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root/group/trunk/OOPSE-4/src/math/RMSD.hpp
Revision: 3509
Committed: Wed May 20 19:35:05 2009 UTC (15 years, 1 month ago) by cli2
File size: 2689 byte(s)
Log Message:
Modifications to support RMSD calculations, removing classes we aren't using.

File Contents

# User Rev Content
1 gezelter 3494 /*
2     * *******************************************************************
3     *
4     * rmsd.h
5     * (c) 2005 Bosco K Ho
6     *
7     * Implementation of the Kabsch algorithm to find the RMSD, and
8     * the least-squares rotation matrix for a superposition between
9     * two sets of vectors.
10     *
11     * This implementation is completely self-contained. No other dependencies.
12     *
13     * **************************************************************************
14     *
15     * This program is free software; you can redistribute it and/or modify
16     * it under the terms of the GNU Lesser General Public License as published
17     * by the Free Software Foundation; either version 2.1 of the License, or (at
18     * your option) any later version.
19     *
20     * This program is distributed in the hope that it will be useful, but
21     * WITHOUT ANY WARRANTY; without even the implied warranty of
22     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
23     * Lesser General Public License for more details.
24     *
25     * You should have received a copy of the GNU Lesser General Public License
26     * along with this program; if not, write to the Free Software Foundation,
27     * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
28     *
29     * **************************************************************************
30     *
31     */
32    
33     #ifndef MATH_RMSD_HPP
34     #define MATH_RMSD_HPP
35    
36     #include <vector>
37    
38     #include "config.h"
39     #include "math/SquareMatrix3.hpp"
40    
41     namespace oopse {
42    
43     class RMSD{
44     public:
45     RMSD();
46     RMSD(std::vector<Vector3d> ref) {
47     set_reference_structure(ref);
48     }
49     virtual ~RMSD() { };
50    
51     void set_reference_structure(std::vector<Vector3d> ref) {
52     ref_ = ref;
53     ref_com = V3Zero;
54    
55     for (int n=0; n<ref_.size(); n++) {
56     ref_com += ref_[n];
57     }
58     ref_com /= (RealType)ref.size();
59     }
60    
61     /*
62     * calculate_rmsd()
63     *
64     * given a vector of Vector3 coordinates, constructs
65     * - mov_com: the centre of mass of the mov list
66     * - mov_to_ref: vector between the com of mov and ref
67     * - U: the rotation matrix for least-squares, usage of
68     *
69     * returns
70     * - rmsd: measures similarity between the vectors
71     */
72     RealType calculate_rmsd(std::vector<Vector3d> mov,
73     Vector3d mov_com,
74 cli2 3509 Vector3d mov_to_ref);
75 gezelter 3494
76     /*
77     * optimal_superposition()
78     *
79     * Returns best-fit rotation matrix
80     */
81 cli2 3509 RotMat3x3d optimal_superposition(std::vector<Vector3d> mov,
82     Vector3d mov_com,
83     Vector3d mov_to_ref);
84 gezelter 3494
85 cli2 3509
86 gezelter 3494 protected:
87     std::vector<Vector3d> ref_;
88     Vector3d ref_com;
89    
90     };
91     }
92    
93    
94     #endif