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root/group/trunk/OOPSE-2.0/test/brains/DirectionalAtom.hpp
Revision: 1684
Committed: Fri Oct 29 16:20:50 2004 UTC (19 years, 8 months ago) by tim
File size: 3273 byte(s)
Log Message:
More painful reconstruction is coming !!!

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file DirectionalAtom.hpp
28 * @author tlin
29 * @date 10/23/2004
30 * @version 1.0
31 */
32
33 #ifndef PRIMITIVES_DIRECTIONALATOM_HPP
34 #define PRIMITIVES_DIRECTIONALATOM_HPP
35
36 #include "primitives/Atom.hpp"
37
38 namespace oopse{
39 class DirectionalAtom : public Atom {
40 public:
41 DirectionalAtom(DirectionalAtom* dAtomType);
42 /**
43 * Returns the inertia tensor of this stuntdouble
44 * @return the inertia tensor of this stuntdouble
45 */
46 virtual Mat3x3d getI();
47
48
49 /**
50 * Sets the previous rotation matrix of this stuntdouble
51 * @param a new rotation matrix
52 */
53 virtual void setPrevA(const RotMat3x3d& a);
54
55 /**
56 * Sets the current rotation matrix of this stuntdouble
57 * @param a new rotation matrix
58 */
59 virtual void setA(const RotMat3x3d& a);
60
61 /**
62 * Sets the rotation matrix of this stuntdouble in specified snapshot
63 * @param a rotation matrix to be set
64 * @param snapshotNo
65 * @see #getA
66 */
67 virtual void setA(const RotMat3x3d& a, int snapshotNo);
68
69 /**
70 * Left multiple rotation matrix by another rotation matrix
71 * @param m a rotation matrix
72 */
73 void rotateBy(const RotMat3x3d& m);
74
75 /** Sets the internal unit frame of this stuntdouble by three euler angles */
76 void setUnitFrameFromEuler(double phi, double theta, double psi);
77
78 /**
79 * Returns the gradient of this stuntdouble
80 * @return the gradient of this stuntdouble
81 */
82 virtual std::vector<double> getGrad();
83
84 virtual void accept(BaseVisitor* v);
85
86 protected:
87 Mat3x3d inertiaTensor_; /**< inertial tensor */
88 RotMat3x3d sU_; /**< body fixed standard unit vector */
89 };
90
91 }//namepace oopse
92
93 #endif //PRIMITIVES_DIRECTIONALATOM_HPP