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* @time 23:56am |
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* @version 1.0 |
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*/ |
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#ifndef BRAINS_SNAPSHOT_HPP |
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#define BRAINS_SNAPSHOT_HPP |
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namespace oopse{ |
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|
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//forward declaration |
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class Snapshot; |
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class SnapshotManager; |
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class StuntDouble; |
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|
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/** |
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* @class DataStorage |
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* @warning do not try to insert element into (or ease element from) private member data |
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* of DataStorage directly. |
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*/ |
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class DataStorage { |
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public: |
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|
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enum{ |
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slPosition = 1, |
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slVelocity = 2, |
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slAmat = 4, |
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slAngularMomentum = 8, |
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slUnitVector = 16, |
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slZAngle = 32, |
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slForce = 64, |
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slTorque = 128 |
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}; |
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DataStorage(int size); |
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/** return the size of this DataStorage */ |
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int size(); |
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void resize(int size); |
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void reserve(int size); |
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|
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void move(int source, int num, int target); |
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int getStorageLayout(); |
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void setStorageLayout(int layout); |
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|
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double *getArrayPointer(int ); |
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|
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friend class StuntDouble; |
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|
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private: |
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int size_; |
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int storageLayout_; |
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vector<Vector3d> position; /** position array */ |
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vector<Vector3d> velocity; /** velocity array */ |
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vector<RotMat3x3d> aMat; /** rotation matrix array */ |
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vector<Vector3d> angularMomentum;/** velocity array */ |
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vector<Vector3d> unitVector; /** the lab frame unit vector array*/ |
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vector<double> zAngle; /** z -angle array */ |
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vector<Vector3d> force; /** force array */ |
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vector<Vector3d> torque; /** torque array */ |
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}; |
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|
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/** |
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* @class Snapshot Snapshot.hpp "brains/Snapshot.hpp" |
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* @brief Snapshot class is a repository class for storing dynamic data during |
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* Simulation |
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* Every snapshot class will contain one DataStorage for atoms and one DataStorage |
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* for rigid bodies. |
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* @see SimData |
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*/ |
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class Snapshot { |
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public: |
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Snapshot(int i) { |
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Snapshot(int nAtoms, int nRigidbodies) { |
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atomData.resize(nAtoms); |
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rigidbodyData.resize(nRigidbodies); |
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} |
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Snapshot(const Snapshot& s); |
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id_ = id; |
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} |
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/** */ |
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Snapshot* clone() { |
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return new Snapshot(*this); |
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} |
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//template<typename T> |
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//static typename T::ElemPointerType getArrayPointer(vector<T>& v) { |
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// return v[0]->getArrayPointer(); |
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//} |
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static double* getArrayPointer(vector<Vector3d>& v) { |
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return v[0].getArrayPointer(); |
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int getSize() { |
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return atomData.size() + rigidbodyData.size(); |
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} |
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static double* getArrayPointer(vector<RotMat3x3d>& v) { |
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return v[0].getArrayPointer(); |
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|
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/** Returns the number of atoms */ |
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int getNumberOfAtoms() { |
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return atomData.size(); |
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} |
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static double* getArrayPointer(vector<double>& v) { |
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assert(v.size() > 0); |
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return &(v[0]); |
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/** Returns the number of rigid bodies */ |
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int getNumberOfRigidBodies() { |
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return rigidbodyData.size(); |
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} |
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|
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/** Returns the H-Matrix */ |
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Mat3x3d getHmat() { |
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return hmat_; |
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} |
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|
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/** Sets the H-Matrix */ |
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void setHamt(const Mat3x3d& m) { |
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hmat_ = m; |
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invHmat_ = hmat_.inverse(); |
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} |
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/** Returns the inverse H-Matrix */ |
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Mat3x3d getInvHmat() { |
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return invHmat_ |
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} |
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double getTimeStamp() { |
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return timeStamp_; |
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} |
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|
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void setTimeStamp(double timeStamp) { |
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timeStamp_ =timeStamp; |
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} |
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DataStorage atomData; |
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DataStorage rigidbodyData; |
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vector<Vector3d> pos; |
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vector<Vector3d> vel; |
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vector<Vector3d> frc; |
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vector<Vector3d> trq; |
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vector<RotMat3x3d> Amat; |
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vector<Vector3d> mu; |
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vector<Vector3d> ul; |
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vector<double> zAngle; |
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friend class StuntDouble; |
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private: |
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double timeStamp_; |
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Mat3x3d hmat_; |
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Mat3x3d invHmat_; |
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int id_; /**< identification number of the snapshot */ |
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}; |
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typedef DataStorage (Snapshot::*DataStoragePointer); |
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} |
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#endif //BRAINS_SNAPSHOT_HPP |