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root/group/trunk/OOPSE-4/src/hydrodynamics/Ellipsoid.hpp
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Comparing trunk/OOPSE-4/src/hydrodynamics/Ellipsoid.hpp (file contents):
Revision 2787 by gezelter, Mon Jun 5 18:24:45 2006 UTC vs.
Revision 3249 by xsun, Fri Oct 5 19:01:12 2007 UTC

# Line 45 | Line 45 | namespace oopse {
45   #include "math/SquareMatrix3.hpp"
46   namespace oopse {
47    
48 <  /** @class Ellipsoid */
48 >  /** @class Ellipsoid
49 >   *
50 >   * An ellipsoid in OOPSE is restricted to having two equal
51 >   * equatorial semi-axes.  OOPSE treats the "special" axis as the
52 >   * z-coordinate in the body fixed reference frame.  That is:
53 >   *
54 >   *   z^2 / a^2  +  (x^2 + y^2) / b^2   = 1
55 >   *
56 >   * If a >= b, the ellipsoid is a prolate spheroid, and if a < b,
57 >   * the ellipsoid is oblate.  Ellipsoids are specified in the constructor
58 >   * using an axial length (a), and a equatorial length (b).  A Vector3d
59 >   * can be used to position the center of the ellipsoid, and a rotation
60 >   * matrix can also be used to orient the ellipsoid to a preferred lab-fixed
61 >   * coordinate frame.
62 >   */
63    class Ellipsoid : public Shape{
64    public:
65 <    Ellipsoid(Vector3d origin, RealType rMajor, RealType rMinor, Mat3x3d rotMat);
65 >    Ellipsoid(Vector3d origin, RealType rAxial, RealType rEquatorial, Mat3x3d rotMat);
66      virtual bool isInterior(Vector3d pos);
67      virtual std::pair<Vector3d, Vector3d> getBoundingBox();
68      virtual bool hasAnalyticalSolution() {return true;}
69      
70      virtual HydroProp* getHydroProp(RealType viscosity, RealType temperature);
71      
72 <    
72 >    RealType getRAxial() {return rAxial_;}
73 >    RealType getREquatorial() {return rEquatorial_;}
74      RealType getRMajor() {return rMajor_;}
75      RealType getRMinor() {return rMinor_;}
76      
77    private:
78      
79      Vector3d origin_;
80 +    RealType rAxial_;
81 +    RealType rEquatorial_;
82      RealType rMajor_;
83      RealType rMinor_;
84      Mat3x3d rotMat_;

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