--- trunk/OOPSE-3.0/test/brains/StuntDouble.hpp 2004/10/28 22:34:01 1682 +++ trunk/OOPSE-3.0/test/brains/StuntDouble.hpp 2004/10/29 16:20:50 1684 @@ -726,16 +726,8 @@ namespace oopse{ /** * Returns the inertia tensor of this stuntdouble * @return the inertia tensor of this stuntdouble - * @see #setI */ virtual Mat3x3d getI() = 0; - - /** - * Sets the inertia tensor of this stuntdouble - * @param trq new inertia tensor - * @see #getI - */ - virtual void setI(Mat3x3d& I) = 0; /** * Returns the gradient of this stuntdouble @@ -786,16 +778,18 @@ namespace oopse{ void setType(const std::string& name); /** - * Converts a lab fixed vector to a body fixed vector - * @v lab fixed vector. On return, it will store body fixed vector + * Converts a lab fixed vector to a body fixed vector. + * @return body fixed vector + * @param v lab fixed vector */ - void lab2Body(Vector3d& v); + Vector3d lab2Body(const Vector3d& v); /** - * Converts a body fixed vector to a lab fixed vector - * @v body fixed vector. On return, it will store lab fixed vector + * Converts a body fixed vector to a lab fixed vector. + * @return corresponding lab fixed vector + * @param v body fixed vector */ - void body2Lab(Vector3d& v); + Vector3d body2Lab(const Vector3d& v); /** *

* The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on