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root/group/trunk/OOPSE-3.0/src/selection/SelectionEvaluator.hpp
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Comparing trunk/OOPSE-3.0/src/selection/SelectionEvaluator.hpp (file contents):
Revision 1965 by tim, Wed Feb 2 23:13:11 2005 UTC vs.
Revision 1979 by tim, Mon Feb 7 19:13:18 2005 UTC

# Line 49 | Line 49
49   #include "brains/SimInfo.hpp"
50   #include "selection/Token.hpp"
51   #include "selection/SelectionCompiler.hpp"
52 + #include "selection/NameFinder.hpp"
53 + #include "selection/DistanceFinder.hpp"
54   #include "utils/BitSet.hpp"
55 <
55 > #include "primitives/StuntDouble.hpp"
56 > #include "utils/StringUtils.hpp"
57   namespace oopse {
58  
56 class Context {
57    public:
58        
59        void clear() {
60            linenumbers.clear();
61            lineIndices.clear();
62            aatoken.clear();
63        }
64        
65        std::string filename;
66        std::string script;
67        std::vector<int> linenumbers;
68        std::vector<int> lineIndices;
69        std::vector<std::vector<Token> > aatoken;
70        int pc;
71 };
59  
60 + //class Context {
61 + //    public:
62 + //        
63 + //        void clear() {
64 + //            linenumbers.clear();
65 + //            lineIndices.clear();
66 + //            aatoken.clear();
67 + //        }
68 + //        
69 + //        std::string filename;
70 + //        std::string script;
71 + //        std::vector<int> linenumbers;
72 + //        std::vector<int> lineIndices;
73 + //        std::vector<std::vector<Token> > aatoken;
74 + //        int pc;
75 + //};
76 +
77 +
78   /**
79   * @class SelectionEvaluator SelectionEvaluator.hpp "selection/SelectionEvaluator"
80   * @brief Evalute the tokens compiled by SelectionCompiler and return a BitSet
# Line 77 | Line 82 | class SelectionEvaluator{
82   class SelectionEvaluator{
83      public:
84  
85 <        SelectionEvaluator(SimInfo* info, const std::string& script);
85 >        SelectionEvaluator(SimInfo* info);
86  
87  
88 +        bool loadScriptString(const std::string& script);
89 +        bool loadScriptFile(const std::string& filename);
90 +        
91          BitSet evaluate();
92          
93 <        BitSet evaluate(int frameNo);
93 >        //BitSet evaluate(Snapshot* snapshot);
94  
95          /**
96 <         * Tests if the result from evaluation of script is static.
89 <         * @return true if the result keeps the same even the frame change, otherwise return false
96 >         * Tests if the result from evaluation of script is dynamic.
97           */        
98 <        bool isStatic();
98 >        bool isDynamic() {
99 >            return isDynamic_;
100 >        }
101  
102          bool hadRuntimeError() const{
103              return error;
# Line 118 | Line 127 | class SelectionEvaluator{
127          void clearState();
128          
129          bool loadScript(const std::string& filename, const std::string& script);
130 <        bool loadScriptString(const std::string& script);
130 >
131          bool loadScriptFileInternal(const std::string& filename);
123        bool loadScriptFile(const std::string& filename);
132  
133 +
134          void clearDefinitionsAndLoadPredefined();
135          
136          void define();
137 <
138 <        void predefine();
137 >        void select(BitSet& bs);
138 >        void predefine(const std::string& script);
139  
140 <        void instructionDispatchLoop();
140 >        void instructionDispatchLoop(BitSet& bs);
141  
142 <        void withinInstruction(const Token& instruction, BitSet& , BitSet&);
142 >        void withinInstruction(const Token& instruction, BitSet& bs);
143 >        
144 >        BitSet comparatorInstruction(const Token& instruction);
145 >        void compareProperty(StuntDouble* sd, BitSet& bs, int property, int comparator, float comparisonValue);
146 >        BitSet nameInstruction(const std::string& name);
147 >        BitSet indexInstruction(const boost::any& value);
148 >        BitSet expression(const std::vector<Token>& tokens, int pc);
149  
150 <        BitSet expression(std::vector<Token>& tokens, int pc);
150 >        BitSet lookupValue(const std::string& variable);
151 >        
152 >        void evalError(const std::string& message) {
153 >            std::cerr << "SelectionEvaulator Error: " << message <<  std::endl;
154 >        }
155  
156 +        void unrecognizedCommand(const Token& token) {
157 +            evalError("unrecognized command:" + boost::any_cast<std::string>(token.value));
158 +        }        
159 +
160 +        void unrecognizedExpression() {
161 +            evalError("unrecognized expression");
162 +        }
163 +
164 +        void unrecognizedAtomProperty(int property){
165 +            evalError("unrecognized atom property");
166 +        }
167 +
168 +        void unrecognizedIdentifier(const std::string& identifier) {
169 +            evalError("unrecognized identifier:" + identifier);
170 +        }    
171 +
172 +        void invalidIndexRange(std::pair<int, int> range) {
173 +            evalError("invalid index range: [" + toString(range.first) + ", " + toString(range.second) + ")");
174 +        }
175 +
176 +        void invalidIndex(int index) {
177 +            evalError("invalid index : " + toString(index) );
178 +        }
179 +
180 +        
181 +        bool containDynamicToken(const std::vector<Token>& tokens);
182 +        
183          SelectionCompiler compiler;
184  
185 <        const static int scriptLevelMax = 10;
186 <        int scriptLevel;
185 >        //const static int scriptLevelMax = 10;
186 >        //int scriptLevel;
187  
188 <        Context stack[scriptLevelMax];
188 >        //Context stack[scriptLevelMax];
189  
190          std::string filename;
191          std::string script;
# Line 155 | Line 201 | class SelectionEvaluator{
201          int statementLength;
202  
203          SimInfo* info;
204 +        NameFinder nameFinder;
205 +        DistanceFinder distanceFinder;
206 +        int nStuntDouble;   //natoms + nrigidbodies
207 +        std::map<std::string, boost::any > variables;
208  
209 <        std::map<std::string, std::vector<Token> > variables;
209 >        bool isDynamic_;
210 >        bool isLoaded_;
211 >        
212   };
213  
214   }

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