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#include <math/Vector3.hpp> |
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#include <math/SquareMatrix3.hpp> |
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using namespace oopse; |
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namespace oopse { |
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/** |
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* @class DataStorage |
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* @warning do not try to insert element into (or ease element from) private member data |
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std::vector<Vector3d> force; /** force array */ |
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std::vector<Vector3d> torque; /** torque array */ |
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static int getBytesPerStuntDouble(int layout); |
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private: |
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double* internalGetArrayPointer(std::vector<Vector3d>& v); |
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}; |
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> |
} |
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#endif //BRAINS_DATASTORAGE_HPP |