55 |
|
namespace oopse { |
56 |
|
|
57 |
|
|
58 |
< |
class Context { |
59 |
< |
public: |
60 |
< |
|
61 |
< |
void clear() { |
62 |
< |
linenumbers.clear(); |
63 |
< |
lineIndices.clear(); |
64 |
< |
aatoken.clear(); |
65 |
< |
} |
66 |
< |
|
67 |
< |
std::string filename; |
68 |
< |
std::string script; |
69 |
< |
std::vector<int> linenumbers; |
70 |
< |
std::vector<int> lineIndices; |
71 |
< |
std::vector<std::vector<Token> > aatoken; |
72 |
< |
int pc; |
73 |
< |
}; |
58 |
> |
//class Context { |
59 |
> |
// public: |
60 |
> |
// |
61 |
> |
// void clear() { |
62 |
> |
// linenumbers.clear(); |
63 |
> |
// lineIndices.clear(); |
64 |
> |
// aatoken.clear(); |
65 |
> |
// } |
66 |
> |
// |
67 |
> |
// std::string filename; |
68 |
> |
// std::string script; |
69 |
> |
// std::vector<int> linenumbers; |
70 |
> |
// std::vector<int> lineIndices; |
71 |
> |
// std::vector<std::vector<Token> > aatoken; |
72 |
> |
// int pc; |
73 |
> |
//}; |
74 |
|
|
75 |
|
|
76 |
|
/** |
80 |
|
class SelectionEvaluator{ |
81 |
|
public: |
82 |
|
|
83 |
< |
SelectionEvaluator(SimInfo* info, const std::string& script); |
83 |
> |
SelectionEvaluator(SimInfo* info); |
84 |
|
|
85 |
|
|
86 |
+ |
bool loadScriptString(const std::string& script); |
87 |
+ |
bool loadScriptFile(const std::string& filename); |
88 |
+ |
|
89 |
|
BitSet evaluate(); |
90 |
|
|
91 |
< |
BitSet evaluate(int frameNo); |
91 |
> |
//BitSet evaluate(Snapshot* snapshot); |
92 |
|
|
93 |
|
/** |
94 |
< |
* Tests if the result from evaluation of script is static. |
92 |
< |
* @return true if the result keeps the same even the frame change, otherwise return false |
94 |
> |
* Tests if the result from evaluation of script is dynamic. |
95 |
|
*/ |
96 |
< |
bool isStatic(); |
96 |
> |
bool isDynamic() { |
97 |
> |
return isDynamic_; |
98 |
> |
} |
99 |
|
|
100 |
|
bool hadRuntimeError() const{ |
101 |
|
return error; |
125 |
|
void clearState(); |
126 |
|
|
127 |
|
bool loadScript(const std::string& filename, const std::string& script); |
128 |
< |
bool loadScriptString(const std::string& script); |
128 |
> |
|
129 |
|
bool loadScriptFileInternal(const std::string& filename); |
126 |
– |
bool loadScriptFile(const std::string& filename); |
130 |
|
|
131 |
+ |
|
132 |
|
void clearDefinitionsAndLoadPredefined(); |
133 |
|
|
134 |
|
void define(); |
135 |
< |
void select(); |
135 |
> |
void select(BitSet& bs); |
136 |
|
void predefine(const std::string& script); |
137 |
|
|
138 |
< |
void instructionDispatchLoop(); |
138 |
> |
void instructionDispatchLoop(BitSet& bs); |
139 |
|
|
140 |
|
void withinInstruction(const Token& instruction, BitSet& bs); |
141 |
|
|
147 |
|
|
148 |
|
BitSet lookupValue(const std::string& variable); |
149 |
|
|
150 |
< |
void evalError(const std::string& message); |
150 |
> |
void evalError(const std::string& message) { |
151 |
> |
std::cerr << "SelectionEvaulator Error: " << message << std::endl; |
152 |
> |
} |
153 |
|
|
154 |
|
void unrecognizedCommand(const Token& token) { |
155 |
|
evalError("unrecognized command:" + boost::any_cast<std::string>(token.value)); |
166 |
|
void unrecognizedIdentifier(const std::string& identifier) { |
167 |
|
evalError("unrecognized identifier:" + identifier); |
168 |
|
} |
169 |
+ |
|
170 |
+ |
bool containDynamicToken(const std::vector<Token>& tokens); |
171 |
+ |
|
172 |
|
SelectionCompiler compiler; |
173 |
|
|
174 |
< |
const static int scriptLevelMax = 10; |
175 |
< |
int scriptLevel; |
174 |
> |
//const static int scriptLevelMax = 10; |
175 |
> |
//int scriptLevel; |
176 |
|
|
177 |
< |
Context stack[scriptLevelMax]; |
177 |
> |
//Context stack[scriptLevelMax]; |
178 |
|
|
179 |
|
std::string filename; |
180 |
|
std::string script; |
193 |
|
NameFinder finder; |
194 |
|
int nStuntDouble; //natoms + nrigidbodies |
195 |
|
std::map<std::string, boost::any > variables; |
196 |
+ |
|
197 |
+ |
bool isDynamic_; |
198 |
+ |
bool isLoaded_; |
199 |
+ |
|
200 |
|
}; |
201 |
|
|
202 |
|
} |