ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/group/trunk/OOPSE-2.0/test/brains/RigidBody.hpp
Revision: 1684
Committed: Fri Oct 29 16:20:50 2004 UTC (19 years, 8 months ago) by tim
File size: 6571 byte(s)
Log Message:
More painful reconstruction is coming !!!

File Contents

# User Rev Content
1 tim 1640 /*
2     * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3     *
4     * Contact: oopse@oopse.org
5     *
6     * This program is free software; you can redistribute it and/or
7     * modify it under the terms of the GNU Lesser General Public License
8     * as published by the Free Software Foundation; either version 2.1
9     * of the License, or (at your option) any later version.
10     * All we ask is that proper credit is given for our work, which includes
11     * - but is not limited to - adding the above copyright notice to the beginning
12     * of your source code files, and to any copyright notice that you may distribute
13     * with programs based on this work.
14     *
15     * This program is distributed in the hope that it will be useful,
16     * but WITHOUT ANY WARRANTY; without even the implied warranty of
17     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18     * GNU Lesser General Public License for more details.
19     *
20     * You should have received a copy of the GNU Lesser General Public License
21     * along with this program; if not, write to the Free Software
22     * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23     *
24     */
25    
26     /**
27     * @file RigidBody.hpp
28     * @author tlin
29     * @date 10/23/2004
30     * @version 1.0
31     */
32    
33     #ifndef PRIMITIVES_RIGIDBODY_HPP
34     #define PRIMITIVES_RIGIDBODY_HPP
35    
36 tim 1684 #include <vector>
37 tim 1640
38 tim 1684 #include "primitives/StuntDouble.hpp"
39    
40 tim 1640 namespace oopse{
41 tim 1684 class RigidBody : public StuntDouble {
42 tim 1640 public:
43     RigidBody();
44 tim 1682
45     /**
46     * Sets the previous rotation matrix of this stuntdouble
47     * @param a new rotation matrix
48     */
49     virtual void setPrevA(const RotMat3x3d& a);
50    
51     /**
52     * Sets the current rotation matrix of this stuntdouble
53     * @param a new rotation matrix
54     */
55     virtual void setA(const RotMat3x3d& a);
56     /**
57     * Sets the rotation matrix of this stuntdouble in specified snapshot
58     * @param a rotation matrix to be set
59     * @param snapshotNo
60     * @see #getA
61     */
62     virtual void setA(const RotMat3x3d& a, int snapshotNo);
63    
64 tim 1640 /**
65     * Returns the inertia tensor of this stuntdouble
66     * @return the inertia tensor of this stuntdouble
67     */
68     virtual Mat3x3d getI();
69    
70    
71 tim 1684 /** Sets the internal unit frame of this stuntdouble by three euler angles */
72     void setUnitFrameFromEuler(double phi, double theta, double psi);
73    
74 tim 1640 /**
75     * Returns the gradient of this stuntdouble
76     * @return the inertia tensor of this stuntdouble
77     * @see #setI
78     */
79     virtual std::vector<double> getGrad();
80    
81     virtual void accept(BaseVisitor* v);
82    
83 tim 1645 void addAtom(Atom* atom);
84    
85     /** calculate the reference coordinates */
86 tim 1640 void calcRefCoords();
87    
88     /** Convert Atomic forces and torques to total forces and torques */
89     void calcForcesAndTorques();
90    
91     /** update the positions of atoms belong to this rigidbody */
92     void updateAtoms();
93    
94     /**
95     * Returns the atoms of this rigid body
96     * @return the atoms of this rigid body in a vector
97     */
98 tim 1684 std::vector<Atom*> getAtoms() {
99     return atoms_;
100     }
101 tim 1640
102     /**
103     * Returns the number of atoms in this rigid body
104     * @return the number of atoms in this rigid body
105     */
106 tim 1684 int getNumAtoms() {
107     return atoms_.size();
108     }
109 tim 1640
110 tim 1684 /**
111     * Return the position of atom which belongs to this rigid body.
112     * @return true if index is valid otherwise return false
113     * @param pos the position of atom which will be set on return if index is valid
114     * @param index the index of the atom in rigid body's private data member atoms_
115     */
116     bool getAtomPos(Vector3d& pos, unsigned int index);
117    
118     /**
119     * Return the position of atom which belongs to this rigid body.
120     * @return true if atom belongs to this rigid body,otherwise return false
121     * @param pos position of atom which will be set on return if atom belongs to this rigid body
122     * @param atom the pointer to an atom
123     */
124 tim 1640 bool getAtomPos(Vector3d& pos, Atom* atom);
125    
126 tim 1684 /**
127     * Return the velocity of atom which belongs to this rigid body.
128     * @return true if index is valid otherwise return false
129     * @param vel the velocity of atom which will be set on return if index is valid
130     * @param index the index of the atom in rigid body's private data member atoms_
131     */
132     bool getAtomVel(Vector3d& vel, unsigned int index);
133    
134     /**
135     * Return the velocity of atom which belongs to this rigid body.
136     * @return true if atom belongs to this rigid body,otherwise return false
137     * @param vel velocity of atom which will be set on return if atom belongs to this rigid body
138     * @param atom the pointer to an atom
139     */
140 tim 1640 bool getAtomVel(Vector3d& vel, Atom*);
141    
142 tim 1684 /**
143     * Return the reference coordinate of atom which belongs to this rigid body.
144     * @return true if index is valid otherwise return false
145     * @param coor the reference coordinate of atom which will be set on return if index is valid
146     * @param index the index of the atom in rigid body's private data member atoms_
147     */
148     bool getAtomRefCoor(Vector3d& coor, unsigned int index);
149    
150     /**
151     * Return the velocity of atom which belongs to this rigid body.
152     * @return true if atom belongs to this rigid body,otherwise return false
153     * @param coor velocity of atom which will be set on return if atom belongs to this rigid body
154     * @param atom the pointer to an atom
155     */
156 tim 1640 bool getAtomRefCoor(Vector3d& coor, Atom* atom);
157    
158     private:
159    
160 tim 1682 Mat3x3d inertiaTensor_;
161     RotMat3x3d sU_; /**< body fixed standard unit vector */
162    
163 tim 1684 std::vector<Atom*> atoms_;
164     std::vector<Vector3d> refCoords_;
165 tim 1640 };
166    
167     }//namepace oopse
168    
169     #endif //PRIMITIVES_RIGIDBODY_HPP
170