| 1 | /* | 
| 2 | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. | 
| 3 | * | 
| 4 | * The University of Notre Dame grants you ("Licensee") a | 
| 5 | * non-exclusive, royalty free, license to use, modify and | 
| 6 | * redistribute this software in source and binary code form, provided | 
| 7 | * that the following conditions are met: | 
| 8 | * | 
| 9 | * 1. Acknowledgement of the program authors must be made in any | 
| 10 | *    publication of scientific results based in part on use of the | 
| 11 | *    program.  An acceptable form of acknowledgement is citation of | 
| 12 | *    the article in which the program was described (Matthew | 
| 13 | *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher | 
| 14 | *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented | 
| 15 | *    Parallel Simulation Engine for Molecular Dynamics," | 
| 16 | *    J. Comput. Chem. 26, pp. 252-271 (2005)) | 
| 17 | * | 
| 18 | * 2. Redistributions of source code must retain the above copyright | 
| 19 | *    notice, this list of conditions and the following disclaimer. | 
| 20 | * | 
| 21 | * 3. Redistributions in binary form must reproduce the above copyright | 
| 22 | *    notice, this list of conditions and the following disclaimer in the | 
| 23 | *    documentation and/or other materials provided with the | 
| 24 | *    distribution. | 
| 25 | * | 
| 26 | * This software is provided "AS IS," without a warranty of any | 
| 27 | * kind. All express or implied conditions, representations and | 
| 28 | * warranties, including any implied warranty of merchantability, | 
| 29 | * fitness for a particular purpose or non-infringement, are hereby | 
| 30 | * excluded.  The University of Notre Dame and its licensors shall not | 
| 31 | * be liable for any damages suffered by licensee as a result of | 
| 32 | * using, modifying or distributing the software or its | 
| 33 | * derivatives. In no event will the University of Notre Dame or its | 
| 34 | * licensors be liable for any lost revenue, profit or data, or for | 
| 35 | * direct, indirect, special, consequential, incidental or punitive | 
| 36 | * damages, however caused and regardless of the theory of liability, | 
| 37 | * arising out of the use of or inability to use software, even if the | 
| 38 | * University of Notre Dame has been advised of the possibility of | 
| 39 | * such damages. | 
| 40 | */ | 
| 41 |  | 
| 42 | #ifndef CONSTRAINTS_CONTRAINTELEM_HPP | 
| 43 | #define CONSTRAINTS_CONTRAINTELEM_HPP | 
| 44 |  | 
| 45 | #include "primitives/StuntDouble.hpp" | 
| 46 | #include "utils/GenericData.hpp" | 
| 47 | #include "utils/simError.h" | 
| 48 | namespace oopse { | 
| 49 |  | 
| 50 | /** | 
| 51 | * @class ConstraintElem ConstraintElem.hpp "constraints/ConstraintElem.hpp" | 
| 52 | * An adapter class of StuntDouble which is used at constraint algorithm | 
| 53 | */ | 
| 54 |  | 
| 55 | class ConstraintElem{ | 
| 56 | public: | 
| 57 | ConstraintElem(StuntDouble* sd) : sd_(sd) { | 
| 58 | GenericData* movedData = sd_->getPropertyByName("Moved"); | 
| 59 | if (movedData !=NULL) { //if generic data with keyword "moved" exists, assign it to moved_ | 
| 60 | moved_ = dynamic_cast<BoolGenericData*>(movedData); | 
| 61 | if (moved_ == NULL) { | 
| 62 | sprintf(painCave.errMsg, | 
| 63 | "Generic Data with keyword Moved exists, however, it can not be casted to a BoolGenericData.\n"); | 
| 64 | painCave.isFatal = 1;; | 
| 65 | simError(); | 
| 66 | } | 
| 67 | }else { //if generic data with keyword "moved" does not exist, create it | 
| 68 | moved_ = new BoolGenericData("Moved"); | 
| 69 | sd_->addProperty(moved_); | 
| 70 | } | 
| 71 |  | 
| 72 | GenericData* movingData = sd_->getPropertyByName("Moving"); | 
| 73 | if (movingData !=NULL) { | 
| 74 | moving_ = dynamic_cast<BoolGenericData*>(movingData); | 
| 75 | if (moving_ == NULL) { | 
| 76 | sprintf(painCave.errMsg, | 
| 77 | "Generic Data with keyword Moving exists, however, it can not be casted to a BoolGenericData.\n"); | 
| 78 | painCave.isFatal = 1;; | 
| 79 | simError(); | 
| 80 | } | 
| 81 | }else { | 
| 82 | moving_ = new BoolGenericData("Moving"); | 
| 83 | sd_->addProperty(moving_); | 
| 84 | } | 
| 85 |  | 
| 86 | } | 
| 87 |  | 
| 88 | bool getMoved() { return moved_->getData(); } | 
| 89 | void setMoved(bool moved) { moved_->setData(moved);} | 
| 90 |  | 
| 91 | bool getMoving() { return moving_->getData(); } | 
| 92 | void setMoving(bool moving) { moving_->setData(moving); } | 
| 93 |  | 
| 94 | StuntDouble* getStuntDouble() { return sd_; } | 
| 95 |  | 
| 96 | /** | 
| 97 | * Returns the global index of this stuntRealType. | 
| 98 | * @return  the global index of this stuntdouble | 
| 99 | */ | 
| 100 | int getGlobalIndex() { | 
| 101 | return sd_->getGlobalIndex(); | 
| 102 | } | 
| 103 |  | 
| 104 | /** | 
| 105 | * Sets the global index of this stuntRealType. | 
| 106 | * @param new global index to be set | 
| 107 | */ | 
| 108 | void setGlobalIndex(int index) { | 
| 109 | sd_->setGlobalIndex(index); | 
| 110 | } | 
| 111 |  | 
| 112 | /** | 
| 113 | * Returns the local index of this stuntdouble | 
| 114 | * @return the local index of this stuntdouble | 
| 115 | */ | 
| 116 | int getLocalIndex() { | 
| 117 | return sd_->getLocalIndex(); | 
| 118 | } | 
| 119 |  | 
| 120 | /** | 
| 121 | * Sets the local index of this stuntdouble | 
| 122 | * @param index new index to be set | 
| 123 | */ | 
| 124 | void setLocalIndex(int index) { | 
| 125 | sd_->setLocalIndex(index); | 
| 126 | } | 
| 127 |  | 
| 128 | /** | 
| 129 | * Sets the Snapshot Manager of this stuntdouble | 
| 130 | */ | 
| 131 | void setSnapshotManager(SnapshotManager* sman) { | 
| 132 | sd_->setSnapshotManager(sman); | 
| 133 | } | 
| 134 |  | 
| 135 | /** | 
| 136 | * Tests if this stuntdouble is an atom | 
| 137 | * @return true is this stuntdouble is an atom(or a directional atom), return false otherwise | 
| 138 | */ | 
| 139 | bool isAtom(){ | 
| 140 | return sd_->isAtom(); | 
| 141 | } | 
| 142 |  | 
| 143 | /** | 
| 144 | * Tests if this stuntdouble is an directional atom | 
| 145 | * @return true if this stuntdouble is an directional atom, return false otherwise | 
| 146 | */ | 
| 147 | bool isDirectionalAtom(){ | 
| 148 | return sd_->isDirectional(); | 
| 149 | } | 
| 150 |  | 
| 151 | /** | 
| 152 | * Tests if this stuntdouble is a rigid body. | 
| 153 | * @return true if this stuntdouble is a rigid body, otherwise return false | 
| 154 | */ | 
| 155 | bool isRigidBody(){ | 
| 156 | return sd_->isRigidBody(); | 
| 157 | } | 
| 158 |  | 
| 159 | /** | 
| 160 | * Tests if this stuntdouble is a directional one. | 
| 161 | * @return true is this stuntdouble is a directional atom or a rigid body, return false otherwise | 
| 162 | */ | 
| 163 | bool isDirectional(){ | 
| 164 | return sd_->isDirectional(); | 
| 165 | } | 
| 166 |  | 
| 167 | /** | 
| 168 | * Returns the previous position of this stuntdouble | 
| 169 | * @return the position of this stuntdouble | 
| 170 | */ | 
| 171 | Vector3d getPrevPos() { | 
| 172 | return sd_->getPrevPos(); | 
| 173 | } | 
| 174 |  | 
| 175 | /** | 
| 176 | * Returns the current position of this stuntdouble | 
| 177 | * @return the position of this stuntdouble | 
| 178 | */ | 
| 179 | Vector3d getPos() { | 
| 180 | return sd_->getPos(); | 
| 181 | } | 
| 182 |  | 
| 183 | /** | 
| 184 | * Returns the position of this stuntdouble in specified snapshot | 
| 185 | * @return the position of this stuntdouble | 
| 186 | * @param snapshotNo | 
| 187 | */ | 
| 188 | Vector3d getPos(int snapshotNo) { | 
| 189 | return sd_->getPos(snapshotNo); | 
| 190 | } | 
| 191 |  | 
| 192 | /** | 
| 193 | * Sets  the previous position of this stuntdouble | 
| 194 | * @param pos  new position | 
| 195 | * @see #getPos | 
| 196 | */ | 
| 197 | void setPrevPos(const Vector3d& pos) { | 
| 198 | sd_->setPrevPos(pos); | 
| 199 | } | 
| 200 |  | 
| 201 | /** | 
| 202 | * Sets  the current position of this stuntdouble | 
| 203 | * @param pos  new position | 
| 204 | */ | 
| 205 | void setPos(const Vector3d& pos) { | 
| 206 | sd_->setPos(pos); | 
| 207 | } | 
| 208 |  | 
| 209 | /** | 
| 210 | * Sets  the position of this stuntdouble in specified snapshot | 
| 211 | * @param pos position to be set | 
| 212 | * @param snapshotNo | 
| 213 | * @see #getPos | 
| 214 | */ | 
| 215 | void setPos(const Vector3d& pos, int snapshotNo) { | 
| 216 | sd_->setPos(pos, snapshotNo); | 
| 217 | } | 
| 218 |  | 
| 219 | /** | 
| 220 | * Returns the previous velocity of this stuntdouble | 
| 221 | * @return the velocity of this stuntdouble | 
| 222 | */ | 
| 223 | Vector3d getPrevVel() { | 
| 224 | return sd_->getPrevVel(); | 
| 225 | } | 
| 226 |  | 
| 227 | /** | 
| 228 | * Returns the current velocity of this stuntdouble | 
| 229 | * @return the velocity of this stuntdouble | 
| 230 | */ | 
| 231 | Vector3d getVel() { | 
| 232 | return sd_->getVel(); | 
| 233 | } | 
| 234 |  | 
| 235 | /** | 
| 236 | * Returns the velocity of this stuntdouble in specified snapshot | 
| 237 | * @return the velocity of this stuntdouble | 
| 238 | * @param snapshotNo | 
| 239 | */ | 
| 240 |  | 
| 241 | Vector3d getVel(int snapshotNo) { | 
| 242 | return sd_->getVel(snapshotNo); | 
| 243 | } | 
| 244 |  | 
| 245 | /** | 
| 246 | * Sets  the previous velocity of this stuntdouble | 
| 247 | * @param vel  new velocity | 
| 248 | * @see #getVel | 
| 249 | */ | 
| 250 | void setPrevVel(const Vector3d& vel) { | 
| 251 | sd_->setPrevVel(vel); | 
| 252 | } | 
| 253 |  | 
| 254 | /** | 
| 255 | * Sets  the current velocity of this stuntdouble | 
| 256 | * @param vel  new velocity | 
| 257 | */ | 
| 258 | void setVel(const Vector3d& vel) { | 
| 259 | sd_->setVel(vel); | 
| 260 | } | 
| 261 |  | 
| 262 | /** | 
| 263 | * Sets  the velocity of this stuntdouble in specified snapshot | 
| 264 | * @param vel velocity to be set | 
| 265 | * @param snapshotNo | 
| 266 | * @see #getVel | 
| 267 | */ | 
| 268 | void setVel(const Vector3d& vel, int snapshotNo) { | 
| 269 | sd_->setVel(vel, snapshotNo); | 
| 270 | } | 
| 271 |  | 
| 272 | /** | 
| 273 | * Returns the previous rotation matrix of this stuntdouble | 
| 274 | * @return the rotation matrix of this stuntdouble | 
| 275 | */ | 
| 276 | RotMat3x3d getPrevA() { | 
| 277 | return sd_->getPrevA(); | 
| 278 | } | 
| 279 |  | 
| 280 | /** | 
| 281 | * Returns the current rotation matrix of this stuntdouble | 
| 282 | * @return the rotation matrix of this stuntdouble | 
| 283 | */ | 
| 284 | RotMat3x3d getA() { | 
| 285 | return sd_->getA(); | 
| 286 | } | 
| 287 |  | 
| 288 | /** | 
| 289 | * Returns the rotation matrix of this stuntdouble in specified snapshot | 
| 290 | * | 
| 291 | * @return the rotation matrix of this stuntdouble | 
| 292 | * @param snapshotNo | 
| 293 | */ | 
| 294 | RotMat3x3d getA(int snapshotNo) { | 
| 295 | return sd_->getA(snapshotNo); | 
| 296 | } | 
| 297 |  | 
| 298 | /** | 
| 299 | * Sets  the previous rotation matrix of this stuntdouble | 
| 300 | * @param a  new rotation matrix | 
| 301 | * @see #getA | 
| 302 | */ | 
| 303 | void setPrevA(const RotMat3x3d& a) { | 
| 304 | sd_->setPrevA(a); | 
| 305 | } | 
| 306 |  | 
| 307 | /** | 
| 308 | * Sets  the current rotation matrix of this stuntdouble | 
| 309 | * @param a  new rotation matrix | 
| 310 | */ | 
| 311 | void setA(const RotMat3x3d& a) { | 
| 312 | sd_->setA(a); | 
| 313 | } | 
| 314 |  | 
| 315 | /** | 
| 316 | * Sets  the rotation matrix of this stuntdouble in specified snapshot | 
| 317 | * @param a rotation matrix to be set | 
| 318 | * @param snapshotNo | 
| 319 | * @see #getA | 
| 320 | */ | 
| 321 | void setA(const RotMat3x3d& a, int snapshotNo) { | 
| 322 | sd_->setA(a, snapshotNo); | 
| 323 | } | 
| 324 |  | 
| 325 | /** | 
| 326 | * Returns the previous angular momentum of this stuntdouble (body-fixed). | 
| 327 | * @return the angular momentum of this stuntdouble | 
| 328 | */ | 
| 329 | Vector3d getPrevJ() { | 
| 330 | return sd_->getPrevJ(); | 
| 331 | } | 
| 332 |  | 
| 333 | /** | 
| 334 | * Returns the current angular momentum of this stuntdouble (body -fixed). | 
| 335 | * @return the angular momentum of this stuntdouble | 
| 336 | */ | 
| 337 | Vector3d getJ() { | 
| 338 | return sd_->getJ(); | 
| 339 | } | 
| 340 |  | 
| 341 | /** | 
| 342 | * Returns the angular momentum of this stuntdouble in specified snapshot (body-fixed). | 
| 343 | * @return the angular momentum of this stuntdouble | 
| 344 | * @param snapshotNo | 
| 345 | */ | 
| 346 | Vector3d getJ(int snapshotNo) { | 
| 347 | return sd_->getJ(snapshotNo); | 
| 348 | } | 
| 349 |  | 
| 350 | /** | 
| 351 | * Sets  the previous angular momentum of this stuntdouble (body-fixed). | 
| 352 | * @param angMom  new angular momentum | 
| 353 | * @see #getJ | 
| 354 | */ | 
| 355 | void setPrevJ(const Vector3d& angMom) { | 
| 356 | sd_->setPrevJ(angMom); | 
| 357 | } | 
| 358 |  | 
| 359 | /** | 
| 360 | * Sets  the current angular momentum of this stuntdouble (body-fixed). | 
| 361 | * @param angMom  new angular momentum | 
| 362 | */ | 
| 363 | void setJ(const Vector3d& angMom) { | 
| 364 | sd_->setJ(angMom); | 
| 365 | } | 
| 366 |  | 
| 367 | /** | 
| 368 | * Sets the angular momentum of this stuntdouble in specified snapshot(body-fixed). | 
| 369 | * @param angMom angular momentum to be set | 
| 370 | * @param snapshotNo | 
| 371 | * @see #getJ | 
| 372 | */ | 
| 373 | void setJ(const Vector3d& angMom, int snapshotNo) { | 
| 374 | sd_->setJ(angMom, snapshotNo); | 
| 375 | } | 
| 376 |  | 
| 377 | /** | 
| 378 | * Returns the previous quaternion of this stuntdouble | 
| 379 | * @return the quaternion of this stuntdouble | 
| 380 | */ | 
| 381 | Quat4d getPrevQ() { | 
| 382 | return sd_->getPrevQ(); | 
| 383 | } | 
| 384 |  | 
| 385 | /** | 
| 386 | * Returns the current quaternion of this stuntdouble | 
| 387 | * @return the quaternion of this stuntdouble | 
| 388 | */ | 
| 389 | Quat4d getQ() { | 
| 390 | return sd_->getQ(); | 
| 391 | } | 
| 392 |  | 
| 393 | /** | 
| 394 | * Returns the quaternion of this stuntdouble in specified snapshot | 
| 395 | * @return the quaternion of this stuntdouble | 
| 396 | * @param snapshotNo | 
| 397 | */ | 
| 398 | Quat4d getQ(int snapshotNo) { | 
| 399 | return sd_->getQ(snapshotNo); | 
| 400 | } | 
| 401 |  | 
| 402 | /** | 
| 403 | * Sets  the previous quaternion of this stuntdouble | 
| 404 | * @param q  new quaternion | 
| 405 | * @note actual storage data is rotation matrix | 
| 406 | */ | 
| 407 | void setPrevQ(const Quat4d& q) { | 
| 408 | sd_->setPrevQ(q); | 
| 409 | } | 
| 410 |  | 
| 411 | /** | 
| 412 | * Sets  the current quaternion of this stuntdouble | 
| 413 | * @param q  new quaternion | 
| 414 | * @note actual storage data is rotation matrix | 
| 415 | */ | 
| 416 | void setQ(const Quat4d& q) { | 
| 417 | sd_->setQ(q); | 
| 418 | } | 
| 419 |  | 
| 420 | /** | 
| 421 | * Sets  the quaternion of this stuntdouble in specified snapshot | 
| 422 | * | 
| 423 | * @param q quaternion to be set | 
| 424 | * @param snapshotNo | 
| 425 | * @note actual storage data is rotation matrix | 
| 426 | */ | 
| 427 | void setQ(const Quat4d& q, int snapshotNo) { | 
| 428 | sd_->setQ(q, snapshotNo); | 
| 429 | } | 
| 430 |  | 
| 431 | /** | 
| 432 | * Returns the previous euler angles of this stuntdouble | 
| 433 | * @return the euler angles of this stuntdouble | 
| 434 | */ | 
| 435 | Vector3d getPrevEuler() { | 
| 436 | return sd_->getPrevEuler(); | 
| 437 | } | 
| 438 |  | 
| 439 | /** | 
| 440 | * Returns the current euler angles of this stuntdouble | 
| 441 | * @return the euler angles of this stuntdouble | 
| 442 | */ | 
| 443 | Vector3d getEuler() { | 
| 444 | return sd_->getEuler(); | 
| 445 | } | 
| 446 |  | 
| 447 | /** | 
| 448 | * Returns the euler angles of this stuntdouble in specified snapshot. | 
| 449 | * @return the euler angles of this stuntdouble | 
| 450 | * @param snapshotNo | 
| 451 | */ | 
| 452 | Vector3d getEuler(int snapshotNo) { | 
| 453 | return sd_->getEuler(snapshotNo); | 
| 454 | } | 
| 455 |  | 
| 456 | /** | 
| 457 | * Sets  the previous euler angles of this stuntRealType. | 
| 458 | * @param euler  new euler angles | 
| 459 | * @see #getEuler | 
| 460 | * @note actual storage data is rotation matrix | 
| 461 | */ | 
| 462 | void setPrevEuler(const Vector3d& euler) { | 
| 463 | sd_->setPrevEuler(euler); | 
| 464 | } | 
| 465 |  | 
| 466 | /** | 
| 467 | * Sets  the current euler angles of this stuntdouble | 
| 468 | * @param euler  new euler angles | 
| 469 | */ | 
| 470 | void setEuler(const Vector3d& euler) { | 
| 471 | sd_->setEuler(euler); | 
| 472 | } | 
| 473 |  | 
| 474 | /** | 
| 475 | * Sets  the euler angles  of this stuntdouble in specified snapshot | 
| 476 | * | 
| 477 | * @param euler euler angles to be set | 
| 478 | * @param snapshotNo | 
| 479 | * @note actual storage data is rotation matrix | 
| 480 | */ | 
| 481 | void setEuler(const Vector3d& euler, int snapshotNo) { | 
| 482 | sd_->setEuler(euler, snapshotNo); | 
| 483 | } | 
| 484 |  | 
| 485 | /** | 
| 486 | * Returns the previous unit vectors of this stuntdouble | 
| 487 | * @return the unit vectors of this stuntdouble | 
| 488 | */ | 
| 489 | RotMat3x3d getPrevElectroFrame() { | 
| 490 | return sd_->getPrevElectroFrame(); | 
| 491 | } | 
| 492 |  | 
| 493 | /** | 
| 494 | * Returns the current unit vectors of this stuntdouble | 
| 495 | * @return the unit vectors of this stuntdouble | 
| 496 | */ | 
| 497 | RotMat3x3d getElectroFrame() { | 
| 498 | return sd_->getElectroFrame(); | 
| 499 | } | 
| 500 |  | 
| 501 | /** | 
| 502 | * Returns the unit vectors of this stuntdouble in specified snapshot | 
| 503 | * | 
| 504 | * @return the unit vectors of this stuntdouble | 
| 505 | * @param snapshotNo | 
| 506 | */ | 
| 507 | RotMat3x3d getElectroFrame(int snapshotNo) { | 
| 508 | return sd_->getElectroFrame(snapshotNo); | 
| 509 | } | 
| 510 |  | 
| 511 | /** | 
| 512 | * Returns the previous force of this stuntdouble | 
| 513 | * @return the force of this stuntdouble | 
| 514 | */ | 
| 515 | Vector3d getPrevFrc() { | 
| 516 | return sd_->getPrevFrc(); | 
| 517 | } | 
| 518 |  | 
| 519 | /** | 
| 520 | * Returns the current force of this stuntdouble | 
| 521 | * @return the force of this stuntdouble | 
| 522 | */ | 
| 523 | Vector3d getFrc() { | 
| 524 | return sd_->getFrc(); | 
| 525 | } | 
| 526 |  | 
| 527 | /** | 
| 528 | * Returns the force of this stuntdouble in specified snapshot | 
| 529 | * | 
| 530 | * @return the force of this stuntdouble | 
| 531 | * @param snapshotNo | 
| 532 | */ | 
| 533 | Vector3d getFrc(int snapshotNo) { | 
| 534 | return sd_->getFrc(snapshotNo); | 
| 535 | } | 
| 536 |  | 
| 537 | /** | 
| 538 | * Sets  the previous force of this stuntdouble | 
| 539 | * | 
| 540 | * @param frc  new force | 
| 541 | * @see #getFrc | 
| 542 | */ | 
| 543 | void setPrevFrc(const Vector3d& frc) { | 
| 544 | sd_->setPrevFrc(frc); | 
| 545 | } | 
| 546 |  | 
| 547 | /** | 
| 548 | * Sets  the current force of this stuntdouble | 
| 549 | * @param frc  new force | 
| 550 | */ | 
| 551 | void setFrc(const Vector3d& frc) { | 
| 552 | sd_->setFrc(frc); | 
| 553 | } | 
| 554 |  | 
| 555 | /** | 
| 556 | * Sets  the force of this stuntdouble in specified snapshot | 
| 557 | * | 
| 558 | * @param frc force to be set | 
| 559 | * @param snapshotNo | 
| 560 | * @see #getFrc | 
| 561 | */ | 
| 562 | void setFrc(const Vector3d& frc, int snapshotNo) { | 
| 563 | sd_->setFrc(frc, snapshotNo); | 
| 564 | } | 
| 565 |  | 
| 566 | /** | 
| 567 | * Adds force into the previous force of this stuntdouble | 
| 568 | * | 
| 569 | * @param frc  new force | 
| 570 | * @see #getFrc | 
| 571 | */ | 
| 572 | void addPrevFrc(const Vector3d& frc) { | 
| 573 | sd_->addPrevFrc(frc); | 
| 574 | } | 
| 575 |  | 
| 576 | /** | 
| 577 | * Adds force into the current force of this stuntdouble | 
| 578 | * @param frc  new force | 
| 579 | */ | 
| 580 | void addFrc(const Vector3d& frc) { | 
| 581 | sd_->addFrc(frc); | 
| 582 | } | 
| 583 |  | 
| 584 | /** | 
| 585 | * Adds force into the force of this stuntdouble in specified snapshot | 
| 586 | * | 
| 587 | * @param frc force to be set | 
| 588 | * @param snapshotNo | 
| 589 | * @see #getFrc | 
| 590 | */ | 
| 591 | void addFrc(const Vector3d& frc, int snapshotNo) { | 
| 592 | sd_->addFrc(frc, snapshotNo); | 
| 593 | } | 
| 594 |  | 
| 595 | /** | 
| 596 | * Returns the previous torque of this stuntdouble | 
| 597 | * @return the torque of this stuntdouble | 
| 598 | */ | 
| 599 | Vector3d getPrevTrq() { | 
| 600 | return sd_->getPrevTrq(); | 
| 601 | } | 
| 602 |  | 
| 603 | /** | 
| 604 | * Returns the current torque of this stuntdouble | 
| 605 | * @return the torque of this stuntdouble | 
| 606 | */ | 
| 607 | Vector3d getTrq() { | 
| 608 | return sd_->getTrq(); | 
| 609 | } | 
| 610 |  | 
| 611 | /** | 
| 612 | * Returns the torque of this stuntdouble in specified snapshot | 
| 613 | * | 
| 614 | * @return the torque of this stuntdouble | 
| 615 | * @param snapshotNo | 
| 616 | */ | 
| 617 | Vector3d getTrq(int snapshotNo) { | 
| 618 | return sd_->getTrq(snapshotNo); | 
| 619 | } | 
| 620 |  | 
| 621 | /** | 
| 622 | * Sets  the previous torque of this stuntdouble | 
| 623 | * | 
| 624 | * @param trq  new torque | 
| 625 | * @see #getTrq | 
| 626 | */ | 
| 627 | void setPrevTrq(const Vector3d& trq) { | 
| 628 | sd_->setPrevTrq(trq); | 
| 629 | } | 
| 630 |  | 
| 631 | /** | 
| 632 | * Sets  the current torque of this stuntdouble | 
| 633 | * @param trq  new torque | 
| 634 | */ | 
| 635 | void setTrq(const Vector3d& trq) { | 
| 636 | sd_->setTrq(trq); | 
| 637 | } | 
| 638 |  | 
| 639 | /** | 
| 640 | * Sets  the torque of this stuntdouble in specified snapshot | 
| 641 | * | 
| 642 | * @param trq torque to be set | 
| 643 | * @param snapshotNo | 
| 644 | * @see #getTrq | 
| 645 | */ | 
| 646 | void setTrq(const Vector3d& trq, int snapshotNo) { | 
| 647 | sd_->setTrq(trq, snapshotNo); | 
| 648 | } | 
| 649 |  | 
| 650 | /** | 
| 651 | * Adds torque into the previous torque of this stuntdouble | 
| 652 | * | 
| 653 | * @param trq  new torque | 
| 654 | * @see #getTrq | 
| 655 | */ | 
| 656 | void addPrevTrq(const Vector3d& trq) { | 
| 657 | sd_->addPrevTrq(trq); | 
| 658 | } | 
| 659 |  | 
| 660 | /** | 
| 661 | * Adds torque into the current torque of this stuntdouble | 
| 662 | * @param trq  new torque | 
| 663 | */ | 
| 664 | void addTrq(const Vector3d& trq) { | 
| 665 | sd_->addTrq(trq); | 
| 666 | } | 
| 667 |  | 
| 668 | /** | 
| 669 | * Adds torque into the torque of this stuntdouble in specified snapshot | 
| 670 | * | 
| 671 | * @param trq torque to be add | 
| 672 | * @param snapshotNo | 
| 673 | * @see #getTrq | 
| 674 | */ | 
| 675 | void addTrq(const Vector3d& trq, int snapshotNo) { | 
| 676 | sd_->addTrq(trq, snapshotNo); | 
| 677 | } | 
| 678 |  | 
| 679 | /** Set the force of this stuntdouble to zero */ | 
| 680 | void zeroForcesAndTorques() { | 
| 681 | sd_->zeroForcesAndTorques(); | 
| 682 | } | 
| 683 | /** | 
| 684 | * Returns the inertia tensor of this stuntdouble | 
| 685 | * @return the inertia tensor of this stuntdouble | 
| 686 | */ | 
| 687 | Mat3x3d getI() { | 
| 688 | return sd_->getI(); | 
| 689 | } | 
| 690 |  | 
| 691 | /** | 
| 692 | * Returns the gradient of this stuntdouble | 
| 693 | * @return the gradient of this stuntdouble | 
| 694 | */ | 
| 695 | std::vector<RealType> getGrad() { | 
| 696 | return sd_->getGrad(); | 
| 697 | } | 
| 698 |  | 
| 699 | /** | 
| 700 | * Tests the  if this stuntdouble is a  linear rigidbody | 
| 701 | * | 
| 702 | * @return true if this stuntdouble is a  linear rigidbody, otherwise return false | 
| 703 | * @note atom and directional atom will always return false | 
| 704 | * | 
| 705 | * @see #linearAxis | 
| 706 | */ | 
| 707 | bool isLinear() { | 
| 708 | return sd_->isLinear(); | 
| 709 | } | 
| 710 |  | 
| 711 | /** | 
| 712 | * Returns the linear axis of the rigidbody, atom and directional atom will always return -1 | 
| 713 | * | 
| 714 | * @return the linear axis of the rigidbody | 
| 715 | * | 
| 716 | * @see #isLinear | 
| 717 | */ | 
| 718 | int linearAxis() { | 
| 719 | return sd_->linearAxis(); | 
| 720 | } | 
| 721 |  | 
| 722 | /** Returns the mass of this stuntdouble */ | 
| 723 | RealType getMass() { | 
| 724 | return sd_->getMass(); | 
| 725 | } | 
| 726 |  | 
| 727 | /** | 
| 728 | * Sets the mass of this stuntdoulbe | 
| 729 | * @param mass the mass to be set | 
| 730 | */ | 
| 731 | void setMass(RealType mass) { | 
| 732 | sd_->setMass(mass); | 
| 733 | } | 
| 734 |  | 
| 735 | /** Returns the name of this stuntdouble */ | 
| 736 | std::string getType() { | 
| 737 | return sd_->getType(); | 
| 738 | } | 
| 739 |  | 
| 740 | /** Sets the name of this stuntRealType*/ | 
| 741 | void setType(const std::string& name) { | 
| 742 | sd_->setType(name); | 
| 743 | } | 
| 744 |  | 
| 745 | /** | 
| 746 | * Converts a lab fixed vector to a body fixed vector. | 
| 747 | * @return body fixed vector | 
| 748 | * @param v lab fixed vector | 
| 749 | */ | 
| 750 | Vector3d lab2Body(const Vector3d& v) { | 
| 751 | return sd_->lab2Body(v); | 
| 752 | } | 
| 753 |  | 
| 754 | /** | 
| 755 | * Converts a body fixed vector to a lab fixed vector. | 
| 756 | * @return corresponding lab fixed vector | 
| 757 | * @param v body fixed vector | 
| 758 | */ | 
| 759 | Vector3d body2Lab(const Vector3d& v){ | 
| 760 | return sd_->body2Lab(v); | 
| 761 | } | 
| 762 | /** | 
| 763 | * <p> | 
| 764 | * The purpose of the Visitor Pattern is to encapsulate an operation that you want to perform on | 
| 765 | * the elements of a data structure. In this way, you can change the operation being performed | 
| 766 | * on a structure without the need of changing the classes of the elements that you are operating | 
| 767 | * on. Using a Visitor pattern allows you to decouple the classes for the data structure and the | 
| 768 | * algorithms used upon them | 
| 769 | * </p> | 
| 770 | * @param v visitor | 
| 771 | */ | 
| 772 | void accept(BaseVisitor* v) { | 
| 773 | sd_->accept(v); | 
| 774 | } | 
| 775 |  | 
| 776 | //below functions are just forward functions | 
| 777 | /** | 
| 778 | * Adds property into property map | 
| 779 | * @param genData GenericData to be added into PropertyMap | 
| 780 | */ | 
| 781 | void addProperty(GenericData* genData){ | 
| 782 | sd_->addProperty(genData); | 
| 783 | } | 
| 784 |  | 
| 785 | /** | 
| 786 | * Removes property from PropertyMap by name | 
| 787 | * @param propName the name of property to be removed | 
| 788 | */ | 
| 789 | void removeProperty(const std::string& propName) { | 
| 790 | sd_->removeProperty(propName); | 
| 791 | } | 
| 792 |  | 
| 793 | /** | 
| 794 | * clear all of the properties | 
| 795 | */ | 
| 796 | void clearProperties() { | 
| 797 | sd_->clearProperties(); | 
| 798 | } | 
| 799 |  | 
| 800 | /** | 
| 801 | * Returns all names of properties | 
| 802 | * @return all names of properties | 
| 803 | */ | 
| 804 | std::vector<std::string> getPropertyNames() { | 
| 805 | return sd_->getPropertyNames(); | 
| 806 | } | 
| 807 |  | 
| 808 | /** | 
| 809 | * Returns all of the properties in PropertyMap | 
| 810 | * @return all of the properties in PropertyMap | 
| 811 | */ | 
| 812 | std::vector<GenericData*> getProperties() { | 
| 813 | return sd_->getProperties(); | 
| 814 | } | 
| 815 |  | 
| 816 | /** | 
| 817 | * Returns property | 
| 818 | * @param propName name of property | 
| 819 | * @return a pointer point to property with propName. If no property named propName | 
| 820 | * exists, return NULL | 
| 821 | */ | 
| 822 | GenericData* getPropertyByName(const std::string& propName) { | 
| 823 | return sd_->getPropertyByName(propName); | 
| 824 | } | 
| 825 |  | 
| 826 | private: | 
| 827 | StuntDouble* sd_; | 
| 828 | BoolGenericData* moved_; | 
| 829 | BoolGenericData* moving_; | 
| 830 | }; | 
| 831 |  | 
| 832 | } | 
| 833 |  | 
| 834 | #endif |