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root/group/trunk/OOPSE-2.0/src/math/Vector3.hpp
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Comparing trunk/OOPSE-2.0/src/math/Vector3.hpp (file contents):
Revision 1930 by gezelter, Wed Jan 12 22:41:40 2005 UTC vs.
Revision 2069 by tim, Tue Mar 1 20:10:14 2005 UTC

# Line 66 | Line 66 | namespace oopse {
66    public:
67      typedef Real ElemType;
68      typedef Real* ElemPoinerType;
69    
69      Vector3() : Vector<Real, 3>(){}
70      
71      /** Constructs and initializes a Vector3 from x, y, z coordinates */
72      inline Vector3( Real x, Real y, Real z) {
73 <      data_[0] = x;
74 <      data_[1] = y;
75 <      data_[2] = z;
73 >      this->data_[0] = x;
74 >      this->data_[1] = y;
75 >      this->data_[2] = z;
76      }
77  
78      /** Constructs and initializes from an array*/
# Line 91 | Line 90 | namespace oopse {
90       * Retunrs reference of the first element of Vector3.
91       * @return reference of the first element of Vector3
92       */
93 <    inline Real& x() {  return data_[0];}
93 >    inline Real& x() {  return this->data_[0];}
94      
95      /**
96       * Retunrs the first element of Vector3.
97       * @return  the first element of Vector3
98       */
99 <    inline Real x() const {  return data_[0];}
99 >    inline Real x() const {  return this->data_[0];}
100      
101      /**
102       * Retunrs reference of the second element of Vector3.
103       * @return reference of the second element of Vector3
104       */
105 <    inline Real& y() {  return data_[1];}
105 >    inline Real& y() {  return this->data_[1];}
106      
107      /**
108       * Retunrs  the second element of Vector3.
109       * @return c the second element of Vector3
110       */
111 <    inline Real y() const {  return data_[1];}
111 >    inline Real y() const {  return this->data_[1];}
112      
113      /**
114       * Retunrs reference of the third element of Vector3.
115       * @return reference of the third element of Vector3
116       */
117 <    inline Real& z() {  return data_[2];}
117 >    inline Real& z() {  return this->data_[2];}
118      
119      /**
120       * Retunrs  the third element of Vector3.
121       * @return f the third element of Vector3
122       */
123 <    inline Real z() const {  return data_[2];}
123 >    inline Real z() const {  return this->data_[2];}
124      
125    };
126    

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