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root/group/trunk/OOPSE-4/src/UseTheForce/ForceFieldFactory.hpp
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Comparing trunk/OOPSE-4/src/UseTheForce/ForceFieldFactory.hpp (file contents):
Revision 2204 by gezelter, Fri Apr 15 22:04:00 2005 UTC vs.
Revision 2211 by chrisfen, Thu Apr 21 14:12:19 2005 UTC

# Line 58 | Line 58 | namespace oopse {
58    class ForceField;
59    class ForceFieldCreator;
60    /**
61 <   * @class ForceFieldFactory ForceFieldFactory.hpp "UseTheForce/ForceFieldFactory.hpp"
62 <   * Factory pattern and Singleton Pattern are used to define an interface for creating an ForceField.
61 >   * @class ForceFieldFactory ForceFieldFactory.hpp
62 >   * "UseTheForce/ForceFieldFactory.hpp" Factory pattern and Singleton Pattern
63 >   * are used to define an interface for creating an ForceField.
64     */
65    class ForceFieldFactory {
66    public:
# Line 92 | Line 93 | namespace oopse {
93      bool registerForceField(ForceFieldCreator* creator);
94  
95      /**
96 <     * Unregisters the creator for the given type identifier. If the type identifier
97 <     * was previously registered, the function returns true.
98 <     * @return truethe type identifier was previously registered and the creator is removed,
99 <     * otherwise return false
96 >     * Unregisters the creator for the given type identifier. If the type
97 >     * identifier was previously registered, the function returns true.
98 >     * @return truethe type identifier was previously registered and the creator
99 >     * is removed, otherwise return false
100       * @id the identification of the concrete object
101       */
102      bool unregisterForceField(const std::string& id);
103      /**
104 <     * Looks up the type identifier in the internal map. If it is found, it invokes the
105 <     * corresponding creator for the type identifier and returns its result.
106 <     * @return a pointer of the concrete object, return NULL if no creator is registed for
107 <     * creating this concrete object
104 >     * Looks up the type identifier in the internal map. If it is found, it
105 >     * invokes the corresponding creator for the type identifier and returns
106 >     * its result.
107 >     * @return a pointer of the concrete object, return NULL if no creator is
108 >     * registed for creating this concrete object
109       * @param id the identification of the concrete object
110       */
111      ForceField* createForceField(const std::string& id);

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