ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/group/trunk/OOPSE-2.0/src/primitives/RigidBody.hpp
Revision: 1930
Committed: Wed Jan 12 22:41:40 2005 UTC (19 years, 5 months ago) by gezelter
File size: 7943 byte(s)
Log Message:
merging new_design branch into OOPSE-2.0

File Contents

# User Rev Content
1 gezelter 1930 /*
2     * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3     *
4     * The University of Notre Dame grants you ("Licensee") a
5     * non-exclusive, royalty free, license to use, modify and
6     * redistribute this software in source and binary code form, provided
7     * that the following conditions are met:
8     *
9     * 1. Acknowledgement of the program authors must be made in any
10     * publication of scientific results based in part on use of the
11     * program. An acceptable form of acknowledgement is citation of
12     * the article in which the program was described (Matthew
13     * A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14     * J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15     * Parallel Simulation Engine for Molecular Dynamics,"
16     * J. Comput. Chem. 26, pp. 252-271 (2005))
17     *
18     * 2. Redistributions of source code must retain the above copyright
19     * notice, this list of conditions and the following disclaimer.
20     *
21     * 3. Redistributions in binary form must reproduce the above copyright
22     * notice, this list of conditions and the following disclaimer in the
23     * documentation and/or other materials provided with the
24     * distribution.
25     *
26     * This software is provided "AS IS," without a warranty of any
27     * kind. All express or implied conditions, representations and
28     * warranties, including any implied warranty of merchantability,
29     * fitness for a particular purpose or non-infringement, are hereby
30     * excluded. The University of Notre Dame and its licensors shall not
31     * be liable for any damages suffered by licensee as a result of
32     * using, modifying or distributing the software or its
33     * derivatives. In no event will the University of Notre Dame or its
34     * licensors be liable for any lost revenue, profit or data, or for
35     * direct, indirect, special, consequential, incidental or punitive
36     * damages, however caused and regardless of the theory of liability,
37     * arising out of the use of or inability to use software, even if the
38     * University of Notre Dame has been advised of the possibility of
39     * such damages.
40     */
41    
42     /**
43     * @file RigidBody.hpp
44     * @author tlin
45     * @date 10/23/2004
46     * @version 1.0
47     */
48 gezelter 1490
49 gezelter 1930 #ifndef PRIMITIVES_RIGIDBODY_HPP
50     #define PRIMITIVES_RIGIDBODY_HPP
51    
52 gezelter 1490 #include <vector>
53 gezelter 1930
54 tim 1492 #include "primitives/StuntDouble.hpp"
55 gezelter 1930 #include "primitives/DirectionalAtom.hpp"
56     #include "types/AtomStamp.hpp"
57     namespace oopse{
58 gezelter 1490 class RigidBody : public StuntDouble {
59 gezelter 1930 public:
60     RigidBody();
61 gezelter 1490
62 gezelter 1930 virtual std::string getType() { return name_;}
63    
64     /** Sets the name of this stuntdouble*/
65     virtual void setType(const std::string& name) { name_ = name;}
66    
67 gezelter 1490
68 gezelter 1930 /**
69     * Sets the previous rotation matrix of this stuntdouble
70     * @param a new rotation matrix
71     */
72     virtual void setPrevA(const RotMat3x3d& a);
73    
74     /**
75     * Sets the current rotation matrix of this stuntdouble
76     * @param a new rotation matrix
77     * @note setA will not change the position and rotation matrix of Directional atoms belong to
78     * this rigidbody. If you want to do that, use #updateAtoms
79     */
80     virtual void setA(const RotMat3x3d& a);
81     /**
82     * Sets the rotation matrix of this stuntdouble in specified snapshot
83     * @param a rotation matrix to be set
84     * @param snapshotNo
85     * @see #getA
86     */
87     virtual void setA(const RotMat3x3d& a, int snapshotNo);
88 gezelter 1490
89 gezelter 1930 /**
90     * Returns the inertia tensor of this stuntdouble
91     * @return the inertia tensor of this stuntdouble
92     */
93     virtual Mat3x3d getI();
94 gezelter 1490
95    
96 gezelter 1930 /** Sets the internal unit frame of this stuntdouble by three euler angles */
97     void setElectroFrameFromEuler(double phi, double theta, double psi);
98    
99     /**
100     * Returns the gradient of this stuntdouble
101     * @return the inertia tensor of this stuntdouble
102     * @see #setI
103     */
104     virtual std::vector<double> getGrad();
105 gezelter 1490
106 gezelter 1930 virtual void accept(BaseVisitor* v);
107 gezelter 1490
108 gezelter 1930 void addAtom(Atom* at, AtomStamp* ats);
109 gezelter 1490
110 gezelter 1930 /** calculate the reference coordinates */
111     void calcRefCoords();
112 gezelter 1490
113 gezelter 1930 /** Convert Atomic forces and torques to total forces and torques */
114     void calcForcesAndTorques();
115 gezelter 1490
116 gezelter 1930 /** update the positions of atoms belong to this rigidbody */
117     void updateAtoms();
118 gezelter 1490
119 gezelter 1930 Atom* beginAtom(std::vector<Atom*>::iterator& i);
120 gezelter 1490
121 gezelter 1930 Atom* nextAtom(std::vector<Atom*>::iterator& i);
122 gezelter 1490
123 gezelter 1930 std::vector<Atom*>::iterator getBeginAtomIter() {
124     return atoms_.begin();
125     }
126    
127     std::vector<Atom*>::iterator getEndAtomIter() {
128     return atoms_.end();
129     }
130 gezelter 1490
131 gezelter 1930 /**
132     * Returns the atoms of this rigid body
133     * @return the atoms of this rigid body in a vector
134     * @deprecate
135     */
136     std::vector<Atom*> getAtoms() {
137     return atoms_;
138     }
139 gezelter 1490
140 gezelter 1930 /**
141     * Returns the number of atoms in this rigid body
142     * @return the number of atoms in this rigid body
143     */
144     int getNumAtoms() {
145     return atoms_.size();
146     }
147 gezelter 1490
148 gezelter 1930 /**
149     * Return the position of atom which belongs to this rigid body.
150     * @return true if index is valid otherwise return false
151     * @param pos the position of atom which will be set on return if index is valid
152     * @param index the index of the atom in rigid body's private data member atoms_
153     */
154     bool getAtomPos(Vector3d& pos, unsigned int index);
155 gezelter 1490
156 gezelter 1930 /**
157     * Return the position of atom which belongs to this rigid body.
158     * @return true if atom belongs to this rigid body,otherwise return false
159     * @param pos position of atom which will be set on return if atom belongs to this rigid body
160     * @param atom the pointer to an atom
161     */
162     bool getAtomPos(Vector3d& pos, Atom* atom);
163 gezelter 1490
164 gezelter 1930 /**
165     * Return the velocity of atom which belongs to this rigid body.
166     * @return true if index is valid otherwise return false
167     * @param vel the velocity of atom which will be set on return if index is valid
168     * @param index the index of the atom in rigid body's private data member atoms_
169     */
170     bool getAtomVel(Vector3d& vel, unsigned int index);
171 gezelter 1490
172 gezelter 1930 /**
173     * Return the velocity of atom which belongs to this rigid body.
174     * @return true if atom belongs to this rigid body,otherwise return false
175     * @param vel velocity of atom which will be set on return if atom belongs to this rigid body
176     * @param atom the pointer to an atom
177     */
178     bool getAtomVel(Vector3d& vel, Atom*);
179 gezelter 1490
180 gezelter 1930 /**
181     * Return the reference coordinate of atom which belongs to this rigid body.
182     * @return true if index is valid otherwise return false
183     * @param coor the reference coordinate of atom which will be set on return if index is valid
184     * @param index the index of the atom in rigid body's private data member atoms_
185     */
186     bool getAtomRefCoor(Vector3d& coor, unsigned int index);
187 gezelter 1490
188 gezelter 1930 /**
189     * Return the velocity of atom which belongs to this rigid body.
190     * @return true if atom belongs to this rigid body,otherwise return false
191     * @param coor velocity of atom which will be set on return if atom belongs to this rigid body
192     * @param atom the pointer to an atom
193     */
194     bool getAtomRefCoor(Vector3d& coor, Atom* atom);
195 gezelter 1490
196 gezelter 1930 private:
197     std::string name_;
198     Mat3x3d inertiaTensor_;
199     RotMat3x3d sU_; /**< body fixed standard unit vector */
200    
201     std::vector<Atom*> atoms_;
202     std::vector<Vector3d> refCoords_;
203     std::vector<RotMat3x3d> refOrients_;
204     };
205 gezelter 1490
206 gezelter 1930 }//namepace oopse
207 gezelter 1490
208 gezelter 1930 #endif //PRIMITIVES_RIGIDBODY_HPP
209 gezelter 1490