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root/group/trunk/OOPSE-3.0/src/brains/SnapshotManager.hpp
Revision: 1642
Committed: Mon Oct 25 04:08:14 2004 UTC (19 years, 8 months ago) by tim
File size: 2967 byte(s)
Log Message:
more classes get reconstructed

File Contents

# User Rev Content
1 tim 1615 /*
2     * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3     *
4     * Contact: oopse@oopse.org
5     *
6     * This program is free software; you can redistribute it and/or
7     * modify it under the terms of the GNU Lesser General Public License
8     * as published by the Free Software Foundation; either version 2.1
9     * of the License, or (at your option) any later version.
10     * All we ask is that proper credit is given for our work, which includes
11     * - but is not limited to - adding the above copyright notice to the beginning
12     * of your source code files, and to any copyright notice that you may distribute
13     * with programs based on this work.
14     *
15     * This program is distributed in the hope that it will be useful,
16     * but WITHOUT ANY WARRANTY; without even the implied warranty of
17     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18     * GNU Lesser General Public License for more details.
19     *
20     * You should have received a copy of the GNU Lesser General Public License
21     * along with this program; if not, write to the Free Software
22     * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23     *
24     */
25    
26     /**
27     * @file SnapshotManager.hpp
28     * @author tlin
29     * @date 10/20/2004
30     * @time 23:56am
31     * @version 1.0
32     */
33     #ifndef BRAINS_SNAPSHOTMANAGER_HPP
34     #define BRAINS_SNAPSHOTMANAGER_HPP
35 tim 1630
36     #include "brains/Snapshot.hpp"
37    
38 tim 1615 namespace oopse{
39    
40     /**
41     * @class SnapshotManager SnapshotManager.hpp "brains/SnapshotManager.hpp"
42 tim 1639 * @brief SnapshotManager class is an abstract class which maintains
43     * a series of snapshots.
44     *
45     * @see SimSnapshotManager
46     * @see PropSnapshotManager
47 tim 1615 */
48     class SnapshotManager {
49     public:
50 tim 1642 SnapshotManager() : currentSnapshot_(NULL), previousSnapshot_(NULL) {
51     }
52     virtual ~SnapshotManager();
53 tim 1639 virtual bool advance() = 0;
54 tim 1615
55 tim 1642 virtual Snapshot* getSnapshot(int id) = 0;
56 tim 1615
57 tim 1642 /**
58     * Returns the pointer of previous snapshot
59     * @return the pointer of previous snapshot
60     */
61     Snapshot* getPrevSnapshot() {
62     return previousSnapshot_;
63     }
64 tim 1615
65 tim 1642 /**
66     * Returns the pointer of current snapshot
67     * @return the pointer of current snapshot
68     */
69     Snapshot* getCurrentSnapshot() {
70     return currentSnapshot_;
71     }
72 tim 1615
73     int getCapacity();
74    
75 tim 1642 virtual void setCapacity(int capacity);
76 tim 1639
77 tim 1642 bool getNotifyStatus();
78 tim 1639
79 tim 1642 void setNotifyStatus(bool status);
80 tim 1639
81     void attach(SnapshotObserver*);
82    
83     void detach(SnapshotObserver*);
84    
85     void notify();
86 tim 1642
87     protected:
88     Snapshot* currentSnapshot_;
89     Snapshot* previousSnapshot_;
90 tim 1639
91 tim 1615 private:
92 tim 1639 vector<SnapshotObserver*> observers_;
93 tim 1642
94 tim 1615 };
95    
96     }
97     #endif //BRAINS_SNAPSHOTMANAGER_HPP
98