Removed sqrt splines and shape stuff (doesn't work, so why was it in there?). Changed some of the water samples to use shifted_force. Probably should set the defaults to use the damped version now that we sped it up.
Complete rewrite of spline code and everything that uses it.
Many performance improvements
remove deprecated keywords from samples
Just testing...
fixing up the samples
fixed some samples
fixing up some samples
Changed SHED to TAP
OOPSE setup for TAP water. It's not parametrized, but OOPSE will now let me run it...
Added TIP4P-Ew
oops... bad sample
fixed a bug in MPI restraints
fix Makefile under water directory
add Makefile to sample directory
Import of OOPSE v. 2.0