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root/group/trunk/OOPSE-2.0/src/brains/Snapshot.hpp
Revision: 1630
Committed: Thu Oct 21 21:31:39 2004 UTC (19 years, 8 months ago) by tim
File size: 3212 byte(s)
Log Message:
Snapshot and SnapshotManager in progress

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file Snapshot.hpp
28 * @author tlin
29 * @date 10/20/2004
30 * @time 23:56am
31 * @version 1.0
32 */
33 #ifndef BRAINS_SNAPSHOT_HPP
34 #define BRAINS_SNAPSHOT_HPP
35
36 #include <vector>
37
38 #include "math/Vector3.hpp"
39 #include "math/SquareMatrix3.hpp"
40
41 using namespace std;
42
43 namespace oopse{
44
45 /**
46 * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp"
47 * @brief Snapshot class is a repository class for storing dynamic data during
48 * Simulation
49 * @see SimData
50 */
51 class Snapshot {
52 public:
53
54 Snapshot(int i) {
55
56 }
57
58 Snapshot(const Snapshot& s);
59
60 Snapshot& operator =(const Snapshot& s);
61
62 /** Returns the id of this Snapshot */
63 int getID() {
64 return id_;
65 }
66
67 /** Sets the id of this Snapshot */
68 void setID(int id) {
69 id_ = id;
70 }
71
72 /** */
73 Snapshot* clone() {
74 return new Snapshot(*this);
75 }
76
77
78 //template<typename T>
79 //static typename T::ElemPointerType getArrayPointer(vector<T>& v) {
80 // return v[0]->getArrayPointer();
81 //}
82
83 static double* getArrayPointer(vector<Vector3d>& v) {
84 return v[0].getArrayPointer();
85 }
86
87 static double* getArrayPointer(vector<RotMat3x3d>& v) {
88 return v[0].getArrayPointer();
89 }
90
91 static double* getArrayPointer(vector<double>& v) {
92 assert(v.size() > 0);
93 return &(v[0]);
94 }
95
96 vector<Vector3d> pos;
97 vector<Vector3d> vel;
98 vector<Vector3d> frc;
99 vector<Vector3d> trq;
100 vector<RotMat3x3d> Amat;
101 vector<Vector3d> mu;
102 vector<Vector3d> ul;
103 vector<double> zAngle;
104
105 private:
106
107 int id_; /**< identification number of the snapshot */
108 };
109
110 }
111 #endif //BRAINS_SNAPSHOT_HPP