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*/ |
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#include <algorithm> |
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#include "brains/BlockSnapshotManager.hpp" |
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+ |
#include "utils/residentMem.h" |
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#include "utils/physmem.h" |
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#include "utils/Algorithm.hpp" |
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#include "brains/SimInfo.hpp" |
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nAtoms_ = info->getNGlobalAtoms(); |
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nRigidBodies_ = info->getNGlobalRigidBodies(); |
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|
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< |
double avalPhysMem = physmem_available(); |
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> |
double physMem = physmem_total(); |
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> |
double rssMem = residentMem(); |
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> |
double avaliablePhysMem = physMem - rssMem; |
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|
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std::cout << "physmem = " << int(physMem) << "\trssMem = "<< rssMem << "\t availablePhysMem = " << avaliablePhysMem <<std::endl; |
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int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout); |
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int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble; |
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|
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< |
int frameCapacity = int (avalPhysMem / bytesPerFrame); |
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> |
int frameCapacity = int (avaliablePhysMem / bytesPerFrame); |
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|
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nSnapshotPerBlock_ = frameCapacity /blockCapacity_ ; |
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