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root/group/trunk/OOPSE-2.0/test/brains/RigidBody.cpp
Revision: 1682
Committed: Thu Oct 28 22:34:01 2004 UTC (19 years, 8 months ago) by tim
File size: 3292 byte(s)
Log Message:
More work on StuntDouble, Atom, DirectionalAtom and RigidBody

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 #include "primitives/RigidBody.hpp"
27
28 namespace oopse {
29
30 RigidBody::RigidBody() : objType_(otRigidBody), storage_(&Snapshot::rigidbodyData){
31
32 }
33
34 void RigidBody::setPrevA(const RotMat3x3d& a) {
35 (snapshotMan_->getPrevSnapshot())->storage_->aMat[localIndex_] = a;
36 (snapshotMan_->getPrevSnapshot())->storage_->unitVector[localIndex_] = a.inverse() * sU_.getColum(2);
37 }
38
39
40 void RigidBody::setA(const RotMat3x3d& a) {
41 (snapshotMan_->getCurrentSnapshot())->storage_->aMat[localIndex_] = a;
42 (snapshotMan_->getCurrentSnapshot())->storage_->unitVector[localIndex_] = a.inverse() * sU_.getColum(2);
43 }
44
45 void RigidBody::setA(const RotMat3x3d& a, int snapshotNo) {
46 (snapshotMan_->getSnapshot(snapshotNo))->storage_->aMat[localIndex_] = a;
47 (snapshotMan_->getSnapshot(snapshotNo))->storage_->unitVector[localIndex_] = a.inverse() * sU_.getColum(2);
48 }
49
50 Mat3x3d RigidBody::getI() {
51 return inertiaTensor_;
52 }
53
54 void RigidBody::setI(Mat3x3d& I) {
55 inertiaTensor_ = I;
56 }
57
58 std::vector<double> RigidBody::getGrad() {
59 vector<double> grad(6, 0.0);
60 Vector3d force;
61 Vector3d torque;
62 Vector3d myEuler;
63 double phi, theta, psi;
64 double cphi, sphi, ctheta, stheta;
65 Vector3d ephi;
66 Vector3d etheta;
67 Vector3d epsi;
68
69 force = getFrc();
70 torque =getTrq();
71 myEuler = getA().toEulerAngles();
72
73 phi = myEuler[0];
74 theta = myEuler[1];
75 psi = myEuler[2];
76
77 cphi = cos(phi);
78 sphi = sin(phi);
79 ctheta = cos(theta);
80 stheta = sin(theta);
81
82 // get unit vectors along the phi, theta and psi rotation axes
83
84 ephi[0] = 0.0;
85 ephi[1] = 0.0;
86 ephi[2] = 1.0;
87
88 etheta[0] = cphi;
89 etheta[1] = sphi;
90 etheta[2] = 0.0;
91
92 epsi[0] = stheta * cphi;
93 epsi[1] = stheta * sphi;
94 epsi[2] = ctheta;
95
96 //gradient is equal to -force
97 for (int j = 0 ; j<3; j++)
98 grad[j] = -force[j];
99
100 for (int j = 0; j < 3; j++ ) {
101
102 grad[3] += torque[j]*ephi[j];
103 grad[4] += torque[j]*etheta[j];
104 grad[5] += torque[j]*epsi[j];
105
106 }
107
108 return grad;
109 }
110
111 void RigidBody::accept(BaseVisitor* v) {
112 v->visit(this);
113 }
114
115 }
116