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root/group/trunk/OOPSE-4/src/integrators/LDForceManager.hpp
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Comparing trunk/OOPSE-4/src/integrators/LDForceManager.hpp (file contents):
Revision 2634 by tim, Fri Mar 17 23:20:35 2006 UTC vs.
Revision 2733 by gezelter, Tue Apr 25 02:09:01 2006 UTC

# Line 47 | Line 47 | namespace oopse {
47   #include "math/SeqRandNumGen.hpp"
48  
49   namespace oopse {
50 <
51 <
52 < struct HydroProp{
50 >  
51 >  
52 >  struct HydroProp{
53      Vector3d cor;
54      Mat3x3d Xirtt;
55      Mat3x3d Xirrt; //Xirrt == Xirtr
56      Mat3x3d Xirtr;
57      Mat3x3d Xirrr;
58      Mat6x6d S;
59 < };
60 <
59 >  };
60 >  
61    /**
62     * @class LDForceManager
63 <   * Force manager for Lagevin Dynamics applying friction and random forces as well as torques.
63 >   * Force manager for Lagevin Dynamics applying friction and random
64 >   * forces as well as torques.
65     */
66 < class LDForceManager : public ForceManager{
67 <
66 >  class LDForceManager : public ForceManager{
67 >    
68    public:
69      LDForceManager(SimInfo * info);
70 <
70 >    
71    protected:
72      virtual void postCalculation();
73 <
73 >    
74    private:
75      std::map<std::string, HydroProp> parseFrictionFile(const std::string& filename);    
76      void genRandomForceAndTorque(Vector3d& force, Vector3d& torque, unsigned int index, double variance);
77      std::vector<HydroProp> hydroProps_;
78      SeqRandNumGen randNumGen_;    
79      double variance_;
80 < };
81 <
80 >    double langevinBufferRadius_;
81 >    double frozenBufferRadius_;
82 >    bool sphericalBoundaryConditions_;
83 >  };
84 >  
85   } //end namespace oopse
86   #endif //BRAINS_FORCEMANAGER_HPP
87  

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