*
2 > * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3   *
4 + * The University of Notre Dame grants you ("Licensee") a
5 + * non-exclusive, royalty free, license to use, modify and
6 + * redistribute this software in source and binary code form, provided
7 + * that the following conditions are met:
8 + *
9 + * 1. Acknowledgement of the program authors must be made in any
10 + *    publication of scientific results based in part on use of the
11 + *    program.  An acceptable form of acknowledgement is citation of
12 + *    the article in which the program was described (Matthew
13 + *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 + *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 + *    Parallel Simulation Engine for Molecular Dynamics,"
16 + *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 + *
18 + * 2. Redistributions of source code must retain the above copyright
19 + *    notice, this list of conditions and the following disclaimer.
20 + *
21 + * 3. Redistributions in binary form must reproduce the above copyright
22 + *    notice, this list of conditions and the following disclaimer in the
23 + *    documentation and/or other materials provided with the
24 + *    distribution.
25 + *
26 + * This software is provided "AS IS," without a warranty of any
27 + * kind. All express or implied conditions, representations and
28 + * warranties, including any implied warranty of merchantability,
29 + * fitness for a particular purpose or non-infringement, are hereby
30 + * excluded.  The University of Notre Dame and its licensors shall not
31 + * be liable for any damages suffered by licensee as a result of
32 + * using, modifying or distributing the software or its
33 + * derivatives. In no event will the University of Notre Dame or its
34 + * licensors be liable for any lost revenue, profit or data, or for
35 + * direct, indirect, special, consequential, incidental or punitive
36 + * damages, however caused and regardless of the theory of liability,
37 + * arising out of the use of or inability to use software, even if the
38 + * University of Notre Dame has been advised of the possibility of
39 + * such damages.
40   */
41 <
41 >  
42   /**
43    * @file Snapshot.hpp
44    * @author tlin
# Line 30 | Line 46
46    * @time 23:56am
47    * @version 1.0
48    */
49 +  
50   #ifndef BRAINS_SNAPSHOT_HPP
51   #define BRAINS_SNAPSHOT_HPP
52  
53   #include <vector>
54  
55 < #include "math/Vector3.hpp"
56 < #include "math/SquareMatrix3.hpp"
55 > #include "brains/DataStorage.hpp"
56 > #include "brains/Stats.hpp"
57 > #include "UseTheForce/DarkSide/simulation_interface.h"
58  
41 using namespace std;
42
59   namespace oopse{
60  
61      /**
62       * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp"
63       * @brief Snapshot class is a repository class for storing dynamic data during
64       *  Simulation
65 <     * @see SimData
65 >     * Every snapshot class will contain one DataStorage  for atoms and one DataStorage
66 >     *  for rigid bodies.
67       */
68      class Snapshot {
69          public:
70 +            
71 +            Snapshot(int nAtoms, int nRigidbodies) : atomData(nAtoms), rigidbodyData(nRigidbodies),
72 +                currentTime_(0), orthoRhombic_(0), chi_(0.0), integralOfChiDt_(0.0), eta_(0.0) {
73  
54            Snapshot(int i) {
55
74              }
75  
76 <            Snapshot(const Snapshot& s);
76 >            Snapshot(int nAtoms, int nRigidbodies, int storageLayout)
77 >                : atomData(nAtoms, storageLayout), rigidbodyData(nRigidbodies, storageLayout),
78 >                currentTime_(0), orthoRhombic_(0), chi_(0.0), integralOfChiDt_(0.0), eta_(0.0) {
79  
80 <            Snapshot& operator =(const Snapshot& s);
80 >            }
81              
82              /** Returns the id of this Snapshot */
83              int getID() {
# Line 69 | Line 89 | namespace oopse{
89                  id_ = id;
90              }
91  
92 <            /** */
93 <            Snapshot* clone() {
74 <                return new Snapshot(*this);
92 >            int getSize() {
93 >                return atomData.getSize() + rigidbodyData.getSize();
94              }
95  
96 +            /** Returns the number of atoms */
97 +            int getNumberOfAtoms() {
98 +                return atomData.getSize();
99 +            }
100  
101 <            //template<typename T>
102 <            //static typename T::ElemPointerType getArrayPointer(vector<T>& v) {
103 <            //    return v[0]->getArrayPointer();
104 <            //}
101 >            /** Returns the number of rigid bodies */
102 >            int getNumberOfRigidBodies() {
103 >                return rigidbodyData.getSize();
104 >            }
105  
106 <            static double* getArrayPointer(vector<Vector3d>& v) {
107 <                return v[0].getArrayPointer();
106 >            /** Returns the H-Matrix */
107 >            Mat3x3d getHmat() {
108 >                return hmat_;
109              }
110 +
111 +            /** Sets the H-Matrix */
112 +            void setHmat(const Mat3x3d& m);
113              
114 <            static double* getArrayPointer(vector<RotMat3x3d>& v) {
115 <                return v[0].getArrayPointer();
114 >            double getVolume() {
115 >                return hmat_.determinant();
116              }
117 +
118 +            /** Returns the inverse H-Matrix */
119 +            Mat3x3d getInvHmat() {
120 +                return invHmat_;
121 +            }
122 +
123 +            /** Wrapping the vector according to periodic boundary condition*/
124 +            void wrapVector(Vector3d& v);
125 +
126              
127 <            static double* getArrayPointer(vector<double>& v) {
128 <                assert(v.size() > 0);
93 <                return &(v[0]);
127 >            double getTime() {
128 >                return currentTime_;
129              }
130 +
131 +            void increaseTime(double dt) {
132 +                setTime(getTime() + dt);
133 +            }
134 +
135 +            void setTime(double time) {
136 +                currentTime_ =time;
137 +                //time at statData is redundant
138 +                statData[Stats::TIME] = currentTime_;
139 +            }
140 +
141 +            double getChi() {
142 +                return chi_;
143 +            }
144 +
145 +            void setChi(double chi) {
146 +                chi_ = chi;
147 +            }
148 +
149 +            double getIntegralOfChiDt() {
150 +                return integralOfChiDt_;
151 +            }
152 +
153 +            void setIntegralOfChiDt(double integralOfChiDt) {
154 +                integralOfChiDt_ = integralOfChiDt;
155 +            }
156              
157 <            vector<Vector3d> pos;
158 <            vector<Vector3d> vel;
159 <            vector<Vector3d> frc;
160 <            vector<Vector3d> trq;
161 <            vector<RotMat3x3d> Amat;
162 <            vector<Vector3d> mu;
163 <            vector<Vector3d> ul;
103 <            vector<double> zAngle;
157 >            Mat3x3d getEta() {
158 >                return eta_;
159 >            }
160 >
161 >            void setEta(const Mat3x3d& eta) {
162 >                eta_ = eta;
163 >            }
164              
165 +            DataStorage atomData;
166 +            DataStorage rigidbodyData;
167 +            Stats statData;
168 +            
169          private:
170 +            double currentTime_;
171  
172 +            Mat3x3d hmat_;
173 +            Mat3x3d invHmat_;
174 +            int orthoRhombic_;
175 +
176 +            double chi_;
177 +            double integralOfChiDt_;
178 +            Mat3x3d eta_;
179 +            
180              int id_; /**< identification number of the snapshot */
181      };
182  
183 +    typedef DataStorage (Snapshot::*DataStoragePointer);
184   }
185   #endif //BRAINS_SNAPSHOT_HPP

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