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root/group/trunk/OOPSE-3.0/test/brains/RigidBody.hpp
Revision: 1645
Committed: Tue Oct 26 17:28:53 2004 UTC (19 years, 8 months ago) by tim
File size: 3494 byte(s)
Log Message:
Snaphot and SnapshotTestCase in progress

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file RigidBody.hpp
28 * @author tlin
29 * @date 10/23/2004
30 * @version 1.0
31 */
32
33 #ifndef PRIMITIVES_RIGIDBODY_HPP
34 #define PRIMITIVES_RIGIDBODY_HPP
35
36 #include "primitives/Atom.hpp"
37
38 namespace oopse{
39 class RigidBody : public Atom {
40 public:
41 RigidBody();
42 /**
43 * Returns the inertia tensor of this stuntdouble
44 * @return the inertia tensor of this stuntdouble
45 * @see #setI
46 */
47 virtual Mat3x3d getI();
48
49 /**
50 * Sets the inertia tensor of this stuntdouble
51 * @param trq new inertia tensor
52 * @see #getI
53 */
54 virtual void setI(Mat3x3d& I);
55
56 /**
57 * Returns the gradient of this stuntdouble
58 * @return the inertia tensor of this stuntdouble
59 * @see #setI
60 */
61 virtual std::vector<double> getGrad();
62
63 virtual void accept(BaseVisitor* v);
64
65 void addAtom(Atom* atom);
66
67 /** calculate the reference coordinates */
68 void calcRefCoords();
69
70 /** Convert Atomic forces and torques to total forces and torques */
71 void calcForcesAndTorques();
72
73 /** update the positions of atoms belong to this rigidbody */
74 void updateAtoms();
75
76 /**
77 * Returns the atoms of this rigid body
78 * @return the atoms of this rigid body in a vector
79 */
80 vector<Atom*> getAtoms() { return atoms_;}
81
82 /**
83 * Returns the number of atoms in this rigid body
84 * @return the number of atoms in this rigid body
85 */
86 int getNumAtoms() {return atomLists_.size();}
87
88
89 bool getAtomPos(Vector3d& pos, int index);
90 bool getAtomPos(Vector3d& pos, Atom* atom);
91
92 bool getAtomVel(Vector3d& vel, int index);
93 bool getAtomVel(Vector3d& vel, Atom*);
94
95 bool getAtomRefCoor(Vector3d& coor, int index);
96 bool getAtomRefCoor(Vector3d& coor, Atom* atom);
97
98 private:
99
100 Mat3x3d inertiaTensor_;
101 vector<Atom*> atoms_;
102 vector<Vector3d> refCoords;
103 };
104
105 }//namepace oopse
106
107 #endif //PRIMITIVES_RIGIDBODY_HPP
108