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#define MATH_SQUAREMATRIX_HPP |
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#include "math/RectMatrix.hpp" |
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+ |
#include "utils/NumericConstant.hpp" |
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namespace oopse { |
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bool isSymmetric() const { |
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for (unsigned int i = 0; i < Dim - 1; i++) |
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for (unsigned int j = i; j < Dim; j++) |
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if (fabs(this->data_[i][j] - this->data_[j][i]) > oopse::epsilon) |
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if (fabs(this->data_[i][j] - this->data_[j][i]) > epsilon) |
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return false; |
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return true; |
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bool isDiagonal() const { |
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for (unsigned int i = 0; i < Dim ; i++) |
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for (unsigned int j = 0; j < Dim; j++) |
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if (i !=j && fabs(this->data_[i][j]) > oopse::epsilon) |
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if (i !=j && fabs(this->data_[i][j]) > epsilon) |
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return false; |
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return true; |
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return false; |
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for (unsigned int i = 0; i < Dim ; i++) |
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if (fabs(this->data_[i][i] - 1) > oopse::epsilon) |
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if (fabs(this->data_[i][i] - 1) > epsilon) |
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return false; |
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return true; |
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numPos++; |
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} |
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} |
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// if ( numPos < ceil(double(n)/double(2.0)) ) |
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// if ( numPos < ceil(RealType(n)/RealType(2.0)) ) |
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if ( numPos < ceil_half_n) { |
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for (i=0; i<n; i++) { |
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v(i, j) *= -1.0; |
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} |
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< |
typedef SquareMatrix<double, 6> Mat6x6d; |
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> |
typedef SquareMatrix<RealType, 6> Mat6x6d; |
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} |
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#endif //MATH_SQUAREMATRIX_HPP |
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