62 |
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63 |
|
virtual void accept(BaseVisitor* v); |
64 |
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65 |
+ |
void addAtom(Atom* atom); |
66 |
+ |
|
67 |
+ |
/** calculate the reference coordinates */ |
68 |
|
void calcRefCoords(); |
69 |
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70 |
|
/** Convert Atomic forces and torques to total forces and torques */ |
77 |
|
* Returns the atoms of this rigid body |
78 |
|
* @return the atoms of this rigid body in a vector |
79 |
|
*/ |
80 |
< |
vector<Atom*> getAtoms() { return atomLists_;} |
80 |
> |
vector<Atom*> getAtoms() { return atoms_;} |
81 |
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82 |
|
/** |
83 |
|
* Returns the number of atoms in this rigid body |
98 |
|
private: |
99 |
|
|
100 |
|
Mat3x3d inertiaTensor_; |
101 |
< |
vector<Atom*> atomLists_; |
101 |
> |
vector<Atom*> atoms_; |
102 |
|
vector<Vector3d> refCoords; |
103 |
|
}; |
104 |
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