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root/group/trunk/OOPSE-2.0/test/brains/DirectionalAtom.hpp
Revision: 1682
Committed: Thu Oct 28 22:34:01 2004 UTC (19 years, 8 months ago) by tim
File size: 3275 byte(s)
Log Message:
More work on StuntDouble, Atom, DirectionalAtom and RigidBody

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file DirectionalAtom.hpp
28 * @author tlin
29 * @date 10/23/2004
30 * @version 1.0
31 */
32
33 #ifndef PRIMITIVES_DIRECTIONALATOM_HPP
34 #define PRIMITIVES_DIRECTIONALATOM_HPP
35
36 #include "primitives/Atom.hpp"
37
38 namespace oopse{
39 class DirectionalAtom : public Atom {
40 public:
41 DirectionalAtom();
42 /**
43 * Returns the inertia tensor of this stuntdouble
44 * @return the inertia tensor of this stuntdouble
45 * @see #setI
46 */
47 virtual Mat3x3d getI();
48
49 /**
50 * Sets the inertia tensor of this stuntdouble
51 * @param trq new inertia tensor
52 * @see #getI
53 */
54 virtual void setI(Mat3x3d& I);
55
56 /**
57 * Sets the previous rotation matrix of this stuntdouble
58 * @param a new rotation matrix
59 */
60 virtual void setPrevA(const RotMat3x3d& a);
61
62 /**
63 * Sets the current rotation matrix of this stuntdouble
64 * @param a new rotation matrix
65 */
66 virtual void setA(const RotMat3x3d& a);
67
68 /**
69 * Sets the rotation matrix of this stuntdouble in specified snapshot
70 * @param a rotation matrix to be set
71 * @param snapshotNo
72 * @see #getA
73 */
74 virtual void setA(const RotMat3x3d& a, int snapshotNo);
75
76 /** Sets the internal unit frame of this stuntdouble by three euler angles */
77 void setUnitFrameFromEuler(double phi, double theta, double psi);
78
79 /**
80 * Returns the gradient of this stuntdouble
81 * @return the gradient of this stuntdouble
82 */
83 virtual std::vector<double> getGrad();
84
85 virtual void accept(BaseVisitor* v);
86
87 protected:
88 Mat3x3d inertiaTensor_; /**< inertial tensor */
89 RotMat3x3d sU_; /**< body fixed standard unit vector */
90 };
91
92 }//namepace oopse
93
94 #endif //PRIMITIVES_DIRECTIONALATOM_HPP