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root/group/trunk/OOPSE-4/src/math/SquareMatrix3.hpp
Revision: 1563
Committed: Wed Oct 13 06:51:09 2004 UTC (19 years, 8 months ago) by tim
File size: 2570 byte(s)
Log Message:
refactory vector and matrix classes

File Contents

# Content
1 /*
2 * Copyright (C) 2000-2004 Object Oriented Parallel Simulation Engine (OOPSE) project
3 *
4 * Contact: oopse@oopse.org
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public License
8 * as published by the Free Software Foundation; either version 2.1
9 * of the License, or (at your option) any later version.
10 * All we ask is that proper credit is given for our work, which includes
11 * - but is not limited to - adding the above copyright notice to the beginning
12 * of your source code files, and to any copyright notice that you may distribute
13 * with programs based on this work.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
19 *
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 */
25
26 /**
27 * @file SquareMatrix3.hpp
28 * @author Teng Lin
29 * @date 10/11/2004
30 * @version 1.0
31 */
32 #ifndef MATH_SQUAREMATRIX#_HPP
33 #define MATH_SQUAREMATRIX#_HPP
34
35 #include "SquareMatrix.hpp"
36 namespace oopse {
37
38 template<typename Real>
39 class SquareMatrix3 : public SquareMatrix<Real, 3> {
40 public:
41
42 /** default constructor */
43 SquareMatrix3() : SquareMatrix<Real, 3>() {
44 }
45
46 /** copy constructor */
47 SquareMatrix3(const SquareMatrix<Real, 3>& m) : SquareMatrix<Real, 3>(m) {
48 }
49
50 /** copy assignment operator */
51 SquareMatrix3<Real>& operator =(const SquareMatrix<Real, 3>& m) {
52 if (this == &m)
53 return *this;
54 SquareMatrix<Real, 3>::operator=(m);
55 }
56
57 /**
58 * Sets the value of this matrix to the inversion of itself.
59 * @note since simple algorithm can be applied to inverse the 3 by 3 matrix, we hide the
60 * implementation of inverse in SquareMatrix class
61 */
62 void inverse();
63
64 /**
65 * Sets the value of this matrix to the inversion of other matrix.
66 * @ param m the source matrix
67 */
68 void inverse(const SquareMatrix<Real, Dim>& m);
69
70 }
71
72 };
73
74 }
75 #endif // MATH_SQUAREMATRIX#_HPP